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* - move comment about assetID and 'attached' in inventory where it belongsMike Mazur2008-10-142-18/+15
| | | | | | - objectGroup isn't needed here, just use the passed in argument
* * Adding CrytoGridAssetClient support - allows encrypting assets that are ↵Adam Frisby2008-10-141-0/+10
| | | | stored on a potentially hostile grid. This is not DRM, not should be relied on until after it's been security audited. I'll write a blog post on this explaining how/why/when you should use this, and what it does.
* * Cleaned up tons of code duplication in ODEPrim Teravus Ovares2008-10-142-313/+235
| | | | | | | | | * Re-enabled the native ODE prim types when possible * Fixed several invalid assumptions in the prim recycle process. * Added better message for 'reused a disposed physicsactor' * Added a way to recover from errors during collision_optimized * Added a way to recover from an error condition where prim_geom wasn't reset properly
* Committing more work towards implementing vertex normals. Also added some ↵Dahlia Trimble2008-10-132-63/+174
| | | | (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
* * Apply http://opensimulator.org/mantis/view.php?id=2249Justin Clarke Casey2008-10-131-2/+15
| | | | | | | * Calculate an agents height in LLGetAgentSize() from apperance parameters rather than physics avatar numbers * Another good looking patch from idb - thanks!
* * Remove warnings, including one which pointed out a bugJustin Clarke Casey2008-10-132-2/+1
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* * Based on user reports, it looks like the OS specific settings have been ↵Teravus Ovares2008-10-131-4/+4
| | | | | | | unified as far as tuning (thank heavens). * If you're experiencing knee bendiness try the windows settings, as the *nix settings seem to now be incorrect. (this update does that, but you may have your own opensim.ini settings active.
* * This updates ODE to the most up-to-date version as of today. 1558Teravus Ovares2008-10-121-0/+1
| | | | | | | | * Mac users, pray to chi11ken to make you a .dylib version * This is semi-tuned and post teravus hack. (Though I didn't apply the terrain pitting fix hack. I'm still deciding if it's necessary as there was a lot of work over the past several months on the heightfield collider. * Please use '--enable-shared --disable-demos --disable-asserts' if you are building your own libode in the configure step. Asserts are pretty much useless for use with .NET * This also updates ODE.NET as, there were some API changes in May that were just added to ODE.NET today.
* Add a configuration section for groups modulesMelanie Thielker2008-10-121-0/+20
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* Fix linking phantom and nonphantom prims. Make the error message more friendlyMelanie Thielker2008-10-121-1/+1
| | | | | | when estate_settings.xml is empty or missing
* Add EventInfoRequest and EventInfoReply packets.Homer Horwitz2008-10-123-1/+44
| | | | | | Note: New file, run prebuild.
* removed some more extraneous hidden faces Dahlia Trimble2008-10-121-9/+23
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* Fixed a missing face on a profile cutDahlia Trimble2008-10-121-4/+23
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* Optimization: calculation of profile vertex normals is now disabled as default.Dahlia Trimble2008-10-121-14/+102
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-123-17/+20
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* * Small fix for when PacketPool is disabled to prevent it from crashing ↵Adam Frisby2008-10-121-1/+1
| | | | immedietly.
* Fix LSL bitwise OrMelanie Thielker2008-10-121-0/+6
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* LLUDP Client ViewAdam Frisby2008-10-121-0/+1
| | | | | | | * Experimenting with the PacketPool mechanism. * It's still disabled in the code, however there's now a flag to enable it. * Converted to use Generic Collections vs Hashtables, also now uses a list of 'OK to pool' packets, starting with the high volume PacketAck packet.
* * Fixed two major unhandled exceptions discovered during the Pub Quiz on friday.Adam Frisby2008-10-122-6/+39
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* Fix the fix. Child prims were failing to load.Melanie Thielker2008-10-111-7/+10
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* Fix llSetPos to handle child prims correctly. This will fix linked Melanie Thielker2008-10-112-1/+19
| | | | | | sliding doors
* The "About Landmark" code with the fake parcelIDs had a serious bug.Homer Horwitz2008-10-111-13/+52
| | | | | | | - Fix that bug. It will work with OSSearch now, too - Add some caching to reduce inter-region requests.
* Implement the hook needed for the CanTeleport checkMelanie Thielker2008-10-111-0/+3
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* * Change permission check for llParcelMediaCommandList to use the permissionsHomer Horwitz2008-10-111-4/+5
| | | | | | module, thus including estate owners and gods.
