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2014-01-28One more run at fixing the sun module. Parameter setting fixed toMic Bowman1-52/+52
2014-01-28Restore brush tests with correct values and adjustments for new terrain heightRobert Adams1-17/+17
2014-01-28Temporarily disable brush test. It will come back when tuning is complete.Robert Adams1-0/+2
2014-01-28Change area of brush test to account for rounding errors in terrain implement...Robert Adams1-2/+2
2014-01-28Increase the strength of brushes in brush test in an attempt to overcome roun...Robert Adams1-2/+2
2014-01-28Actually make the parameter updates change the behavior ofMic Bowman1-0/+4
2014-01-28clear land tainting when tested. Then testing, pass scene to LandObject as no...Robert Adams1-1/+1
2014-01-28Fix terrain tests by properly initializing low detail terrain to zero height.Robert Adams2-5/+4
2014-01-28Some major surgery on the sun module. Updates to the client were gatedMic Bowman1-51/+46
2014-01-28varregion: fix for teleporting by double clicking on a map location.Robert Adams1-0/+13
2014-01-28Added osGetRegionSize(), which returns the region size in meters and recogniz...Oren Hurvitz3-0/+29
2014-01-28Convert tabs to spaces from previous commit 8c2b41b01Justin Clark-Casey (justincc)1-27/+27
2014-01-27Make inidirectory files supercede distro filesDev Random1-27/+49
2014-01-27Reinsert attachments list taking code in SP.MakeRootAgent()Justin Clark-Casey (justincc)1-14/+30
2014-01-27refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...Justin Clark-Casey (justincc)1-2/+1
2014-01-27Re-enabled NPCModuleTests.TestCreate()Justin Clark-Casey (justincc)1-3/+1
2014-01-26varregion: enable teleporting to a varregion by clicking on the map andRobert Adams3-82/+168
2014-01-26varregion: modify MapImageModule structure so it will better mergeRobert Adams1-263/+271
2014-01-24minor: remove long unused state queue from "show queues" console reportsJustin Clark-Casey (justincc)1-5/+3
2014-01-24minor: correct the usage statement on the "show image queues" console command...Justin Clark-Casey (justincc)1-1/+1
2014-01-24Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) fro...Justin Clark-Casey (justincc)1-15/+15
2014-01-24Properly dispose of drawing objects to reduce/stop memory leakage on generati...Justin Clark-Casey (justincc)4-319/+343
2014-01-23Add "generate map" console command to allow manual regeneration and storage o...Justin Clark-Casey (justincc)2-1/+19
2014-01-20Adds a configuration option to cannibalize bandwidth from theMic Bowman2-0/+20
2014-01-20Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia1-0/+73
2014-01-20rather than converting existing materials to assets, just retrieve them and m...dahlia1-32/+12
2014-01-20add null texture entry face check before converting legacy materialsdahlia1-2/+2
2014-01-20Clean up orphaned json stores. This can happen when an object isMic Bowman4-3/+281
2014-01-20Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)4-19/+160
2014-01-20force SOG update when converting legacy materials to ensure changes are persi...dahlia1-0/+2
2014-01-20delay texture entry parsing until absolutely necessary while converting legac...dahlia1-4/+4
2014-01-20Add code to convert legacy materials stored in DynAttrs to new asset format a...dahlia1-20/+102
2014-01-20Check agent permissions before modifying an object's materials. Also, when cr...Oren Hurvitz1-10/+21
2014-01-20When asked to change the Material for one face, change only that face; not th...Oren Hurvitz1-18/+5
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz9-446/+265
2014-01-20Renamed MaterialsDemoModule to MaterialsModuleOren Hurvitz1-1/+1
2014-01-20- Materials: support the viewer removing the material (in which case matsMap[...Oren Hurvitz1-35/+42
2014-01-19varregion: remove debugging splat file saving that fills up theRobert Adams1-4/+0
2014-01-19varregion: remove --noterrain and --noparcel parameters in 'load oar'.Robert Adams3-21/+76
2014-01-19varregion: add --noterrain and --noparcel to 'load oar'.Robert Adams5-44/+66
2014-01-19varregion: add --displacement parameter to 'load oar'.Robert Adams7-19/+89
2014-01-19varregion: Update Warp3D to properly handle varregions.Robert Adams3-265/+420
2014-01-19Add J2K decoder routine that converts directly to an image.Robert Adams2-1/+29
2014-01-19varregion: split up generated maptile images for storage in map. ThisRobert Adams2-22/+68
2014-01-18Following on from 50ea2e0, only fetch scene presence for check if lightscript...Justin Clark-Casey (justincc)1-17/+38
2014-01-18Fixed: Windlight functions caused an error if called when the script's owner ...Oren Hurvitz1-3/+9
2014-01-18Remove redundant methods in FlotsamAssetCacheJustin Clark-Casey (justincc)1-10/+0
2014-01-18implement CoreAssetCache.Check()Justin Clark-Casey (justincc)1-1/+2
2014-01-18implement GlynnTuckerAssetCache.Check()Justin Clark-Casey (justincc)1-1/+1
2014-01-18Properly implement CenomeAssetCache.Check()Justin Clark-Casey (justincc)1-2/+4