| Commit message (Expand) | Author | Age | Files | Lines |
* | *Neb try this update. It might fix it.. it might also cause no parcel to ... | Teravus Ovares | 2008-02-09 | 1 | -5/+11 |
* | * added count of texture data bytes and asset bytes | lbsa71 | 2008-02-09 | 1 | -0/+6 |
* | * added two new commands (for debug/disaster recovery) | lbsa71 | 2008-02-09 | 1 | -0/+10 |
* | Added undocumented "modules list" command, lists shared region modules. | Tedd Hansen | 2008-02-09 | 1 | -1/+15 |
* | Applied patch from mirceakitsune to fix #502 (lower land does the same as rai... | Jeff Ames | 2008-02-09 | 1 | -1/+1 |
* | * Fixed nebadon's UserServer crash bug from yesterday. | Teravus Ovares | 2008-02-09 | 3 | -2/+40 |
* | * Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinde... | Teravus Ovares | 2008-02-09 | 4 | -2/+87 |
* | * Tweaked timing of rapid mesh requests. Helps a race condition. | Teravus Ovares | 2008-02-09 | 1 | -2/+13 |
* | * Change logger to handle [<entry>] where <entry> contains non alphabetic cha... | Justin Clarke Casey | 2008-02-09 | 1 | -1/+1 |
* | * In the most basic situations, ClientView and ScenePresence no longer leak m... | Justin Clarke Casey | 2008-02-09 | 4 | -12/+18 |
* | Mostly debugging verbosity which I shall very shortly comment out. | Justin Clarke Casey | 2008-02-09 | 3 | -3/+15 |
* | * Fixed a situation in ODE where it didn't call the mesher on a cube when you... | Teravus Ovares | 2008-02-08 | 1 | -0/+3 |
* | * Added Taper support to the Meshmerizer for Cube and Cylinder. | Teravus Ovares | 2008-02-08 | 3 | -14/+83 |
* | Still chasing logout memory leak. Putting in small changes and temporary lig... | Justin Clarke Casey | 2008-02-08 | 4 | -7/+24 |
* | * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ... | Teravus Ovares | 2008-02-08 | 1 | -42/+44 |
* | refactor - remove unused m_children from EntityBase | Justin Clarke Casey | 2008-02-08 | 2 | -24/+4 |
* | Minor refactoring | Justin Clarke Casey | 2008-02-08 | 1 | -19/+15 |
* | Minor ScenePresence related refactoring | Justin Clarke Casey | 2008-02-08 | 2 | -18/+30 |
* | * Dun-dun-dun. JavaScript scripting now actually works. :) | Adam Frisby | 2008-02-08 | 1 | -3/+2 |
* | * Made some terrain functions faster computationally. | Adam Frisby | 2008-02-08 | 2 | -16/+8 |
* | * Adding console spam to help track 'The Steve Bug'. | Adam Frisby | 2008-02-08 | 2 | -5/+18 |
* | change counter from 3 => 2 based on feedback from mirceakitsune on mantis | Sean Dague | 2008-02-08 | 1 | -1/+1 |
* | From: Kurt Taylor <krtaylor@us.ibm.com> | Sean Dague | 2008-02-08 | 1 | -1/+12 |
* | small bit of refactoring, | MW | 2008-02-08 | 2 | -4/+11 |
* | * Removed a statement that crashes the Meshmerizer if you don't have a specif... | Teravus Ovares | 2008-02-08 | 1 | -1/+1 |
* | * Okay, fixed the path cut offset, however the inner wall isn't properly 'cut... | Teravus Ovares | 2008-02-08 | 1 | -2/+2 |
* | * This update adds limited support for Cylinder meshed prim in the Meshmerize... | Teravus Ovares | 2008-02-08 | 3 | -1/+312 |
* | * Fix: Send Parcel data on region crossing. | Teravus Ovares | 2008-02-08 | 2 | -0/+3 |
* | Missed one event message that needed to be | Charles Krinke | 2008-02-08 | 1 | -8/+9 |
* | Make timer events from scripts a little less chatty. | Charles Krinke | 2008-02-08 | 2 | -12/+16 |
* | Maybe VB.Net will compile now... who knows ;) | Tedd Hansen | 2008-02-07 | 1 | -8/+8 |
* | Same VB.Net patch done right. | Tedd Hansen | 2008-02-07 | 1 | -4/+9 |
* | VB.Net compiler might work on Windows now. | Tedd Hansen | 2008-02-07 | 1 | -1/+1 |
* | * Fixed negative child agents in the sim stats. | Teravus Ovares | 2008-02-07 | 1 | -0/+6 |
* | * This update contains a bucket-full of network optimizations. | Teravus Ovares | 2008-02-07 | 5 | -7/+52 |
* | * didn't save :P so, this is the other half to my last commit | Teravus Ovares | 2008-02-07 | 1 | -1/+20 |
* | Update version numbers to 0.5 | Jeff Ames | 2008-02-07 | 2 | -2/+2 |
* | * Added the Scripted objectflag if there is a script running in a prim. Remov... | Teravus Ovares | 2008-02-07 | 3 | -2/+21 |
* | * Allow terrain load-tile for RAW files | Justin Clarke Casey | 2008-02-06 | 1 | -1/+57 |
* | * Chasing down memory leak where memory used by a client is not returned on c... | Justin Clarke Casey | 2008-02-06 | 4 | -9/+49 |
* | * Marking off which uses of catch (Exception e) is legit and which are not, f... | Adam Frisby | 2008-02-06 | 5 | -12/+12 |
* | * Added debug message to try track down Mantis#305. | Adam Frisby | 2008-02-06 | 1 | -0/+1 |
* | Consolidated LoadAnims and AvatarAnimations constructor. | Jeff Ames | 2008-02-06 | 3 | -40/+9 |
* | * Fixed script count incrementer. Was decrementing but only incrementing wh... | Teravus Ovares | 2008-02-06 | 1 | -2/+2 |
* | * Put the script run limiter on the SceneObjectPart as otherwise you can drop... | Teravus Ovares | 2008-02-06 | 1 | -13/+15 |
* | * Added the ability to start and stop all scripts in the simulator using the ... | Teravus Ovares | 2008-02-06 | 4 | -4/+76 |
* | Cleaned up some unreachable code warnings. | Jeff Ames | 2008-02-06 | 1 | -10/+0 |
* | Fixed typo in Mag() (Thanks lc_tuco for pointing this out) | Jeff Ames | 2008-02-06 | 1 | -1/+1 |
* | * Added Active Scripts to report the number of scripts running to Sim Stats | Teravus Ovares | 2008-02-06 | 8 | -13/+441 |
* | Fixed regex in LSL2CSConverter so it will properly handle casting to (string)... | alondria | 2008-02-06 | 1 | -2/+2 |