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* * refactor: Remove now redundant inventory server url being passed to ↵Justin Clarke Casey2008-07-241-1/+1
| | | | GetInventorySkeleton
* * minor: eliminate warnings from LindenUDPJustin Clarke Casey2008-07-242-18/+18
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* * Separate out OGS1 calls used between services (rather than from region to ↵Justin Clarke Casey2008-07-242-29/+2
| | | | services) into a separate assembly to parallel OpenSim.Region.Communications.OGS1
* Thank you, Neopallium, for a patch that addresses ack issues in theMelanie Thielker2008-07-241-1/+3
| | | | | | client stack. Committed with changes, see Mantis #1810 for details.
* * Fix spelling mistake in OGS1SecureInvenotryServiceJustin Clarke Casey2008-07-241-0/+0
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* * minor: Rename IInterGridInventoryServices since it's inter service rather ↵Justin Clarke Casey2008-07-245-11/+11
| | | | than inter grid
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-07-243-10/+10
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* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-07-241-0/+16
| | | | | | | | | | | | | | The problem I noticed is that when child prims are selected unlike the Linden server, OpenSim does not return property information - it only searches the root prims for matches. What I'm not sure about is whether the parcel prim count taint should be set or if the root prim should be set as selected (doesn't seem possible to set the child prim as selected). It does however fix the problem of the property information not being sent, so its an improvement (I think!).
* Implements llSetForce() and llGetForce(). These are experimental and the ↵Dahlia Trimble2008-07-2411-10/+92
| | | | units may not match the Linden implementation.
* Replace the try/catch with a null check.Mike Mazur2008-07-242-12/+6
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* Replace implicit casts from LSLFloat to int and uint which were removed inMike Mazur2008-07-242-0/+20
| | | | | | | | | r5487. Also put the unit tests back for Bamboo to execute them, let's see how this goes.
* Addresses Mantis #1810Melanie Thielker2008-07-241-8/+12
| | | | | | | | Collapses two locks into one to avoid a situation were a List is cloned under two different locks, resulting in a bad index in .NET code.
* * refactor: break out inter grid inventory services furtherJustin Clarke Casey2008-07-235-11/+12
| | | | | | * more to follow
* catch a null case in the convenience RegionID propertySean Dague2008-07-231-1/+7
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* refactor TaskInventoryItem Mask -> Permissions to be consistant with how thingsSean Dague2008-07-236-93/+93
| | | | | | are stored in the db.
* Attempt to fix Mantis #1804Melanie Thielker2008-07-232-35/+9
| | | | | | | Fetches the correct link part to chenge. Please provide feedback, since I was not able to test all variants of this huge function.
* Fix Mantis #1759Melanie Thielker2008-07-231-2/+2
| | | | | | Corrects reported agent positions.
* refactored LandData to use properties, and cleaned up the naming onSean Dague2008-07-2312-241/+241
| | | | | | | the properties a bit to be more consistant with other objects (having things like .Name .Description, etc).
* Send Animation data for other avatars to new users joining the region ↵MW2008-07-231-0/+13
| | | | | | | (tested on new logins, but need to test that it is triggered on teleports). This should fix the sitting avatars appearing in a T pose to new users. And possible other animation problems.
* Fix a race causing a buffer overflow under moderate loadMelanie Thielker2008-07-231-1/+1
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* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-2322-366/+368
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* get rid of some LLQuaternion == null checks. Because LLQuaternion isSean Dague2008-07-231-18/+4
| | | | | | | a struct and not a class, it can't be null. So these checks were just generating compiler warnings on unreachable code.
* Changed it so the avatar's rotation is now sent as part of a full avatar ↵MW2008-07-234-7/+33
| | | | | | | update. This should fix the wrong rotation on existing sitting avatar when logging in bug.
* The new secure inventory server mode (in r5590) can now be disabled from ↵Johan Berntsson2008-07-232-4/+19
| | | | OpenSim.ini. Default is to use the new mode.
* Fix issue 1760. If the inventory item is not found, llSay() and throw an ↵Mike Mazur2008-07-232-7/+13
| | | | exception.
* adding files that were not included in r5589Johan Berntsson2008-07-231-0/+324
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* thanks lulurun for a security patch that blocks unathorized access to the ↵Johan Berntsson2008-07-232-1/+3
| | | | inventory server (see http://opensimulator.org/wiki/Security_vulnerability_brought_by_non-check_inventory_service)
* Enable LSL <-> C# source location mapping when reporing compiler errors to ↵Mike Mazur2008-07-232-3/+44
| | | | the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method.
