| Commit message (Expand) | Author | Age | Files | Lines |
* | Thanks to Alondria for: | Charles Krinke | 2007-12-12 | 2 | -14/+21 |
* | remove another partial class, and map another class back to a real file | Sean Dague | 2007-12-12 | 2 | -27/+26 |
* | * In our quest for sim heartbeat stats, we're a touch closer to accurate obje... | Teravus Ovares | 2007-12-12 | 3 | -10/+15 |
* | Thanks to Alondria for: Adding vector->string and rotation->string, | Charles Krinke | 2007-12-12 | 2 | -77/+143 |
* | couple of small fixes. | MW | 2007-12-12 | 2 | -38/+38 |
* | * Fixed a catch error. | Teravus Ovares | 2007-12-12 | 1 | -1/+1 |
* | * Added Object count to sim stats (it's incorrect, however, it'll be fixed) | Teravus Ovares | 2007-12-12 | 3 | -7/+24 |
* | * Fixed agent counts on the Simulator stats pane | Teravus Ovares | 2007-12-12 | 1 | -1/+1 |
* | * Killed hard coded heart after stats update | Teravus Ovares | 2007-12-12 | 1 | -2/+9 |
* | * Added some simstats to fill the simulator pane of the Statistics monitor. | Teravus Ovares | 2007-12-12 | 10 | -34/+335 |
* | * Temporarily sisabled neighbour cache for regions in the SceneCommunicationS... | Teravus Ovares | 2007-12-12 | 1 | -0/+5 |
* | * Start listening for client connections immediately after a region initializ... | Teravus Ovares | 2007-12-12 | 4 | -15/+34 |
* | put in a try block to catch the ForEach loop dying. | Sean Dague | 2007-12-11 | 2 | -4/+11 |
* | debug to catch any users of the stop interface | Sean Dague | 2007-12-11 | 1 | -1/+1 |
* | consolidate client view exit paths, this seems to | Sean Dague | 2007-12-11 | 2 | -37/+33 |
* | * Added some locking to help race conditions in the neighbors lists | Teravus Ovares | 2007-12-11 | 1 | -30/+42 |
* | force a flush before client shutdown, so no important packets are lost | Sean Dague | 2007-12-11 | 2 | -7/+48 |
* | minor restructure of ClientView.cs to get all the attributes | Sean Dague | 2007-12-11 | 1 | -105/+93 |
* | Couple of more small changes | MW | 2007-12-11 | 2 | -9/+20 |
* | Minor cleanup/refactoring of ScenePresence. | Jeff Ames | 2007-12-11 | 1 | -76/+47 |
* | A few minor changes/additions/fixes. | MW | 2007-12-11 | 4 | -3/+17 |
* | * The 'Create' functions should be called to factor up a new, otherwise empty... | lbsa71 | 2007-12-11 | 2 | -0/+14 |
* | Implementing updateinventoryfolder: Should now be able to rename folders in i... | Brian McBee | 2007-12-11 | 3 | -0/+16 |
* | refactor SunModule a bit to make more sensible | Sean Dague | 2007-12-11 | 1 | -7/+12 |
* | added copyright notices | Jeff Ames | 2007-12-11 | 14 | -3/+395 |
* | default day's to a more sensible 24 hrs instead of 0.5. You | Sean Dague | 2007-12-10 | 1 | -1/+1 |
* | Great Salutations to Alondria for providing implementations for: | Charles Krinke | 2007-12-10 | 2 | -27/+271 |
* | * Added comments to many methods in the listed files. | Teravus Ovares | 2007-12-10 | 3 | -64/+184 |
* | * More refactoring to prepare for draw distance based agent sim notification. | Teravus Ovares | 2007-12-10 | 2 | -11/+28 |
* | Changed how TextureDownloadModule is initialised, due to some weird behaviour... | MW | 2007-12-10 | 1 | -4/+10 |
* | Refactored animation handling in ScenePresence. Now maintains a list of curre... | Jeff Ames | 2007-12-10 | 5 | -91/+124 |
* | more work on texture downloading. | MW | 2007-12-10 | 4 | -106/+180 |
* | added musings on llInstantMessage | Jeff Ames | 2007-12-10 | 1 | -0/+8 |
* | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 2007-12-10 | 87 | -160/+160 |
* | refactored ChatModule a bit. | Jeff Ames | 2007-12-10 | 6 | -103/+55 |
* | * Hooked up the GridComm event ChildDataUpdate to the scene. | Teravus Ovares | 2007-12-10 | 6 | -6/+115 |
* | Added a call to m_host.SendFullUpdateToAllClients(). | Charles Krinke | 2007-12-09 | 1 | -4/+5 |
* | Some progress on 4 of the llParticleSystem members | Charles Krinke | 2007-12-09 | 1 | -4/+4 |
* | "list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. ... | Charles Krinke | 2007-12-09 | 2 | -2/+2 |
* | removed old debugging code from IM and chat modules | Jeff Ames | 2007-12-09 | 2 | -7/+0 |
* | * Added more info to ChildAgentDataUpdate | Teravus Ovares | 2007-12-09 | 1 | -0/+22 |
* | change PacketQueue to take the byte[] throttle instead | Sean Dague | 2007-12-09 | 2 | -5/+3 |
* | * Added some inter-region comms glue for allowing sims to chat amongst themse... | Teravus Ovares | 2007-12-09 | 3 | -0/+134 |
* | added more packet handling stubs | Jeff Ames | 2007-12-09 | 1 | -0/+12 |
* | hackish code to allow emptying of trash. This really should be done on the in... | Brian McBee | 2007-12-08 | 3 | -1/+11 |
* | Allow moving, deleting, and restoring objects in inventory. | Brian McBee | 2007-12-08 | 4 | -0/+53 |
* | * Added back the regionup code so people in nearby sims can see a downed sim ... | Teravus Ovares | 2007-12-08 | 1 | -3/+3 |
* | * All remoting calls are now using Serializable values | Teravus Ovares | 2007-12-07 | 2 | -9/+9 |
* | Enabled the TextureDownloadModule, so that hopefully I might get some feedbac... | MW | 2007-12-07 | 4 | -34/+30 |
* | move to PacketQueue for throttling. This has been tested with a couple | Sean Dague | 2007-12-07 | 2 | -621/+50 |