| Commit message (Expand) | Author | Files | Lines |
2011-10-06 | Fixed line endings from previous commit | Dan Lake | 3 | -51/+51 |
2011-10-06 | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 5 | -89/+79 |
2011-10-07 | remove the pointless slashes on the end of the (5!) different server stat ret... | Justin Clark-Casey (justincc) | 3 | -13/+6 |
2011-10-06 | WebStats - Home Link Fix | Pixel Tomsen | 1 | -2/+3 |
2011-10-06 | Simplified IsInTransit property on ScenePresence and removed InTransit() whic... | Dan Lake | 2 | -17/+16 |
2011-10-06 | Refactor ScenePresence so gets and sets are through properties. Added private... | Dan Lake | 1 | -287/+288 |
2011-10-06 | Fix physics proxy position when linking and rotating the root prim only | Melanie | 1 | -2/+6 |
2011-10-06 | Instead of adding stat agentMS in all kinds of places, calculate it instead i... | Justin Clark-Casey (justincc) | 4 | -36/+21 |
2011-10-05 | rename WebStatsModules.m_scene to m_scenes since it's a list of scenes, not a... | Justin Clark-Casey (justincc) | 1 | -11/+11 |
2011-10-05 | Add user ID to new estate user prompt, to make it clearer and consistent with... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-05 | Change WebStatsModule to check its config properly, instead of catching the i... | Justin Clark-Casey (justincc) | 1 | -34/+7 |
2011-10-05 | Remove unused local variable i from OdeScene.Simulate() | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-10-05 | Make reported sim fps more accurate, in line with frame time ms | Justin Clark-Casey (justincc) | 3 | -24/+36 |
2011-10-05 | Removed redundant scene presence lookups in HGMessageTransferModule | Dan Lake | 1 | -21/+4 |
2011-10-04 | Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob... | Dan Lake | 1 | -14/+2 |
2011-10-04 | When creating a new user on the comand line, give the option of allowing a UU... | Justin Clark-Casey (justincc) | 1 | -1/+10 |
2011-10-04 | Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand... | Dan Lake | 4 | -384/+385 |
2011-10-03 | Removed redundant code in AttachmentsModule and simplified interfaces which c... | Dan Lake | 6 | -131/+83 |
2011-10-04 | trival tweak to trigger the continuous integration system | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-04 | Animation-States Turning Left, Turning Right implemented/enabled | Pixel Tomsen | 1 | -2/+6 |
2011-10-04 | Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-04 | For llGetTexture(), if the face texture asset is in the inventory, return the... | Justin Clark-Casey (justincc) | 1 | -1/+16 |
2011-10-03 | Remove vestigal RegionStatus.SlaveScene. | Justin Clark-Casey (justincc) | 2 | -60/+49 |
2011-10-03 | Remove usage of Linden packet types from inside Attachments Module and interface | Dan Lake | 3 | -10/+10 |
2011-10-01 | Remove unimplementated UpdateMovement() methods from SOG, SOP. | Justin Clark-Casey (justincc) | 4 | -17/+1 |
2011-10-01 | Remove OpenSim.Region.Examples.SimpleModule | Justin Clark-Casey (justincc) | 7 | -1634/+0 |
2011-10-01 | llGetLinkKey, llGetLinkName Fix for sitting Avatar | Pixel Tomsen | 1 | -0/+41 |
2011-10-01 | minor: remove clutter null check from pass in config to AvatarFactoryModule.I... | Justin Clark-Casey (justincc) | 2 | -8/+14 |
2011-09-30 | Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all... | Justin Clark-Casey (justincc) | 2 | -4/+53 |
2011-09-29 | llAvatarOnLinkSitTarget Implementation | Pixel Tomsen | 3 | -0/+20 |
2011-09-26 | Add en_US culture setting to the async delete to inventory thread, to avoid a... | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2011-09-25 | Fix for rezzing and derezzing HUDs (see Mantis #5406). From now on updates ar... | Snoopy Pfeffer | 2 | -2/+11 |
2011-09-24 | Remove the unimplented "clear assets" command. | Justin Clark-Casey (justincc) | 1 | -9/+0 |
2011-09-24 | Added a setting to [Startup] section of config that will allow the simulator ... | Kevin Houlihan & Michelle Argus | 1 | -3/+6 |
2011-09-24 | Don't try and resolve user account for authorization if the agent has come in... | Justin Clark-Casey (justincc) | 1 | -1/+11 |
2011-09-24 | Improve locking when access queue in EventQueueGetModule | Justin Clark-Casey (justincc) | 1 | -14/+17 |
2011-09-23 | remove unused SOP.Create() method | Justin Clark-Casey (justincc) | 1 | -14/+0 |
2011-09-23 | Fix avatar parameter updating for viewer 3 and maybe 2. | Justin Clark-Casey (justincc) | 5 | -88/+258 |
2011-09-22 | Fix failure to teleport when an agent is lured on the same sim (and probably ... | Justin Clark-Casey (justincc) | 2 | -9/+18 |
2011-09-21 | Commented out new debug statements in ScenePresence | Dan Lake | 1 | -5/+5 |
2011-09-22 | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 9 | -87/+25 |
2011-09-21 | Move code which handles NPC movement into Scene so that this can also be used... | Justin Clark-Casey (justincc) | 3 | -1/+203 |
2011-09-21 | Remove unused and never set SP.PreviousRotation | Justin Clark-Casey (justincc) | 1 | -8/+0 |
2011-09-21 | get rid of an incredibly noisy logging message from the last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 2 | -6/+33 |
2011-09-20 | Make debug statements in ScenePresence consistent and add a few more | Dan Lake | 1 | -10/+14 |
2011-09-17 | adjust some whitespace to trigger another build, to check the last failure wa... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-09-17 | Remove old bullet DotNET and X libraries in preparation for BulletS | Justin Clark-Casey (justincc) | 9 | -7027/+0 |
2011-09-17 | On setting a new avatar appearance, if height hasn't changed then don't set t... | Justin Clark-Casey (justincc) | 2 | -1/+7 |
2011-09-16 | Stop the avatar stalling on its first boarder cross when using the ODE plugin | Justin Clark-Casey (justincc) | 2 | -6/+23 |