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2011-11-14Improved method doc for AddFriend() - it actually does set up a two-way relat...Justin Clark-Casey (justincc)3-9/+7
2011-11-14minor: remove some mono compiler warningsJustin Clark-Casey (justincc)4-11/+2
2011-11-14Add test for adding a friend whilst onlineJustin Clark-Casey (justincc)3-6/+44
2011-11-14Add very simple FriendsModuleTests.TestNoFriends()Justin Clark-Casey (justincc)2-1/+81
2011-11-14If a friends identifier which is too short is given to HGFriendsModule.GetOnl...Justin Clark-Casey (justincc)2-1/+10
2011-11-14Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...Justin Clark-Casey (justincc)2-1/+4
2011-11-11Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake7-427/+22
2011-11-11extract common ScenePresence setup code into Init() method for ScenePresenceS...Justin Clark-Casey (justincc)1-39/+31
2011-11-11add SP.PhysicsActor checks to other sit/stand testsJustin Clark-Casey (justincc)1-0/+4
2011-11-11add sit and stand on ground testJustin Clark-Casey (justincc)1-0/+23
2011-11-11extract ground sit code into SP.HandleAgentSitOnGround() for consistency with...Justin Clark-Casey (justincc)1-12/+19
2011-11-11Pick up the intended ConsolePrompt from [Startup] instead of console_prompt.Justin Clark-Casey (justincc)1-1/+1
2011-11-11As with prim sitting avatars, make an avatar phantom when it sits on the grou...Justin Clark-Casey (justincc)1-6/+5
2011-11-11Restore sending of OutPacket() for object kills removed in commit c7dd7b1.Justin Clark-Casey (justincc)1-26/+20
2011-11-11remove unncessary IClientAPI parameter from SP.SendSitResponse()Justin Clark-Casey (justincc)1-4/+3
2011-11-11As per mailing list last week, remove facility that would automatically move ...Justin Clark-Casey (justincc)2-228/+198
2011-11-11Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l...Justin Clark-Casey (justincc)2-17/+42
2011-11-11Add new ScenePresenceSitTests with a single sit/stand testJustin Clark-Casey (justincc)1-0/+103
2011-11-10Fix compile error from an earlier commitDan Lake1-2/+0
2011-11-10In SOP, replaced many references to private members with the public propertiesDan Lake1-243/+233
2011-11-11Prevent linking objects while they are deeded. On unlinking deeded objects,Melanie1-4/+19
2011-11-10Fix turn left and turn right properly. Works for both built-ins and LSL AOsMelanie2-6/+16
2011-11-10Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...Dan Lake2-19/+15
2011-11-10Implement nudging support for strafing motionMelanie1-2/+4
2011-11-10Alter commit 3758306 to allow region name to be substituted within a region c...Justin Clark-Casey (justincc)1-3/+28
2011-11-10When updating SOG, a physics taint should not override a full update with a t...Dan Lake1-10/+15
2011-11-10convert tabs from commit 3758306 to spacesJustin Clark-Casey (justincc)1-3/+6
2011-11-10Fix misaligned sit animation on scripted sit caused by the default sitMelanie1-2/+6
2011-11-10Allow custom setting for the console promptGuduleLapointe1-2/+3
2011-11-09minor: Correct misleading method doc on SOG.UpdateRootRotation()Justin Clark-Casey (justincc)1-1/+1
2011-11-07Correct test failure in sit position check of TestSitAndStandWithNoTarget()Justin Clark-Casey (justincc)1-1/+3
2011-11-07That such a trivial change can be so difficult to get right. Fix it this time.Melanie1-1/+1
2011-11-07Fix build breakMelanie1-1/+1
2011-11-06Fix up failing test to compensate for changed sit target offsetMelanie1-2/+2
2011-11-06Make the AsyncSceneObjectDeleter send a list of kills. This will make largeMelanie1-1/+7
2011-11-06Convert SendKillObject to take a list of uint rather than sending oneMelanie8-49/+50
2011-11-06Allow HG and other scene presences not linked to a user account to function.Melanie1-1/+4
2011-11-06HUD attachments: Removes some more messages sent to wrong clients.Snoopy Pfeffer1-1/+10
2011-11-05Fix build breakMelanie1-1/+1
2011-11-05Remove spammy autopilot debugMelanie1-3/+3
2011-11-05Remove some left over debug and reverse experimental reordering of ifsMelanie1-4/+2
2011-11-05Remove enableprejump config option and associated code as this is nowMelanie1-3/+0
2011-11-05Porting the ScenePresenceAnimator from Avination. Jump and fall anims now workMelanie2-87/+136
2011-11-05Change puvlic m_ variable to a getter propertyMelanie1-1/+5
2011-11-05ScenePresence part of the Avination animator fixes.Melanie1-3/+58
2011-11-05Chnaging the sit target adjustment to a more precise approximation of SL. Som...Melanie1-24/+35
2011-11-05Fix avatar height, removes the hip offset hacknebadon1-3/+0
2011-11-05Don't rotate child prims, if only the root prim is rotated.nebadon1-2/+2
2011-11-05refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...Justin Clark-Casey (justincc)1-12/+12
2011-11-05Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)4-14/+61