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2008-11-26Made ScriptSponsor serializableTedd Hansen1-0/+1
2008-11-26Yay for unit tests. Increased the type width of the prims and primshapesMelanie Thielker1-0/+1
tables, and changed the database modules to actually push these doubles down into the database layer.
2008-11-26Attempt to give script objects a proper lease time (DNE and xengine). Relies ↵Tedd Hansen5-16/+48
on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :)
2008-11-26* Adding ScenePresence.ClientView property to return IClientCore interface ↵Adam Frisby1-0/+6
to a client.
2008-11-26Committing the LCO database layer. Native MySQL, no ADO. New reconnectMelanie Thielker3-7/+31
mechanism to prevent prim loss. Preserve link order on sim restart and drag copy. Fix drag-copied prims' inventories. Fix persistence of child prim inventories.
2008-11-25Next step of the PresenceModule. Still not complete; local optimizations and theHomer Horwitz1-33/+101
messaging server changes are still missing. Completely untested. May contain bugs.
2008-11-25Mantis#2692: Thanks Diva, for a patch that fixes a bug in HyperGrid.Homer Horwitz2-7/+5
2008-11-25* Make a step on removing direct access to TaskInventoryDictionary from ↵Justin Clarke Casey3-26/+11
other packages
2008-11-25* Remove direct access to Inventory.SerialJustin Clarke Casey2-12/+16
2008-11-25* refactor: Establish an IEntityInventory interface for ↵Justin Clarke Casey3-2/+225
SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object
2008-11-25Add copyright headers. Minor formatting cleanup.Jeff Ames4-11/+65
2008-11-25Update svn properties.Jeff Ames16-5294/+5294
2008-11-25* minor: eliminate mono compiler warningsJustin Clarke Casey6-13/+15
2008-11-25* Apply http://opensimulator.org/mantis/view.php?id=2640Justin Clarke Casey16-1/+5121
* This is Diva's hypergrid patch, as perviously discussed on the opensim-dev mailing list * Applied some minor prebuild.xml jiggling to resolve a dependency issue * Thanks Diva!
2008-11-24WIP: Adding a few things to PresenceModule. Not quite finished yet.Homer Horwitz3-3/+98
2008-11-24- Evaluate config only onceHomer Horwitz1-21/+35
- Fixed some locking issues
2008-11-24* Removed more locks on EntitiesAdam Frisby3-32/+8
* Entities should now in theory be lock-free externally. * Other properties may cause blocking however[?]. * ScenePresence maintains separate locks so isn't fixed by this commit.
2008-11-24* Refactored a number of locks into EntityManager to limit the scope of the ↵Adam Frisby1-37/+17
locks.
2008-11-24* Swaps Scene.Entities Dictionary for EntityManager.Adam Frisby8-19/+48
* Important Changes: Scene.Entities is now IEnumerable directly. You do not need to use Entities.Values, you can Enumerate on .Entities directly. (So 'foreach Scene.Entities' vs 'foreach Scene.Entities.Values'). * Locks: Entities maintains it's own internal locking states. This means you do not need to lock entities anymore. I'll be going through and removing locks on it systematically.
2008-11-24* Makes EntityManager IEnumerable - meaning we should be good to go to ↵Adam Frisby1-2/+16
enable this.
2008-11-24* Adding EntityManager.csAdam Frisby1-0/+148
* Not referenced anywhere yet. * Designed to replace Dictionary<UUID,EntityBase> within SceneGraph.Entities * Allows indexed access and better handling of locks. * Someone needs to implement IEnumerable on this before we can switch it over.
2008-11-24Some refactoring from about a week ago that I forgot to commit, of ↵MW5-127/+300
AssetTransactionModule to cut down on number of classes and to work towards having a base AssetXferUploader class than can be shared with EstateTerrainXferHandler
2008-11-24Thanks SachaMagne for a patch which adds the following console commands:Dahlia Trimble2-1/+32
login-enable : Allow login at sim level (opensim.exe) login-disable: Stop any login BUT keep the logged avt login-status : Return the actual status
2008-11-23Don't serve texture preview from other people's objects if youMelanie Thielker1-0/+22
havenever seen that texture before.
