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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
Another try at fixing the Animations problem on region crossing.
Brian McBee
2008-01-24
1
-1
/
+4
*
* This update updates ODE to again use the AMotor to keep the avatar upright ...
Teravus Ovares
2008-01-23
2
-34
/
+38
*
* Added ReadEtcIssue to Util
Teravus Ovares
2008-01-23
1
-6
/
+4
*
* One more try at specifically identifying Debian from the code.
Teravus Ovares
2008-01-23
1
-0
/
+8
*
* When Scene loads, added a platform string print out for testing purposes. ...
Teravus Ovares
2008-01-23
2
-1
/
+3
*
* Library scripts can now be dragged into prims
Justin Clarke Casey
2008-01-23
1
-9
/
+28
*
* Persistent prim inventory script storage is now turned on by default
Justin Clarke Casey
2008-01-23
1
-2
/
+2
*
* I just love doing these substantial contributions.
lbsa71
2008-01-22
1
-3
/
+3
*
* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...
lbsa71
2008-01-22
4
-102
/
+44
*
Giving Mantis 393 a shot (not enough info to really know for sure though).
Teravus Ovares
2008-01-22
1
-2
/
+18
*
Giving Mantis #388 a shot
Tedd Hansen
2008-01-22
1
-2
/
+3
*
* Enabled dead region tracking for ChildAgentDataUpdates
Teravus Ovares
2008-01-22
9
-112
/
+270
*
* Renamed a number of TerrainEngine functions to conform naming standards bet...
Adam Frisby
2008-01-22
2
-16
/
+17
*
* Added an army of exception handlers to the InterRegion logoff message
Teravus Ovares
2008-01-21
1
-1
/
+44
*
* Shutting down child agents properly in neighbor regions.
Teravus Ovares
2008-01-21
5
-23
/
+164
*
Another attempt to squash the animation bug. Wish I could get this to fail at...
Brian McBee
2008-01-21
1
-1
/
+1
*
Change misleading placeholder error messages for attempts to persist non-scri...
Justin Clarke Casey
2008-01-21
1
-2
/
+2
*
Attempt to catch animation fubar on region crossing that causes client hang. ...
Brian McBee
2008-01-21
1
-1
/
+11
*
* Scripts edited within a prim will now be persisted correctly
Justin Clarke Casey
2008-01-21
4
-4
/
+7
*
Method rename
Justin Clarke Casey
2008-01-21
1
-3
/
+5
*
* Make object persistence more granular by separating prim and prim inventory...
Justin Clarke Casey
2008-01-21
6
-27
/
+64
*
Small bug in ResetScript
Tedd Hansen
2008-01-21
2
-11
/
+1
*
* And, so did the UDPServer Verboseness
Teravus Ovares
2008-01-21
1
-16
/
+7
*
Surround the "non implemented" in an else clause if face is inappropriate for:
Charles Krinke
2008-01-21
1
-16
/
+34
*
* Stopped Physical Object saving on SQLite got commented out in my last commi...
Teravus Ovares
2008-01-21
1
-4
/
+16
*
* Added hooks for logout to all IUserService and all that implement it.
Teravus Ovares
2008-01-20
3
-1
/
+31
*
Graceful failure of teleport to unavailable regions might actually work now.
Brian McBee
2008-01-20
3
-10
/
+32
*
Check if remote simulator is up before attempting teleport. Teleport to a rem...
Brian McBee
2008-01-20
4
-26
/
+71
*
* Found and fixed a situation where a neighbor region would come up send a no...
Teravus Ovares
2008-01-20
1
-2
/
+6
*
* Announcing the alternative prim early adoption program.. Adding regular ...
Teravus Ovares
2008-01-19
2
-5
/
+90
*
Most is back in its original state :) Hope I didn't break anything... *looks ...
Tedd Hansen
2008-01-19
1
-7
/
+8
*
removed additional debugging, added temp mega-debugging to StoreLandObject
Tedd Hansen
2008-01-19
3
-27
/
+0
*
More debugging
Tedd Hansen
2008-01-19
2
-10
/
+8
*
Added exception handler to LandManager IncomingLandObjectFromStorage
Tedd Hansen
2008-01-19
1
-2
/
+13
*
Getting closer to that crash .. :)
Tedd Hansen
2008-01-19
1
-1
/
+6
*
More debugging
Tedd Hansen
2008-01-19
3
-0
/
+16
*
checking return code may make failed teleports fail more gracefully.
Brian McBee
2008-01-19
1
-17
/
+19
*
More debugging in hunt for that random startup crash
Tedd Hansen
2008-01-19
1
-0
/
+4
*
one more try before I leave
Tedd Hansen
2008-01-19
1
-6
/
+6
*
"compile before commit, AND check compile result" - forgot a ;
Tedd Hansen
2008-01-19
1
-1
/
+1
*
Still hunting, added debug output
Tedd Hansen
2008-01-19
1
-3
/
+10
*
* Potential fix to the 'can't run a script anymore bug'
Teravus Ovares
2008-01-19
1
-6
/
+7
*
Added block for scenario: global exception handler called in loop when except...
Tedd Hansen
2008-01-18
2
-5
/
+10
*
* Return of the avatar wobble.
Teravus Ovares
2008-01-18
1
-35
/
+43
*
Why don't you try compiling before you commit?
Tedd Hansen
2008-01-18
1
-2
/
+2
*
Nope, that didn't do it - trying lock on performParcelPrimCountUpdate instead
Tedd Hansen
2008-01-18
1
-8
/
+8
*
Added a mutex lock on loadAllLandObjectsFromStorage so maybe just MAYBE we ca...
Tedd Hansen
2008-01-18
1
-8
/
+12
*
* Physics update to perhaps help people who have capsules that have capsized
Teravus Ovares
2008-01-18
1
-1
/
+1
*
On reflection, HasGroupChanged is more appropriate
Justin Clarke Casey
2008-01-18
3
-15
/
+15
*
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
Justin Clarke Casey
2008-01-18
3
-13
/
+17
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