Commit message (Collapse) | Author | Files | Lines | ||
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2012-06-15 | Reapply the one change that was in the revert that was actually function, not | Melanie | 1 | -1/+1 | |
form | |||||
2012-06-15 | Revert changes... | UbitUmarov | 2 | -76/+37 | |
This reverts commit c8227e1bb70817351de283fb647ec39f090fc9f1. | |||||
2012-06-15 | SL doesn't let scripts rotate root part of physical linksets also fix ↵ | UbitUmarov | 1 | -16/+27 | |
sitting avatars rotations broken in previus commit, forcing send of updates. | |||||
2012-06-15 | Add sop IsPhysical and IsPhantom to be used gradually in core in place of ↵ | UbitUmarov | 1 | -3/+21 | |
asking physics engines all the time. Some engines delays may make them give wrong answers. | |||||
2012-06-15 | only rotation of root part change parts positions, so only call ↵ | UbitUmarov | 1 | -21/+31 | |
ResetChildPrimPhysicsPositions() if root part. Plus 'cosmetics' | |||||
2012-06-15 | Make the "debug http" command available for robust as well as the simulator. ↵ | Justin Clark-Casey (justincc) | 1 | -32/+2 | |
This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures. | |||||
2012-06-15 | Add main instance to internal MainServer.m_Servers list to simplify internal ↵ | Justin Clark-Casey (justincc) | 2 | -1/+11 | |
logic. This does require the server to be added before it is set as the main Instance | |||||
2012-06-15 | minor: Tell user the current debug http level if "debug http" console ↵ | Justin Clark-Casey (justincc) | 1 | -3/+11 | |
command is executed without a level parameter | |||||
2012-06-15 | When setting debug http level, do this for all known http servers, not just ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
the main instance. | |||||
2012-06-15 | Make XMLRPCModule use an existing HTTP server if one already exists on the ↵ | Justin Clark-Casey (justincc) | 1 | -4/+5 | |
desired port. | |||||
2012-06-15 | Get rid of some unnecessary null checks in ↵ | Justin Clark-Casey (justincc) | 1 | -9/+5 | |
RegionApplicationBase.StartupSpecific() - a constructor can never return null. Also adds some method doc to MainServer | |||||
2012-06-14 | minor: Extend 'debug http' usage statement to 0..3 from 0..2 | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-06-14 | Shuffle "debug http" levels so that 1 and 2 now cause different levels of ↵ | Justin Clark-Casey (justincc) | 1 | -4/+5 | |
warn to be logged if we receive invalid xml for xmlrpc. | |||||
2012-06-14 | Fix very recent regression in 917d753 where I put the ++updatesThisCall ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
outside the batching part of ProcessEntityUpdates() This stopped any batching happening and since this method is called periodically updates were sent very slowly | |||||
2012-06-14 | If we're going to discard a terse update block because it's now someone ↵ | Justin Clark-Casey (justincc) | 1 | -2/+4 | |
else's hud, then don't still add it to the list of blocks for the update message. | |||||
2012-06-14 | correct wrong incomplete comment from previous commit 3c3ea19 in ↵ | Justin Clark-Casey (justincc) | 1 | -1/+2 | |
AttachmentsModule | |||||
2012-06-14 | Fix a bug where scene objects attached as HUDs through scripts would not ↵ | Justin Clark-Casey (justincc) | 1 | -0/+13 | |
disappear for other avatars. We do this by sending a kill message for that object to all other avatars apart from the one that has the hud. | |||||
2012-06-14 | Fix a race condition where an object update for a hud could be sent to ↵ | Justin Clark-Casey (justincc) | 1 | -3/+24 | |
non-owner avatars if the hud was attached directly from within the region. If this happens, then the non-owners would see unremovable huds that they did not own until relog, and sometimes even beyond that. This was due to a race between the entity update and the attachment code when moving an object from within scene to a hud. | |||||
2012-06-14 | Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment ↵ | Justin Clark-Casey (justincc) | 3 | -7/+21 | |
point. HUDs attachment points are private. Change SOP.SendFullUpdateToClient() and SoundModule.PlayAttachedSound() to use this rather than different magic number formulations. This also corrects a bug in PlayAttachedSound() where the code assumed that all attachment points over 30 were HUDs. It appears this is no longer true with Neck and Root (Avatar Center) | |||||
2012-06-14 | Fix not sending TransferInfo when an asset is not found. This clogs | Melanie | 1 | -4/+29 | |
up the sound pipeline in the viewer. | |||||
2012-06-14 | minor: remove unnecessary IsAttachment = false setting for new object in ↵ | Justin Clark-Casey (justincc) | 1 | -1/+0 | |
UploadObjectAssetModule, property always starts as false | |||||
2012-06-13 | minor: refactor part of LLClientView.ProcessEntityUpdates() to remove ↵ | Justin Clark-Casey (justincc) | 1 | -5/+7 | |
duplicate code | |||||
2012-06-13 | Remove long obsolete and unused IClientAPI.KillEndDone() | Justin Clark-Casey (justincc) | 3 | -13/+0 | |
2012-06-13 | Add ObjectUpdate as one of the packets that can be screened out when setting ↵ | Justin Clark-Casey (justincc) | 1 | -1/+2 | |
debug packet level | |||||
2012-06-13 | Changed t adding the avatar dependent sit offset and not subtracting, so ↵ | UbitUmarov | 2 | -27/+46 | |