2008-11-23Try to keep autoreturn from IM spamming users if the prims take a bitMelanie Thielker1-0/+1
longer to be deleted
2008-11-23Plumb in the presence notifications and region shutdown/restart messagesMelanie Thielker1-9/+15
from the presence module to the message server, through the user server and on into the database. This should fix the "Already logged in" issue that grids see after a sim crashes, or a user crashes out of a sim. Not yet a 100% solution for friends, but getting there.
2008-11-23Mantis#2660. Thank you kindly, Ruud Lathrop for a patch that:Charles Krinke5-10/+29
This patch adds the option of adding the email when you create a new user. This works in Gridmode as none Gridmode. This option is also added to RemoteAdminPlugin. With a new handler you can create a user with a email.
2008-11-23Add error handling to catch the WebExceptions thrown if you haveMelanie Thielker1-23/+48
no messaging server
2008-11-22Adding root agent position messages to the message serverMelanie Thielker1-0/+42
2008-11-22Add root agent tracking to presence moduleMelanie Thielker3-9/+21
2008-11-22Next step in the presence module - some core plumbing included atMelanie Thielker3-0/+33
no extra cost
2008-11-22Increase IRC login timeout to 25 - it was 10 which was causing reconnect ↵Dahlia Trimble1-1/+1
loops on slow responding servers.
2008-11-22Adding region up/down notifications to the PresenceModule. MessagingMelanie Thielker1-0/+42
Server portion remains to be implemented
2008-11-22Change the presence event signaturesMelanie Thielker1-2/+8
2008-11-22Check in the presence module skeletonMelanie Thielker1-0/+100
2008-11-22Enclose the inter-region IM sending in a try-catch for now to find possibly ↵Homer Horwitz1-178/+188
missed exceptions.
2008-11-22- Add a warning if the agent data of the destination of an IM isn't foundHomer Horwitz1-0/+6
- Add a warning if the region info of the region the user is in isn't found - Remove one possibility for a silently dropped IM.
2008-11-22Removing some direct console output for outputting ImprovedInstantMessage ↵Homer Horwitz1-1/+0
packets.
2008-11-22Fix build breakMelanie Thielker1-1/+1
2008-11-22Remove a redundant check and add checking for attachments in parcels thatMelanie Thielker1-2/+2
have no entry set, part 1
2008-11-22Update svn properties, minor formatting cleanup.Jeff Ames2-2/+2
2008-11-22First stage group permissions plumbingMelanie Thielker4-0/+45
2008-11-22Mantis #2442Melanie Thielker4-7/+18
Attempt to reinstate the Object Entry flag in parcel settings
2008-11-21Introducing IPresenceModuleMelanie Thielker1-0/+44
2008-11-21- No need to build a list of regions and then only the first one.Homer Horwitz1-2/+4
- I first did lock on m_scenes for that access, but as m_scenes (currently) is only changed in Initialise (and locked there), and PostInitialise is called after the calls to Initialise, there shouldn't be a need to lock here. - Trying out git-svn dcommit. Hope this works.
2008-11-21Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker21-436/+436
the internals of the permissions module adapter sane
2008-11-21* Comment out unused access time method in MSSQLJustin Clarke Casey1-1/+0
* This should probably be being called in FetchAsset() instead as for all the other databases, but I lack the means to test MSSQL
2008-11-21* refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey18-187/+240
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
2008-11-21* Extend sog delete to inventory test to crank the normally async sog ↵Justin Clarke Casey2-2/+17
deleter by hand * After the crank, assert that the object has now been removed from the scene
2008-11-21Update svn properties, minor formatting cleanup.Jeff Ames5-12/+11