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* * Some more work on refactoring configs;lbsa712009-04-175-14/+14
| | | | | | | * Moved the constants out into a separate DefaultConfig * Pulled configMember up * Some minor CCC
* * Set some minimum values to avoid divide by zero errors.Teravus Ovares2009-04-171-0/+14
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* * Commit a few fixes to the Vehicle settingsTeravus Ovares2009-04-172-13/+67
| | | | | * Vertical Attractor servo
* * minor: Eliminate redundant argument in PreloadUserCacheJustin Clarke Casey2009-04-162-2/+2
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* trying to fix exception in Random.Next() probably caused through sharing ofDr Scofield2009-04-161-1/+1
| | | | | | | | | | WindModule plugins --- manifesting itself through: 2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range. at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91 at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142 at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92
* - turn private m_gui into protected m_gui to allow manipulation inDr Scofield2009-04-162-12/+3
| | | | | | | | derived classes - make OpenSimBackground inherit from OpenSim instead of OpenSimBase so that it will have a MainConsole instance and we can use console commands, setting m_gui to false
* * Remove some super experimental stuff in BulletDotNETPlugin since it was ↵Teravus Ovares2009-04-163-11/+18
| | | | | | | causing issues. * Tweak the ODEPrim PID a bit more.
* * Committing more BulletDotNETPlugin workTeravus Ovares2009-04-163-10/+315
| | | | | | * Tweak the LLSetStatus results in the ODEPlugin. Hopefully it's a little less unstable. * ODEPlugin is using experimental math for LLSetStatus, use with caution! :)
* Correctly flag group owned prims in the land prim listMelanie Thielker2009-04-164-5/+8
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* Fix build break and change some groups interfacesMelanie Thielker2009-04-164-10/+7
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* Expose the GroupRecord and it's accessor APIMelanie Thielker2009-04-161-9/+1
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* Add the XML manifests needed to get the new style modules to load.Melanie Thielker2009-04-152-0/+26
| | | | | | Scripting now works again
* Prevent a nullref when no script engines are loadedMelanie Thielker2009-04-151-0/+3
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* Commit the group deeding support, thank you, mcortezMelanie Thielker2009-04-154-1/+38
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* Make sim health data more usefulMelanie Thielker2009-04-151-1/+23
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* minor: Remove some mono compiler warnings. Uncomment code when it's ↵Justin Clarke Casey2009-04-154-11/+11
| | | | actually being used.
* * Make it possible to add a request id to load and save oar requestsJustin Clarke Casey2009-04-158-38/+83
| | | | | | * This allows specific requests to be identified.
* Convert both script engines to new region module format. Add proper unloadMelanie Thielker2009-04-157-17/+83
| | | | | | handling to XEngine. Add needed stubs to DotNetEngine.
* * Resolve unit test failure introduced in r9148 (probably)Justin Clarke Casey2009-04-151-1/+0
| | | | | | * Have the test scene always return success for session id authentication for now
* Another cleanup: Region_Status renamed to RegionStatus, and a usage comment ↵Johan Berntsson2009-04-153-4/+4
| | | | added
* Renamed splitID in Scene and added comments on usageJohan Berntsson2009-04-151-1/+8
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* One less vulnerability in the HG: detecting foreign users trying to come in ↵diva2009-04-141-1/+13
| | | | with local user IDs. If that happened by accident, too bad, foreign user can't come in with that ID. This test is a consequence of not having truly global names yet.
* Adds session authentication upon NewUserConnections. Adds user key ↵diva2009-04-147-114/+291
| | | | authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
* * Make archiver tests pump the asset server manually instead of starting the ↵Justin Clarke Casey2009-04-144-4/+13
| | | | | | | | | normal runtime thread * This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque
* Fix for minor bug introduced yesterday, HG only. Can't lookup the profile ↵diva2009-04-141-1/+1
| | | | when we're looking up the profile...
* * Explicitly start the asset server thread so that unit tests can run single ↵Justin Clarke Casey2009-04-141-0/+2
| | | | rather than multi-threaded (which may be behind the occasional test freezes)
* * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid ↵Justin Clarke Casey2009-04-141-5/+6
| | | | having Initialise() and Initialize() in the same class - very difficult to read.
* Formatting cleanup.Jeff Ames2009-04-147-13/+13
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* Add copyright headers.Jeff Ames2009-04-145-5/+140
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* Update svn properties.Jeff Ames2009-04-1415-873/+873
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* * Adding some organization of vehicle type stuff in the ODEPlugin.Teravus Ovares2009-04-143-183/+535
| | | | | * Vehicles do NOT work. This is just organization and a bit of logical code to make doing vehicles easier
* Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker2009-04-143-0/+15
| | | | | | avatar interests update.
* Add the RegionLoaded(Scene) API to the new region module interface to allowMelanie Thielker2009-04-142-0/+17
| | | | | | | region modules to use another region module's interfaces and events in a scene context
* Making OGS1UserServices friendly to subclassing.diva2009-04-141-29/+45
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* Cleaning up old circuit upon client close.diva2009-04-141-0/+2
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* * Commit a variety of fixes to bugs discovered while trying to fix the NaN ↵Teravus Ovares2009-04-146-34/+150
| | | | | | | | | singularity. * WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted. * ODEPlugin does 'Almost NaN' sanity checks. * ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
* * Set eol-style: native on J2KImage.csTeravus Ovares2009-04-131-2/+2
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* - Moved TerrainModule to the new region-module system.Homer Horwitz2009-04-132-32/+40
| | | | | | - Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably. - Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
* Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from ↵Homer Horwitz2009-04-131-31/+8
| | | | before ICommander times
* * Some more experimental work on distributed assets. Nothing hotwired yet.lbsa712009-04-132-75/+98
| | | | | | | | | * Introduced preprocess step in FetchAsset (Might revert this later) * Some minor CCC * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1. * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
* * Remove null reference exception in the J2KDecoderModule's J2K repair ↵Teravus Ovares2009-04-131-2/+14
| | | | routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)
* *Bypass J2kDecoder when asset is nullTeravus Ovares2009-04-131-0/+4
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* if Data is null, shortcut to client.SendImageNotFound, as any otherSean Dague2009-04-131-3/+10
| | | | | option at this point is going to give us a NullReferenceException
* scream out a bit warning if we failed to set default imageSean Dague2009-04-131-0/+2
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* catch for a null asset so we don't get an exception here, though thisSean Dague2009-04-131-1/+7
| | | | | probably just makes the decoder break somewhere else.
* put J2KImage into it's own file, please no doubling up on classes inSean Dague2009-04-132-316/+354
| | | | | files
* Thank you, dslake, for a patch that converts many of the linear searchesMelanie Thielker2009-04-122-256/+197
| | | | | | | | in SceneGraph to fast dictionary lookups. Includes a regression fix for attachments by myself. Fixes Mantis #3312
* Actually do what I promised in the previous commit :/Melanie Thielker2009-04-121-4/+14
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* Funnel stored (offline) IMs through the Scene EventManager to make sureMelanie Thielker2009-04-121-14/+10
| | | | | | | they are processed by the modules rather than sent to the client directly. Allows friends and group requests and responses to be saved, too
* Actually remove the script if it tries to remove itself.Melanie Thielker2009-04-124-5/+38
| | | | | | Fixes Mantis #2929