not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails() | |||||
2012-06-13 | In the osGetGrid functions, if the [GridInfo] section does not exist then ↵ | Justin Clark-Casey (justincc) | 1 | -1/+6 | |
return "Configuration Error", as already happens if there is no GridInfoURI | |||||
2012-06-13 | convert a LSL rotation of <0,0,0,0> to <0,0,0,1> and not <0,0,1,0> in ↵ | UbitUmarov | 1 | -1/+1 | |
SitTarget. Something seems to be doing that before this gets called, but just in case... | |||||
2012-06-13 | Committing the Avination implementation of llCastRay. This is a complete rewrite | Melanie | 1 | -100/+345 | |
wich does it's thing independently of physics. Enjoy! | |||||
2012-06-13 | Fixed llGetObjectDetails(), OBJECT_ROT for sitting avatars case, plus ↵ | UbitUmarov | 1 | -9/+23 | |
'cosmetics' and added some parts costs information. | |||||
2012-06-13 | *TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. ↵ | UbitUmarov | 2 | -10/+19 | |
Changed the sign of the sitoffset dependent on avatar size in SP.cs. Removed that offset correction from SET/GET..primitiveParams in LSL api. If the sign needs to be the previus one, then all references to avatar positions on LSL api need to be fixed with that correction, not only SET/GETprimitiveParams. | |||||
2012-06-13 | Add detecting non-physical phantoms back into raycast | Melanie | 1 | -3/+11 | |
2012-06-12 | Add variable timer configureation for the timer_Script | BlueWall | 1 | -1/+6 | |
Added "timer_Interval" to the OpenSimDefaults.ini, leaving the default value set to 1200, as the previous default setting. The value represents seconds. To change the default, copy the entry to OpenSim.ini and multiply the number of minutes for the interval by 60. | |||||
2012-06-12 | try to replicate SL bug of PRIM_ROTATION also for avas, est a fix to other ↵ | UbitUmarov | 1 | -3/+10 | |
cases | |||||
2012-06-12 | fix the try.. finally in SetPrimitiveParams i did mess and add one for the ↵ | UbitUmarov | 1 | -188/+156 | |
avatars case, so to optimize a bit 'warp' scripts. | |||||
2012-06-12 | more changes to Get and Get primitiveparams: Let Get remove avatarheight ↵ | UbitUmarov | 1 | -26/+94 | |
adjust,add Get PRIM_LINK_TARGET handling, changed avatar Set positions code... | |||||
2012-06-12 | Remove accidental timeout left in during earlier debugging. Has been in ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
since two commits ago (b099f26) | |||||
2012-06-12 | OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent ↵ | Justin Clark-Casey (justincc) | 4 | -49/+29 | |
rather than scanning all scene for the presence with the right id Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc. | |||||
2012-06-12 | Moved auxiliar funtions of last commit from sop to lsl api since they are ↵ | UbitUmarov | 2 | -39/+22 | |
only used on one place each | |||||
2012-06-12 | Set IClientAPI.IsActive = false early on client removal due to ack timeout ↵ | Justin Clark-Casey (justincc) | 1 | -29/+35 | |
rather than using IsLoggingOut flag. IsActive is more appropriate since unack timeout is not due to voluntary logout. This is in line with operations such as manual kick that do not set the IsLoggingOut flag. It's also slightly better race-wise since it reduces the chance of this operation clashing with another reason for client deactivation (e.g. manual kick). | |||||
2012-06-12 | If the simulator closes a root agent due to ack timeout, then send the ↵ | Justin Clark-Casey (justincc) | 1 | -2/+20 | |
client a kick message with that reason, in case it is somehow still listening. | |||||
2012-06-12 | *UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ↵ | UbitUmarov | 2 | -3/+272 | |
code in SOP.cs | |||||
2012-06-12 | In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already ↵ | Justin Clark-Casey (justincc) | 3 | -18/+6 | |
available on IClientAPI.SceneAgent rather than retrieving it again by scanning all scenes. | |||||
2012-06-11 | Comment out the scene presence sitting debug log messages for now | Justin Clark-Casey (justincc) | 1 | -6/+6 | |
2012-06-11 | Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in ↵ | Justin Clark-Casey (justincc) | 1 | -3956/+3978 | |
LSL where these aren't evaluated propertly." This reverts commit a8a9d13dc07bc9e23ebf439cbea5ece6ae002315. Accidentally committed, this patch might not be the correct approach. | |||||
2012-06-11 | Add last frame time monitor to MonitorModule now that this value is useful | Justin Clark-Casey (justincc) | 1 | -0/+8 | |
2012-06-11 | change object drag so it applies a impulse and not a push force so it works ↵ | UbitUmarov | 1 | -2/+6 | |
as before my fix to impulse/forces | |||||
2012-06-11 | Commitig the Avination implementation of llTeleportAgent and | Melanie | 3 | -0/+106 | |
llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like their SL counterparts because that permission is not yet understood by TPVs based on v1.x. | |||||
2012-06-09 | Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL ↵ | Justin Clark-Casey (justincc) | 1 | -3978/+3956 | |
where these aren't evaluated propertly. Addresses http://opensimulator.org/mantis/view.php?id=3268 | |||||
2012-06-08 | Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
json stats from working | |||||
2012-06-08 | Make llTeleportAgent conform to Magnum SL Server and add ↵ | Melanie | 3 | -5/+73 | |
llTeleportAgentGlobalCoords() |