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* small bit of refactoringMW2007-10-182-476/+484
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-1810-42/+78
* * Removed some commentslbsa712007-10-181-6/+0
* Add gryc's patch to run commands in a shutdown_commands.txt file when the sim...Charles Krinke2007-10-181-0/+7
* Add "force-update", "command-script" & "show modules" to console help.Charles Krinke2007-10-181-0/+3
* this might help with ODE errors. Or maybe not. YMMVdan miller2007-10-171-1/+1
* couple of small event changesMW2007-10-162-4/+4
* Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ef...MW2007-10-162-4/+6
* Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...MW2007-10-153-4/+132
* * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated...lbsa712007-10-151-5/+3
* * Applied Chillken patch #418: copyright-r2094.patch updating copyright messa...lbsa712007-10-156-2/+172
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-1583-92/+2354
* * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!lbsa712007-10-151-1/+1
* OpenSimMain now respects the asset_plugin paramter, and storing of assets wil...Tleiades Hax2007-10-131-2/+3
* Added capbility to use MySQL as the database backend in stand alone mode for ...Tleiades Hax2007-10-131-3/+1
* (no commit message)Tleiades Hax2007-10-131-1/+3
* Asset server implementation. Again one of these "plumbing" releases, where no...Tleiades Hax2007-10-132-2/+1
* * Just extracted a standard ToXml() on SceneObjectGrouplbsa712007-10-122-5/+15
* Just trying out some thing with events, there changes/additions are likely to...MW2007-10-122-0/+27
* Change warning from "not a valid assembly" to "not a module assembly"Charles Krinke2007-10-111-1/+1
* Some changes to the sending of updates of SceneObjects to clients, that I did...MW2007-10-115-267/+355
* fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller2007-10-111-4/+49
* * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ...lbsa712007-10-101-1/+1
* * Now loading modules from ScriptEngines directory as well.lbsa712007-10-103-46/+11
* * Gave ModuleLoader some good lovin'lbsa712007-10-1019-1285/+1336
* some refactoringMW2007-10-102-0/+40
* small bug fixMW2007-10-081-1/+1
* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-072-99/+378
* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-058-9/+1001
* getting all our line endings consistant againSean Dague2007-10-0530-2465/+2465
* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of...lbsa712007-10-052-22/+22
* * minor refactoringlbsa712007-10-051-7/+2
* Some tiny refactoringMW2007-10-053-6/+7
* * UserProfileData meets code conventionslbsa712007-10-052-22/+22
* == The "right name and place" commit ==lbsa712007-10-0510-10/+4
* * Moved IUserService to OpenSim.Framework.Interfaceslbsa712007-10-051-1/+1
* * Renamed IUserServices to IUserServicelbsa712007-10-051-1/+1
* * minor renaminglbsa712007-10-031-3/+3
* more refactoringMW2007-10-035-173/+166
* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-033-64/+13
* Droppin da fyzyx bomb on yadan miller2007-10-031-41/+89
* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-024-17/+22
* removed debug statementsdan miller2007-10-011-3/+1
* fixing odeplugin debug bugdan miller2007-10-011-1/+0
* this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller2007-10-011-1/+2
* Applied ckrinke's patch for #453. Thanks Charles! :)Dalien Talbot2007-09-301-2/+132
* Corrected the typo in the folder name.Dalien Talbot2007-09-302-0/+0
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-292-0/+839
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-299-35/+255
* this should fix 443 and compile!dan miller2007-09-271-1/+1