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2012-10-11BulletSim: Change defaults for constraint CFM and ERP to make large linksets ...Robert Adams2-11/+8
2012-10-11BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...Robert Adams7-52/+74
2012-10-11BulletSim: Add Force* operations to objects to allow direct push to engine.Robert Adams7-29/+100
2012-10-11BulletSim: Fix crash when linking large physical linksets.Robert Adams8-102/+132
2012-10-11Assign endVector before control leaves ObjectCommandsModule.TryParseVectorRan...Justin Clark-Casey (justincc)1-0/+2
2012-10-10Add "delete object pos <start-coord> to <end-coord>" console command.Justin Clark-Casey (justincc)1-24/+85
2012-10-10Correct osSetContentType() threat check to query osSetContentType rather than...Justin Clark-Casey (justincc)1-1/+3
2012-10-10Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutEr...Justin Clark-Casey (justincc)1-1/+0
2012-10-10minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClose...Justin Clark-Casey (justincc)1-0/+14
2012-10-10Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)3-219/+265
2012-10-09minor: elaborate method doc on Scene.NewUserConnection()Justin Clark-Casey (justincc)1-6/+13
2012-10-09av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No...teravus1-2/+9
2012-10-09Add config option to plant avatar where they are reducing avatar avatar 'push...teravus2-3/+9
2012-10-09Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...Justin Clark-Casey (justincc)4-4/+7
2012-10-06refactor: Rename UserSessioNID -> UserSession in WebStatsModule since this is...Justin Clark-Casey (justincc)1-20/+20
2012-10-06Make UserSessionID a class rather than a struct, so that later updates to val...Justin Clark-Casey (justincc)1-2/+16
2012-10-06On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)9-20/+76
2012-10-05Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake2-5/+5
2012-10-05Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger...Dan Lake1-1/+8
2012-10-05Fix bug in implementation of "show part pos" that would not filter probably.Justin Clark-Casey (justincc)1-40/+25
2012-10-05Add "show part pos" console command to match "show object pos"Justin Clark-Casey (justincc)1-0/+72
2012-10-05refactor: eliminate some now duplicate code in ObjectCommandsModuleJustin Clark-Casey (justincc)1-34/+25
2012-10-05Add "show object pos <start-coord> to <end-coord>" command to simulator console.Justin Clark-Casey (justincc)1-0/+67
2012-10-05minor: Add missing license information from the top of IUserManagementJustin Clark-Casey (justincc)1-1/+28
2012-10-05Finally fix build break by allowing UserManagementModule (which constructs a ...Justin Clark-Casey (justincc)1-0/+1
2012-10-05Print number of objects found with "show object name" and "show part name" si...Justin Clark-Casey (justincc)1-12/+4
2012-10-05Forgot to actually remove the packetpool set code from scene.Justin Clark-Casey (justincc)1-7/+0
2012-10-05Read PacketPool config in LLUDPServer with other config params rather than in...Justin Clark-Casey (justincc)1-0/+9
2012-10-05refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...Justin Clark-Casey (justincc)1-0/+249
2012-10-04Allow default animation to be stopped to be replaced with another one.Melanie2-16/+29
2012-10-04Output monitor data in response to console command on MainConsole.Instance ra...Justin Clark-Casey (justincc)1-2/+2
2012-10-04Add generic PercentageStat.Justin Clark-Casey (justincc)1-1/+1
2012-10-04Add experimental "slow frames" stat, available in "show stats" and via the mo...Justin Clark-Casey (justincc)1-0/+33
2012-10-03Soliciting for comments on smoothness of physics objects for this build.teravus2-8/+46
2012-10-03Fix the use of the wrong index when locating the assets associatedMic Bowman1-1/+2
2012-10-03Fix a viewer crash issueMelanie1-1/+12
2012-10-03I propose that 0.5m/step change for linear velocity is too big of a change to...teravus1-1/+15
2012-10-02Minor Modification, switch /2 to 0.5f in ODEPrim.Velocityteravus1-4/+4
2012-10-02Attempt to fix Mantis #6311. Honor a destination folder if one is givenMelanie1-0/+39
2012-10-02correcting typoSignpostMarv1-3/+3
2012-10-02taking into account the recent introduction of implicit operatorsSignpostMarv1-3/+1
2012-10-02added perms checking, duplicated functionality to methods that do not require...SignpostMarv3-6/+86
2012-10-02fixing copypastaSignpostMarv1-1/+1
2012-10-02implementing osDropAttachment & osDropAttachmentAtSignpostMarv5-3/+72
2012-10-02BulletSim: Make parameter value defaults match what should be the default and...Robert Adams2-14/+14
2012-10-02BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ...Robert Adams3-5/+64
2012-10-02BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...Robert Adams1-4/+6
2012-10-02BulletSim: Fix linkset problem where delayed manipulations of child objects w...Robert Adams1-10/+8
2012-10-02BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ...Robert Adams1-39/+57
2012-10-02Add Flush() method to LogWriter. Also correct line endings to Linux form.Robert Adams1-161/+170