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2012-06-12Remove accidental timeout left in during earlier debugging. Has been in sinc...Justin Clark-Casey (justincc)1-1/+1
2012-06-12OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...Justin Clark-Casey (justincc)4-49/+29
2012-06-12Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...Justin Clark-Casey (justincc)1-29/+35
2012-06-12If the simulator closes a root agent due to ack timeout, then send the client...Justin Clark-Casey (justincc)1-2/+20
2012-06-12In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...Justin Clark-Casey (justincc)3-18/+6
2012-06-11Comment out the scene presence sitting debug log messages for nowJustin Clark-Casey (justincc)1-6/+6
2012-06-11Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in L...Justin Clark-Casey (justincc)1-3956/+3978
2012-06-11Add last frame time monitor to MonitorModule now that this value is usefulJustin Clark-Casey (justincc)1-0/+8
2012-06-11Commitig the Avination implementation of llTeleportAgent andMelanie3-0/+106
2012-06-09Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where...Justin Clark-Casey (justincc)1-3978/+3956
2012-06-08Fix regression in 5f4f9f0 (Fri Jun 8 2012) which stopped "show stats" and jso...Justin Clark-Casey (justincc)1-0/+2
2012-06-08Make llTeleportAgent conform to Magnum SL Server and add llTeleportAgentGloba...Melanie3-5/+73
2012-06-08Fix a corner case where checking for region corssing may cross an avatar back ifMelanie1-2/+7
2012-06-08Revert "Add a frame based watchdog function to keyframed motion"Melanie1-20/+0
2012-06-08Add a frame based watchdog function to keyframed motionMelanie1-0/+20
2012-06-08Stop sending a DisableSimulator packet in LLClientView.Close(), which is a du...Justin Clark-Casey (justincc)1-4/+0
2012-06-08Instead of retrieving the known client again in LLUDPServer.RemoveClient(), c...Justin Clark-Casey (justincc)1-21/+10
2012-06-08If logging a client out due to ack timeout, do this asynchronously rather tha...Justin Clark-Casey (justincc)2-10/+20
2012-06-08Add regression test for client logout due to ack timeout.Justin Clark-Casey (justincc)4-93/+103
2012-06-08Remove null checks at top of LLUDPServer.ProcessInPacket(). Neither packet n...Justin Clark-Casey (justincc)1-8/+1
2012-06-08Store already retrieve IClientAPI in IncomingPacket structure for later use r...Justin Clark-Casey (justincc)2-15/+16
2012-06-08Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)4-82/+74
2012-06-08Go back to calling IncomingCloseAgent() in the "kick user" command for consis...Justin Clark-Casey (justincc)2-7/+1
2012-06-08Remove duplicate update of user count in Scene.IncomingCloseAgent()Justin Clark-Casey (justincc)3-14/+27
2012-06-08Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)3-22/+24
2012-06-07Record the fact that child agents can have asset transactions.Justin Clark-Casey (justincc)4-32/+26
2012-06-07Don't send kill object messages to clients when a child agent is closed.Justin Clark-Casey (justincc)1-18/+21
2012-06-08Cut off collision sounds with avatar at 3.2. This makes most walkig collisionsMelanie1-1/+1
2012-06-07Further limit the amount of avatar collisions that will actually triggerMelanie1-2/+4
2012-06-07Add the ability to query the MYSQL databse for a list of the stored prim UUIDsMelanie2-0/+3
2012-06-07Implement playing of the real collision sounds, change scaling for avatarMelanie1-133/+57
2012-06-07Fix not sending TransferInfo when an asset is not found. This clogsMelanie1-4/+29
2012-06-07Make not_at_target stop when the target is reached even if the scriptMelanie1-1/+2
2012-06-07Typo correctionMelanie1-1/+1
2012-06-07Disable default collision sounds until they can be uploaded, but enable custo...Melanie1-55/+56
2012-06-07Set collision sound type so custom sound types are recognizedMelanie1-0/+2
2012-06-07Make the "delay restart" button delay restart for 1 hour rather than abortingMelanie3-31/+61
2012-06-07Log warning if we try to remove a UDP client that has already been removed.Justin Clark-Casey (justincc)1-0/+6
2012-06-07Allow the thread watchdog to accept an alarm method that is invoked if the ti...Justin Clark-Casey (justincc)2-8/+71
2012-06-07Make timed bans / timed passes work as expected. Prevent transmission of mediaMelanie2-2/+34
2012-06-07Prevent a null ref when getting the velocity of an avatar during login orMelanie1-2/+3
2012-06-06Remove a null ref when an avatar's attachment gets the avatar velocityMelanie1-4/+3
2012-06-06Remove two causes of recursive locking. Merge artefact cleanup.Melanie1-7/+5
2012-06-06Reverse the logic of a conditional. Clears up a merge artefact.Melanie1-1/+1
2012-06-06Fix not sending TransferInfo when an asset is not found. This clogsMelanie1-4/+29
2012-06-06minor: Change log messages on Warp3DImageModule to show they are from this mo...Justin Clark-Casey (justincc)1-7/+9
2012-06-06Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...Justin Clark-Casey (justincc)1-0/+0
2012-06-06Actively dispose of Bitmaps in Warp3D image module and world map module once ...Justin Clark-Casey (justincc)3-215/+248
2012-06-06enabling all corners of a sim to be set in one callSignpostMarv1-1/+11
2012-06-06Ensure closure of bitmap and memory stream with using() statements in WorldVi...Justin Clark-Casey (justincc)1-7/+8