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* remove misleading commentSean Dague2009-05-071-3/+0
* instrument most of the tests with a new InMethod function that may help us fi...Sean Dague2009-05-0710-17/+45
* minor: Inconsquential change to provoke another buildJustin Clarke Casey2009-05-071-1/+1
* Change avatar updates to be processed the same way object updates are, e.g.Melanie Thielker2009-05-071-27/+51
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-071-4/+15
* refactoring Scene.NewUserConnection() to be simpler and clearer.Dr Scofield2009-05-061-84/+77
* Thank you kindly, Fly-Man- for a patch that:Charles Krinke2009-05-061-5/+17
* Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)Homer Horwitz2009-05-051-2/+3
* * If an item creator id contains an iar loaded name, create a temporary profi...Justin Clarke Casey2009-05-054-11/+45
* - moving banned check and public/private check toDr Scofield2009-05-059-103/+122
* Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames2009-05-054-73/+61
* Update svn properties.Jeff Ames2009-05-051-113/+113
* Add the remote user connector skeletonMelanie Thielker2009-05-052-0/+89
* Change local user connector into a shared moduleMelanie Thielker2009-05-051-1/+7
* Some refactoring. Database is now active in the new user serverMelanie Thielker2009-05-051-2/+2
* Plumb the new server connector logicMelanie Thielker2009-05-052-0/+86
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-0431-13/+40
* * Resolve http://opensimulator.org/mantis/view.php?id=3573Justin Clarke Casey2009-05-041-0/+10
* * refactor: move OspResolver to a different namespaceJustin Clarke Casey2009-05-043-2/+5
* * Insert profile references for creators for items saved into iarsJustin Clarke Casey2009-05-042-6/+9
* * minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey2009-05-047-38/+20
* * Refactor: Simplify InventoryFolderImpl. No functional change.Justin Clarke Casey2009-05-042-9/+3
* Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker2009-05-044-0/+22
* Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simpleMelanie Thielker2009-05-041-2/+4
* Add a parameter that limits the max size of the outbound packet. DefaultedMelanie Thielker2009-05-041-6/+41
* Create a working configuration hook to allow LLClient parameters fromMelanie Thielker2009-05-042-3/+8
* Some reorganization around service connectors. No functional changeMelanie Thielker2009-05-035-6/+5
* Thank you kindly, Thomax, for a patch that:Charles Krinke2009-05-031-1/+2
* Make a race condition in packet resending smallerMelanie Thielker2009-05-031-0/+1
* alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514Dahlia Trimble2009-05-031-1/+1
* * Reversing experimental change in previous rev.Adam Frisby2009-05-021-1/+1
* * Experimental: Speeds maximum resend per second from 80 packets to 400. (Fro...Adam Frisby2009-05-021-1/+1
* If a packet pooling blows up, fail gracefully instead of disconnectingMelanie Thielker2009-05-021-20/+32
* Handle resends betterMelanie Thielker2009-05-022-1/+6
* * Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:Adam Frisby2009-05-021-2/+13
* Plumb conifg into the client views. Add config option to configure packetMelanie Thielker2009-05-023-0/+23
* Thank you kindly, Fly-Man, for a patch that:Charles Krinke2009-05-021-1/+1
* Thank you kindly, Thomax, for a patch that solves:Charles Krinke2009-05-021-1/+1
* Thank you kindly, BlueWall, for a patch that:Charles Krinke2009-05-022-6/+173
* Thank you kindly, MCortez for a patch that solves:Charles Krinke2009-05-021-1/+18
* Rename CoreModules.Communications to CoreModule.ServiceConnectors and, inside...diva2009-05-022-0/+0
* Move a lock to attempt to cut down packet lossMelanie Thielker2009-05-021-4/+4
* Change of word in log message.diva2009-05-021-1/+1
* Numerous packet improvements.Melanie Thielker2009-05-025-9/+46
* Fix the issue that stopped the packet pool from working. Add a mechanismMelanie Thielker2009-05-023-10/+11
* Add a tweakable for the prim queue preloadMelanie Thielker2009-05-013-9/+19
* Throttle prim sending a bit (again) to ensure the queues don't overrun andMelanie Thielker2009-05-011-2/+2
* Add methods to block and queue agent updates during region crossing and TPMelanie Thielker2009-05-011-0/+43
* Send the animations of all already present avatar to an avatar entering a simMelanie Thielker2009-05-011-0/+6
* Improve prim sending by combining multiple prim updates into a single packetMelanie Thielker2009-05-013-75/+207