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2008-02-06* Marking off which uses of catch (Exception e) is legit and which are not, f...Adam Frisby5-12/+12
2008-02-06* Added debug message to try track down Mantis#305.Adam Frisby1-0/+1
2008-02-06Consolidated LoadAnims and AvatarAnimations constructor.Jeff Ames3-40/+9
2008-02-06* Fixed script count incrementer. Was decrementing but only incrementing wh...Teravus Ovares1-2/+2
2008-02-06* Put the script run limiter on the SceneObjectPart as otherwise you can drop...Teravus Ovares1-13/+15
2008-02-06* Added the ability to start and stop all scripts in the simulator using the ...Teravus Ovares4-4/+76
2008-02-06Cleaned up some unreachable code warnings.Jeff Ames1-10/+0
2008-02-06Fixed typo in Mag() (Thanks lc_tuco for pointing this out)Jeff Ames1-1/+1
2008-02-06* Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares8-13/+441
2008-02-06Fixed regex in LSL2CSConverter so it will properly handle casting to (string)...alondria1-2/+2
2008-02-06Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Command...alondria3-1/+6
2008-02-05Converted logging to use log4net.Jeff Ames77-1023/+978
2008-02-05Cut down on the number of packets sent during terraforming. Terraforming shou...Brian McBee1-7/+15
2008-02-05Added explicit Quaternion->string and list->string conversions.alondria3-2/+116
2008-02-05Small refactoring on Terrain Update sending, so that other code can force ter...MW1-15/+20
2008-02-05some small changes, like adding a couple of extra methods to IInventoryServic...MW2-0/+24
2008-02-05* Fix Mantis 457Justin Clarke Casey1-6/+6
2008-02-05Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't w...Tedd Hansen1-1/+0
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares7-121/+445
2008-02-05Added copyright statements.Jeff Ames9-19/+261
2008-02-04* Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2-87/+71
2008-02-04Change sim command from "stats" to "show stats" for consistencyJustin Clarke Casey1-14/+13
2008-02-04Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey4-10/+9
2008-02-04Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares3-5/+111
2008-02-04* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.csAdam Frisby1-0/+1
2008-02-04* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)Adam Frisby1-2/+19
2008-02-04First part of avatar persistence, currently only really works in standalone m...MW9-37/+314
2008-02-04* Whole buncha stuff.Adam Frisby6-7/+80
2008-02-04* Chat Message format patch from kinoc (#443) Thanks!Adam Frisby1-2/+19
2008-02-03Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string ...alondria2-3/+8
2008-02-03Temporarily disabled shared threads because of a bug. Script were only workin...Tedd Hansen3-3/+5
2008-02-03* Adding the PhysicsCamperBot load testing app to the SVN in it's own folder....Teravus Ovares1-6/+33
2008-02-02Implements LSL function llDialog().alondria4-2/+61
2008-02-02Added llParseString2List (and a few extra methods to LSL_Types.list).alondria4-5/+74
2008-02-02* Added a way to temporarily disable physics using the estate toolsTeravus Ovares2-2/+38
2008-02-02Thank you very much daTwitch for your first contribution to the C# simulator.Charles Krinke1-1/+16
2008-02-02* Fixed llSetTextureAnim to respect rate and Length and StartTeravus Ovares1-3/+3
2008-02-02In an attempt to solve multihomed UDP problem I seem to have bound UDP socket...Tedd Hansen2-5/+5
2008-02-02* Added Full support for llSetTextureAnim. To ckrinke: Let the fountains o...Teravus Ovares2-3/+51
2008-02-02fixed a timing bug in config re-read. Apparently there is 1000000000 ns in on...Tedd Hansen3-11/+12
2008-02-02Added commands to change config file from console:Tedd Hansen3-8/+69
2008-02-02Updated svn properties.Jeff Ames4-800/+800
2008-02-02Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).Tedd Hansen2-10/+45
2008-02-02Re-enabled AllowedCompilers functionTedd Hansen1-1/+1
2008-02-02Almost forgot to check in:Tedd Hansen1-1/+1
2008-02-02Note to self: Next time read debug-files on correct computer. It makes bughun...Tedd Hansen1-1/+1
2008-02-02Bugfixes. Now it even reads configuration before it uses it! ;)Tedd Hansen5-18/+29
2008-02-02Temporarily disabled AllowedCompilers so all 3 compilers are allowed.Tedd Hansen2-37/+31
2008-02-02* Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares4-5/+45
2008-02-02Added header/footer of scripts to make C# and VB scripts much easier to write.Tedd Hansen2-8/+49