* Fix a path issue i caused in a prior commitMelanie Thielker2008-10-111-8/+5
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* Add a "inimaster" switch to OpenSim.ini. It will load a master ini fileMelanie Thielker2008-10-112-3/+15
| | | | | | and then the OpenSim.ini only needs to contain instance specific data
* Add logging in case of a SOG without rootpartHomer Horwitz2008-10-111-0/+5
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* Add shift operator overloads to LSLInteger. If you get error messages whenMelanie Thielker2008-10-111-0/+10
| | | | | | | | using << and >> in scripts, this will fix it. rm bin/*.dll ; rm bin/ScriptEngines/*.dll ; rm bin/ScriptEngines/*/*.dll then rebuild and reinstall
* - Patching a symptom of the failed WP start. We really need to find the reasonHomer Horwitz2008-10-111-1/+8
| | | | | | for that...
* 2nd stab at that prim loading nastyMelanie Thielker2008-10-112-4/+7
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* Fix Nebadon's WP crash (invalid root part from database null-ref)Melanie Thielker2008-10-111-0/+3
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* * Rework llParcelMediaCommandListHomer Horwitz2008-10-113-56/+185
| | | | | | | | * Add missing PARCEL_MEDIA_COMMAND_* constants * Fix a copy/paste error in SendParcelMediaUpdate llParcelMediaCommandList should work now
* Add a + operator to LSLString, otherwise you will end up with CIL strings ifHomer Horwitz2008-10-111-0/+5
| | | | | | you have expressions with strings.
* * Removed Heartbeat timerTeravus Ovares2008-10-111-127/+148
| | | | | | | | * Implemented a proper update thread * Removed the UpdateLock Mutex as it's no longer needed because updates can only happen one at a time now. * This should actually improve performance significantly.. But, see the warning on the next line! * Warning: If there are deadlocks that the threadpool timer method was hiding, this will expose them for all the nastiness they are.
* Plumb the remaining search packets and replies.Melanie Thielker2008-10-113-7/+303
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* Thanks cmickyb for a patch that enhances the IRC module.Dahlia Trimble2008-10-112-29/+115
| | | | | | See mantis #2379 for some useful scripts that work with this. Note that I added another configuration parameter in addition to the patch to allow for legacy behavior in the absence of new configuration settings.
* Remove a UUID fudge that broke "Abandon Land"Melanie Thielker2008-10-111-2/+2
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* Commit Diva's new patch for the DataSnapshot. Comment the defaultMelanie Thielker2008-10-112-141/+157
| | | | | | metaverseink search provider to prevent accidental data exposure.
* Eliminate some unnecessary polygonsDahlia Trimble2008-10-111-10/+25
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* Fix an exception handling issue in XEngineMelanie Thielker2008-10-101-1/+1
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* * minor: remove warningsJustin Clarke Casey2008-10-102-25/+25
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* * minor: Remove highly experimental tags from oar loading and saving functionsJustin Clarke Casey2008-10-101-6/+0
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* Committing diva's LandSnapshot update patch. Also included is a smallMelanie Thielker2008-10-102-131/+135
| | | | | | | | fix for the LandManagementModule. I changed LandSnapshot to use CachedUserInfo to take a load off the user server. Also, missing owner profiles are legit, warning removed.
* added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for ↵MW2008-10-104-6/+21
| | | | the new surface touch parameters in 1.21 viewers.
* added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrabUpdate event, ↵MW2008-10-103-3/+18
| | | | | | | for the new surface touch parameters in 1.21 viewers. TODO: add the touch args to OnGrabObject and OnDeGrabObject.
* very tiny change MW2008-10-101-3/+4
| | | | | | XmlIgnored the SceneObjectPart.SitTargetAvatar property, as (afaik) this is only used to indicate that a avatar is sitting (or about to sit) on the prim. And there are situations where it might not be cleared, like if a client crashes while sitting on the prim. Which results in that avatar's id getting stored in any xml backup or taking the prim into inventory. And then its always classed as a avatar is sitting on that prim.
* * Added NullReference check to EventQueueGetModule.Adam Frisby2008-10-101-2/+8
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* * Fixed a potential threading issue with EventQueueGet leading to ↵Adam Frisby2008-10-101-5/+12
| | | | spontaneous crashes.
* * Just some OGP maintenance. Standards adherence type stuff. Teravus Ovares2008-10-101-7/+12
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* Some more decruftingDahlia Trimble2008-10-101-108/+30
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