Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Added a lock object for the write functions in LLUDPClientCollection ↵ | John Hurliman | 2009-10-09 | 3 | -210/+169 |
| | | | | | | | (immutable != concurrent write safety) * Allow the UDP server to bind to a user-specified port again * Updated to a newer version of OpenSimUDPBase that streamlines the code even more. This also reintroduces the highly concurrent packet handling which needs more testing | ||||
* | Simplified LLUDPClientCollection from three collections down to one. This ↵ | John Hurliman | 2009-10-08 | 3 | -95/+29 |
| | | | | will prevent any potential problems from inconsistency between the internal collections | ||||
* | Fear the lockless LLUDP implementation! | John Hurliman | 2009-10-08 | 1 | -192/+60 |
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* | Putting the lock back in TryGetValue. | Diva Canto | 2009-10-08 | 2 | -349/+349 |
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* | Fork UDPBase from libOMV into opensim | Melanie | 2009-10-08 | 2 | -1/+341 |
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* | Added guards against the exception reported: | Diva Canto | 2009-10-08 | 1 | -0/+9 |
| | | | | | | | | | #2009-10-08 12:58:34,462 ERROR - OpenSim.Application [APPLICATION]: #APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs # #Exception: System.Exception: Object reference not set to an instance of an object. ---> System.NullReferenceException: Object reference not set to an instance of an object. # at OpenSim.Region.ClientStack.LindenUDP.J2KImage.SendFirstPacket(LLClientView client) in c:\Opensim\OpenSim\Region\ClientStack\LindenUDP\J2KImage.cs:line 230 # at OpenSim.Region.ClientStack.LindenUDP.J2KImage.SendPackets(LLClientView client, Int32 maxpack) in c:\Opensim\OpenSim\Region\ClientStack\LindenUDP\J2KImage.cs:line 84 | ||||
* | One last attempt at tunning the locking/no locking behaviour. The previous ↵ | Diva Canto | 2009-10-07 | 1 | -10/+16 |
| | | | | one was too lax and made the important login packets fail. | ||||
* | Another go at the deadlock: not locking TryGetValue, and just catch/ignore ↵ | Diva Canto | 2009-10-07 | 1 | -15/+31 |
| | | | | exceptions. | ||||
* | Changed the locking mechanism, because the existing one is causing deadlocks ↵ | Diva Canto | 2009-10-07 | 1 | -25/+100 |
| | | | | to occur. | ||||
* | Merge branch 'master' into htb-throttle | Melanie | 2009-10-07 | 1 | -1/+2 |
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| * | A small change in FetchInventoryDescendantsCAPS. | Diva Canto | 2009-10-06 | 1 | -1/+2 |
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| * | Uncommented log message on CAPs FetchInventoryDescendants | Diva Canto | 2009-10-06 | 1 | -3/+3 |
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* | | replace LLClientView with proper version | Melanie | 2009-10-07 | 1 | -1898/+1332 |
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* | | Replace LLClientView on the branch with master. UNCOMPILABLE! | Melanie | 2009-10-07 | 1 | -1332/+1898 |
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* | | Uncommented log message on CAPs FetchInventoryDescendants | Diva Canto | 2009-10-07 | 1 | -3/+3 |
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* | | Merge branch 'master' into htb-throttle | Melanie | 2009-10-07 | 1 | -0/+1 |
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| * | * One more debug message on FetchInventoryDescendants | Diva Canto | 2009-10-06 | 1 | -0/+1 |
| | | | | | | | | * More streams close on finally | ||||
| * | Revert "Rewrote parts of the code that were double-locking different ↵ | Melanie | 2009-10-07 | 8 | -174/+127 |
| | | | | | | | | | | | | objects. This is about half of the code base reviewed." This reverts commit e992ca025571a891333a57012c2cd4419b6581e5. | ||||
* | | Revert "Merging in diva's locking fixes" | Melanie | 2009-10-07 | 8 | -174/+127 |
| | | | | | | | | This reverts commit 832cc685138b2244529f10b54b373c34adb4a633. | ||||
* | | Commented noisy debugging about packet splitting | John Hurliman | 2009-10-06 | 1 | -4/+4 |
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* | | Merging in diva's locking fixes | John Hurliman | 2009-10-06 | 8 | -127/+174 |
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| * | Rewrote parts of the code that were double-locking different objects. This ↵ | Diva Canto | 2009-10-06 | 8 | -127/+174 |
| | | | | | | | | is about half of the code base reviewed. | ||||
* | | Checks the number of ThreadPool and IOCP threads on startup and bumps up the ↵ | John Hurliman | 2009-10-06 | 1 | -0/+12 |
| | | | | | | | | numbers to .NET defaults of 500/1000 if need be | ||||
* | | Applying the real fix (thank you for tracking that MSDN doc down Melanie) | John Hurliman | 2009-10-06 | 1 | -5/+6 |
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* | | Trying Melanie's fix | John Hurliman | 2009-10-06 | 1 | -3/+4 |
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* | | Added a debug line for nebadon | John Hurliman | 2009-10-06 | 1 | -0/+3 |
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* | | * Added a sanity check for Mono before trying to enumerate over an empty ↵ | John Hurliman | 2009-10-06 | 2 | -4/+7 |