* Thanks, sempuki, for a patch that moves control of Mono.Addins from source ↵Mike Mazur2008-07-231-4/+0
| | | | attributes to external XML files. Fix issues 1682 and 1786.
* First version of position mapping between LSL <-> C# implemented.Mike Mazur2008-07-233-231/+500
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* Guard against wrong packet types being passed into AddNewClient.Melanie Thielker2008-07-231-0/+2
| | | | | | | Actually, the exception handler seems to be a valid execution path here, this needs some love.
* Make QueuePacket() lock free. Eliminates an unneeded lock()Melanie Thielker2008-07-221-21/+18
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* Change one packet optimization to cover a case where the resendMelanie Thielker2008-07-221-2/+2
| | | | | | | queue may block indefinitely when a single packet is not acked by the viewer and no others cwfromfor that region are pending.
* renamed ScenePresence.SendFullUpdateToAllClients() to ↵MW2008-07-221-2/+17
| | | | SendInitialFullUpdateToAllClients(), and added a replacement SendFullUpdateToAllClients() method. As the old one (now "Initial") has extra steps in it for sending initial updates/date, Not only was this leading to a lot more data being sent than needed to be, every time it was called. It also seems to have been causing the "other Avatars rotating when you sit down" bug.
* Refactor the packet scheduling out of ClientView. Add intelligentMelanie Thielker2008-07-2210-823/+811
| | | | | | | | | | resending, timeouts, packet discarding. Add notification event for packet discarding. Add priority scheduling for packet queues. Add outgoing duplicate detection facility. Correct packet sequencing. Make provisions for automatic server side throttle adjustments (comes in next installment)
* * refactor: move new inventory service call by user server to OGS1 with all ↵Justin Clarke Casey2008-07-221-2/+3
| | | | | | | | the other service calls * will post to mailing list about moving this shortly
* * minor: Make create user command appear on the region console only if the ↵Justin Clarke Casey2008-07-221-4/+14
| | | | region is running standalone
* Update svn properties. Squash a couple of warnings.Jeff Ames2008-07-221-263/+263
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* Clean up Meshmerizer.cs a bit to make it more readableDahlia Trimble2008-07-211-250/+2
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* * Give new uuids to all the objects loaded in from an archive.Justin Clarke Casey2008-07-212-7/+9
| | | | | | | * This should allow multiple copies of an archive to be loaded into different regions on the same region server * This shouldn't affect existing operations.
* Mantis#1544. Thank you kindly, Jonc, for a patch that:Charles Krinke2008-07-211-2/+8
| | | | | | | | | | Terrain revert using the PaintBrushes appears to work OK, however when using 'apply to selection' the RevertArea FloodEffect calculates the revert height incorrectly unless the strength passed in from the viewer is 1.0 Attaching a patch to correctly reset the selected area to the heights in the revertmap.
* * minor: stick filename being loaded/saved from in save/load xml/oar ↵Justin Clarke Casey2008-07-212-10/+9
| | | | information messages
* * minor: Make it clearer the region on which save and load xml/oar commands ↵Justin Clarke Casey2008-07-211-0/+14
| | | | are operating
* * minor: add wiki link to archiving function invocationJustin Clarke Casey2008-07-212-3/+4
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* * Minor: correct change-region typoJustin Clarke Casey2008-07-211-1/+1
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* * minor: change misleading 'all assets found' message to instead tell how ↵Justin Clarke Casey2008-07-214-23/+35
| | | | many were actually located
* added support so that the packet tracker can resend packets itself as well ↵MW2008-07-211-2/+31
| | | | as triggering a event. Next step to change the terrain packet resending to use these feature.
* added experimental packet tracker (LLPacketTracker.cs), which can be told to ↵MW2008-07-216-45/+333
| | | | | | | | track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events. Add a test event handler (which would fire after a minute if a terrain packet hadn't been acked) to scene to handle the OnUnackedTerrain event, which currently just resends the terrain patch. The idea of this packet tracking is for the region level application to be able to know if the client stack gave up on sending a packet.
* Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-212-2/+2
| | | | | | | | | | | I found a problem trying to get s value directly from a quaternion q. Compiling a script which directly access to q.s value, caused the following error: CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: q.s I did a small change to allow alphabetic letter "s" to be interpretated as valid identifier. This solves the problem.
* Mantis#1798. Thank you kindly, StrawberryFride for a patch that:Charles Krinke2008-07-212-13/+5
| | | | | | Fixes a couple of places where null reference exceptions were being caught and ignored rather than null checks being performed.