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* * Test thy commits! (oops, sorry!)Adam Frisby2007-10-191-3/+5
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* * Instant Message functionality moved into a Region ModulesAdam Frisby2007-10-193-39/+41
| | | | | * You can now send instant messages to any user on the simulator, regardless of what region they are in.
* *Added -useexecutepath to use the path of the .exe as the path to find ↵mingchen2007-10-192-0/+9
| | | | configuration and libraries and not the current working directory.
* * normalized line endings...lbsa712007-10-191-15/+15
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* * Total refactoring of Asset Server for massive winlbsa712007-10-192-4/+6
| | | | | | * There is now a AssetServerBase * lolcat in ur assets
* r 2113 introduced a leak, this should fix the leakTleiades Hax2007-10-191-2/+12
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* small bit of refactoringMW2007-10-182-476/+484
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* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-1810-42/+78
| | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
* * Removed some commentslbsa712007-10-181-6/+0
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* Add gryc's patch to run commands in a shutdown_commands.txt file when the ↵Charles Krinke2007-10-181-0/+7
| | | | sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.
* Add "force-update", "command-script" & "show modules" to console help.Charles Krinke2007-10-181-0/+3
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* this might help with ODE errors. Or maybe not. YMMVdan miller2007-10-171-1/+1
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* couple of small event changesMW2007-10-162-4/+4
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* Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵MW2007-10-162-4/+6
| | | | effect anything).
* Added "LoadImageUrl" module , that is a dynamic texture render, that works ↵MW2007-10-153-4/+132
| | | | with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.
* * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - ↵lbsa712007-10-151-5/+3
| | | | consolidated port number defaults. Thankx Chillken!
* * Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa712007-10-156-2/+172
| | | | messages. Thanks Chillken!
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-1583-92/+2354
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* * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!lbsa712007-10-151-1/+1
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* OpenSimMain now respects the asset_plugin paramter, and storing of assets ↵Tleiades Hax2007-10-131-2/+3
| | | | will *not* throw an exception
* Added capbility to use MySQL as the database backend in stand alone mode for ↵Tleiades Hax2007-10-131-3/+1
| | | | | | | assets and inventory. Added asset_plugin key to "StandAlone" section of OpenSim.ini
* (no commit message)Tleiades Hax2007-10-131-1/+3
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* Asset server implementation. Again one of these "plumbing" releases, where ↵Tleiades Hax2007-10-132-2/+1
| | | | | | | no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from.
* * Just extracted a standard ToXml() on SceneObjectGrouplbsa712007-10-122-5/+15
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* Just trying out some thing with events, there changes/additions are likely ↵MW2007-10-122-0/+27
| | | | to be temporary.
* Change warning from "not a valid assembly" to "not a module assembly"Charles Krinke2007-10-111-1/+1
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* Some changes to the sending of updates of SceneObjects to clients, that I ↵MW2007-10-115-267/+355
| | | | did a few weeks ago but never committed (and never completely finished what I had planned).
* fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller2007-10-111-4/+49
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* * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ↵lbsa712007-10-101-1/+1
| | | | | | | Warning. * This commit brought to you by http://icanhascheezburger.com/
* * Now loading modules from ScriptEngines directory as well.lbsa712007-10-103-46/+11
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* * Gave ModuleLoader some good lovin'lbsa712007-10-1019-1285/+1336
| | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
* some refactoringMW2007-10-102-0/+40
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* small bug fixMW2007-10-081-1/+1
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* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-072-99/+378
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* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-058-9/+1001
| | | | | | | | | | | | | | | | | | | The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data
* getting all our line endings consistant againSean Dague2007-10-0530-2465/+2465
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* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-052-22/+22
| | | | of things. Reverting 2056.
* * minor refactoringlbsa712007-10-051-7/+2
| | | | | * using base type IUserService
* Some tiny refactoringMW2007-10-053-6/+7
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* * UserProfileData meets code conventionslbsa712007-10-052-22/+22
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* == The "right name and place" commit ==lbsa712007-10-0510-10/+4
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* * Moved IUserService to OpenSim.Framework.Interfaceslbsa712007-10-051-1/+1
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* * Renamed IUserServices to IUserServicelbsa712007-10-051-1/+1
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* * minor renaminglbsa712007-10-031-3/+3
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* more refactoringMW2007-10-035-173/+166
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* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-033-64/+13
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* Droppin da fyzyx bomb on yadan miller2007-10-031-41/+89
| | | | | | | | seriously, this is quite the update. Fixes a number of nagging physics problems, including avatar shell size/shape The internal logic is quite different, and CPU usage may be affected. Also some work remains wrt flying. Please test this rev out before you deploy widely
* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-024-17/+22
| | | | | | | * Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
* removed debug statementsdan miller2007-10-011-3/+1
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* fixing odeplugin debug bugdan miller2007-10-011-1/+0
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