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* More groups plumbingMelanie Thielker2008-11-144-0/+126
* Lots of experimentation yielded a fair approximation of a hip offset from theMelanie Thielker2008-11-141-1/+8
* From: awebb@us.ibm.comSean Dague2008-11-131-1/+1
* * Rename all the previous methods to be User rather than Avatar (for extra bo...Justin Clarke Casey2008-11-133-53/+53
* * Add Justin Clarke Casey2008-11-133-15/+214
* * refactor: rename object inventory permission checks to distinguish between ...Justin Clarke Casey2008-11-133-39/+53
* Make scripts in objects rezzed from script compile synchronously to closeMelanie Thielker2008-11-133-37/+15
* * First part of a series of patchesJustin Clarke Casey2008-11-133-21/+36
* * Attempt to make OpenSim.ini.example a bit more readable byJustin Clarke Casey2008-11-131-506/+506
* Mantis#2597. Thank you kindly, Idb for a patch that:Charles Krinke2008-11-131-0/+10
* * Rename scene tests to scene object tests since that is what they are actual...Justin Clarke Casey2008-11-121-2/+2
* * test: Add basic synchronous object remove testJustin Clarke Casey2008-11-123-7/+15
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-129-107/+119
* * Stop the pointless passing of a scene's own region handler back to it in re...Justin Clarke Casey2008-11-125-135/+135
* * Stop locking the scene presences dictionary for the entire agent crossing p...Justin Clarke Casey2008-11-122-14/+20
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-11-121-1/+1
* Revamp inventory transfer module, step 1. Inventory will now be saved ifMelanie Thielker2008-11-122-109/+138
* * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified ...Teravus Ovares2008-11-121-1/+1
* Add the missing bits that got lost in the prim clamping commit. This shouldMelanie Thielker2008-11-121-0/+17
* * Create TestScene to get at the async object deleter for use in a future testJustin Clarke Casey2008-11-113-3/+58
* * Put an Enabled switch on the async object deleter for future testing purposesJustin Clarke Casey2008-11-113-3/+21
* Prevent pieces from other people's HUDs from displaying at the center ofMelanie Thielker2008-11-114-7/+14
* minor: refactor some SceneTests code for future testsJustin Clarke Casey2008-11-111-7/+24
* * Minor typing fixes in AssetCache - now uses base types for nearly everything.Adam Frisby2008-11-111-81/+51
* * Implement basic region filtering as described in https://lists.berlios.de/p...Justin Clarke Casey2008-11-112-0/+2
* Mantis#2604. Thank you kindly, Diva for a patch that:Charles Krinke2008-11-111-4/+10
* If the proxy is on, we need to ignore the extra 6 bytes in the packet.Mike Mazur2008-11-111-0/+1
* Add ClampPrimSize option to ensure no prim can exceed the set size. ThisMelanie Thielker2008-11-111-0/+2
* Fix a nullref in attachment packingMelanie Thielker2008-11-111-0/+7
* Allow gods to terraform without limits. Respect the Allow Others ToMelanie Thielker2008-11-114-9/+11
* Fix llList2Integer to have the same semantics as an (integer) cast. HandleMelanie Thielker2008-11-111-4/+2
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-112-6/+7
* * Commit allows downloading of the .raw terrain from the estate tools.Teravus Ovares2008-11-105-6/+70
* * Remove mono warningsJustin Clarke Casey2008-11-101-32/+9
* * refactor: clean up SOG xml2 reloading to reuse more codeJustin Clarke Casey2008-11-102-13/+4
* Restore the independent LocalID numbering for avatars. Fixes an issue whereMelanie Thielker2008-11-102-1/+12
* * refactor: Make xml (orig format) loading method reuse existing set root par...Justin Clarke Casey2008-11-101-9/+15
* fix unit tests use SetRootPart nowSean Dague2008-11-101-3/+3
* make things compile, but the test still fails because of the root partSean Dague2008-11-101-3/+0
* Lock tests on EntityList.cs, multithreaded object additionSean Dague2008-11-102-1/+290
* * minor: remove useless exception catchJustin Clarke Casey2008-11-102-10/+2
* * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R...Justin Clarke Casey2008-11-104-13/+8
* Removed some debug output I forgot to remove...Homer Horwitz2008-11-101-13/+0
* * Take out the 1 second sleep debugging line in ScenePresenceJustin Clarke Casey2008-11-101-1/+0
* * Refactor the callers of SOG.SetPartAsRoot() to use common codeJustin Clarke Casey2008-11-101-31/+18
* * minor: Remove old dead and buried datastore codeJustin Clarke Casey2008-11-103-1288/+0
* minor: remove mono compiler warningsJustin Clarke Casey2008-11-101-1/+0
* * Extend basic scene test to retrieve the object from the scene and match uuidsJustin Clarke Casey2008-11-106-72/+37
* Keep dropped prims from being temp-on-rez and getting cleaned upMelanie Thielker2008-11-101-0/+1
* another small bit of startup refactoringMW2008-11-101-0/+5