| | | | | | | | | | | | | SortedDictionary * Changed the order of a log line from DotNetEngine so you can tell whether or not it is actually loading | ||||
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into ↵ | John Hurliman | 2009-10-06 | 4 | -2/+22 |
|\ \ | |/ | | | | | htb-throttle | ||||
| * | * Removed verbose debug message | Diva Canto | 2009-10-06 | 2 | -2/+2 |
| | | | | | | | | | | * Restored HG inventory access which had been lost upon adding a 3rd argument to inventory and asset server handlers * Fixed a stupid bug in the InventoryConnector which was making move items do things twice | ||||
| * | Removing dependencies on System.Runtime.Remoting. | Diva Canto | 2009-10-06 | 1 | -0/+4 |
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| * | Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim | Melanie | 2009-10-06 | 1 | -6/+6 |
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| | * | Commenting the DEBUG code that I added yesterday, because it's causing mono ↵ | Diva Canto | 2009-10-06 | 1 | -6/+6 |
| | | | | | | | | | | | | | | | | | | to fail with https://bugzilla.novell.com/show_bug.cgi?id=538854 | ||||
| * | | Lock the heartbeat against multiple invocations. May prevent deadlocks and/or | Melanie | 2009-10-06 | 1 | -0/+10 |
| |/ | | | | | | | runaway thread use | ||||
| * | Correction on the DEBUG code. | Diva Canto | 2009-10-05 | 1 | -4/+3 |
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| * | #if DEBBUG code for monitoring the ThreadPool. | Diva Canto | 2009-10-05 | 1 | -0/+7 |
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* | | * Added missing references to prebuild.xml and commented out the LindenUDP ↵ | John Hurliman | 2009-10-06 | 7 | -195/+195 |
| | | | | | | | | | | | | | | | | tests until a new test harness is written * Clients are no longer disconnected when a packet handler crashes. We'll see how this works out in practice * Added documentation and cleanup, getting ready for the first public push * Deleted an old LLUDP file | ||||
* | | * Try/catch around EndInvoke() when Util.FireAndForget() returns to catch ↵ | John Hurliman | 2009-10-06 | 3 | -78/+112 |
| | | | | | | | | | | | | | | exceptions thrown in the async method * Added packet stats handling to the new LLUDP implementation * Attempting to avoid a race condition when creating a new LLUDPClient | ||||
* | | Fixing a few compile errors in the previous commit | John Hurliman | 2009-10-06 | 9 | -11/+0 |
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* | | * Continued work on the new LLUDP implementation. Appears to be functioning, ↵ | John Hurliman | 2009-10-06 | 13 | -2116/+1028 |
| | | | | | | | | | | | | | | | | although not everything is reimplemented yet * Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing * Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively * Fixed formatting for a MySQLAssetData error logging line | ||||
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into ↵ | John Hurliman | 2009-10-05 | 15 | -112/+206 |
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| * | Make sure that keys exist in arrays before trying to access them. | Michael Cortez | 2009-10-05 | 1 | -3/+9 |
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| * | Ensure the specified imSessionID exists in the DroppedSession collection ↵ | Michael Cortez | 2009-10-05 | 1 | -1/+1 |
| | | | | | | | | before attempting to access it. | ||||
| * | Changed the lock object, to see if this helps at all. Also switched the ↵ | Diva Canto | 2009-10-05 | 1 | -11/+15 |
| | | | | | | | | order of lock and try/catch in RemoveImageFromQueue. | ||||
| * | * minor: tweak asset cache logging levels downwards | Justin Clark-Casey (justincc) | 2009-10-05 | 4 | -12/+9 |
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| * | minor: remove mono compile warning | Justin Clark-Casey (justincc) | 2009-10-05 | 1 | -5/+2 |
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| * | GetRegionByPosition: use the cache, Luke. | Diva Canto | 2009-10-05 | 2 | -0/+28 |
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| * | Eliminate pinned Mesh data on managed heap by using IntPtrs to memory ↵ | Dan Lake | 2009-10-05 | 3 | -61/+120 |
| | | | | | | | | allocated on the unmanaged heap. This prevents fragmentation of the managed heap and the resulting stress on GC. A region with ~150,000 prims using ODE and Meshmerizer saw memory remain flat around 1.2GB as opposed to 1.5GB and continually growing due to pinned memory. This patch complements the unique mesh dictionary patch applied to Meshmerizer but is independent. The net effect is a 60-75% reduction in memory for our largest regions. | ||||
| * | only cache mesh if meshing was successful | dahlia | 2009-10-04 | 1 | -8/+4 |
| | | | | | | | | re-enable sculpt mesh caching | ||||
| * | * KeepAlive set to false in expect_user and log_off. | Diva Canto | 2009-10-04 | 1 | -4/+9 |
| | | | | | | | | * Check for null SP in PermissionsModule. | ||||
| * | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim | Diva Canto | 2009-10-04 | 1 | -7/+4 |
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