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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-04-22
Added a second immediate queue to be used for the BestAvatar policy
Mic Bowman
1
-4
/
+30
2011-04-22
Set the initial rate for the adaptive throttle to 160Kpbs
Mic Bowman
1
-4
/
+6
2011-04-22
Various clean ups. Removed some debugging code. Added a new "show pqueues"
Mic Bowman
3
-25
/
+107
2011-04-21
Add some locking on the child list for the token bucket
Mic Bowman
1
-15
/
+22
2011-04-21
Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, and...
Dan Lake
2
-26
/
+34
2011-04-21
Added ability to remove unacked packet from UnackedPacketCollection without a...
Dan Lake
2
-2
/
+38
2011-04-20
bug fix. Now when an unacked update packet is handled through ResendPrimUpdat...
Dan Lake
3
-16
/
+25
2011-04-20
Added an "immediate" queue to the priority queue. This is
Mic Bowman
2
-247
/
+2
2011-04-20
Adds the first pass at an adaptive throttle to slow start new
Mic Bowman
4
-18
/
+95
2011-04-19
fix meshing failure on sculpt maps smaller than 64x64
dahlia
1
-3
/
+10
2011-04-20
Get Viewer 2 voice working with OpenSim.
Justin Clark-Casey (justincc)
1
-13
/
+66
2011-04-19
Clean up freeswitch config to what is currently required. Add explanation to...
Justin Clark-Casey (justincc)
1
-13
/
+15
2011-04-19
Converted the property request queue to use the same retransmission
Mic Bowman
1
-23
/
+52
2011-04-19
Requeue unacknowledged entity updates rather than resend then "as is".
Dan Lake
3
-54
/
+112
2011-04-18
Requeue unacknowledged entity updates rather than resend then "as is".
Dan Lake
3
-54
/
+112
2011-04-18
Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future co...
Justin Clark-Casey (justincc)
3
-8
/
+12
2011-04-18
bump default IAR version to 0.2 and 1.1 for the --profile version.
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-04-18
bump oar version number to 0.6.
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-18
Add regression test to check that OARs start with the control file.
Justin Clark-Casey (justincc)
3
-9
/
+21
2011-04-18
add test to ensure that an IAR starts with the control file
Justin Clark-Casey (justincc)
2
-11
/
+39
2011-04-18
refactor: split out the code which actually copies a particular bundle to inv...
Justin Clark-Casey (justincc)
1
-106
/
+115
2011-04-18
refactor: rename DeleteToInventory() to CopyToInventory()
Justin Clark-Casey (justincc)
3
-3
/
+20
2011-04-18
Fix bug where objects were being coalesced in the wrong positions.
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-04-18
Provide a configuration setting to control whether multiple taken objects are...
Justin Clark-Casey (justincc)
2
-15
/
+47
2011-04-15
Remove the call to remove tokens from the parent. Under heavy load
Mic Bowman
2
-5
/
+14
2011-04-15
Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more tes...
Diva Canto
2
-25
/
+12
2011-04-15
refactor: separate out code that adds permissions
Justin Clark-Casey (justincc)
1
-42
/
+59
2011-04-15
minor: remove a small amount of code duplication
Justin Clark-Casey (justincc)
1
-4
/
+3
2011-04-15
refactor: split out some rez code into a separate CreateItemForObject() method
Justin Clark-Casey (justincc)
1
-143
/
+159
2011-04-14
Add ColladaMesh switch
BlueWall
2
-3
/
+21
2011-04-15
get rid of all traces of the now used mock service infrastructure
Justin Clark-Casey (justincc)
7
-15
/
+15
2011-04-15
remove mock asset service for tests in favour of always using the real one
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-04-15
extend TestLoadCoalesecedItem() to check loaded object ids and positions
Justin Clark-Casey (justincc)
1
-1
/
+7
2011-04-15
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
5
-32
/
+90
2011-04-14
implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.
Justin Clark-Casey (justincc)
2
-4
/
+48
2011-04-14
simplify InventoryArchiveTestCase setup
Justin Clark-Casey (justincc)
1
-18
/
+2
2011-04-14
simplify TestSaveItemToIarV0_1()
Justin Clark-Casey (justincc)
1
-18
/
+2
2011-04-14
simplify TestRezObject()
Justin Clark-Casey (justincc)
1
-17
/
+1
2011-04-14
Make scene object parts created by the test utils unit sized.
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-04-14
simplify coalesced object tests by using existing scene object set up utils
Justin Clark-Casey (justincc)
2
-41
/
+20
2011-04-13
Comment out the warning if the prioritizer runs without a fully
Mic Bowman
1
-1
/
+5
2011-04-13
remove packet monitoring debugging code
Mic Bowman
1
-116
/
+2
2011-04-13
Fixed the update of items in the priority queue to enable both
Mic Bowman
2
-7
/
+16
2011-04-13
fixed a couple bugs with the property queues
Mic Bowman
1
-1
/
+37
2011-04-13
First pass at moving object property requests into a queue similar
Mic Bowman
7
-177
/
+235
2011-04-13
New tokenbucket algorithm. This one provides fair sharing of the queues
Mic Bowman
4
-145
/
+259
2011-04-13
Use common coalesced serialization code for both tests and the InventoryAcces...
Justin Clark-Casey (justincc)
1
-54
/
+13
2011-04-13
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
3
-5
/
+24
2011-04-13
refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
3
-16
/
+39
2011-04-13
Fix bug where rezzing coalesced objects would give all objects the same name ...
Justin Clark-Casey (justincc)
2
-7
/
+11
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