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2007-12-22* Added smoother handling of interpenetrating physical objects.Teravus Ovares3-21/+69
* Fixes: * -- duplicating Active physical object causes objects to explode in opposite directions * -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions * Vanity
2007-12-22Initial hookup of update task inventory event. No functionality yet.Justin Clarke Casey3-4/+54
2007-12-21*Fixed logic issue in LandManager that caused an 'invalid parcel' error to ↵mingchen2-4/+14
spew in the debug when land was selected
2007-12-21Refix bug where inventory textures don't appear in prim edit texture ↵Justin Clarke Casey2-107/+143
selection box unless previously expanded in inventory.
2007-12-21* Remapped the Connection shutdown path.Teravus Ovares4-14/+32
* This fixes a *bunch* of Mantis bugs related to the following * -- Neighbouring simulators not appearing after relog * -- Login to simulator only to be logged off by simulator. * -- ThreadAbort * -- Unable to shutdown circuitCode: x
2007-12-21* Fix for Mantis: 0000224Teravus Ovares1-1/+7
2007-12-21* Fix for Mantis: 0000229Teravus Ovares1-85/+89
2007-12-21*RemoteAdminPlugin can now be password protected. Add the password in the ↵mingchen1-2/+2
INI under [RemoteAdmin] with the name access_password *Removed a few more unneeded exceptions in land that has been fixed
2007-12-21* Update to send the parcel gathering error to a .Debug message.. so that a ↵Teravus Ovares1-29/+35
developer can see it in the environment, but it doesn't cause any adverse effects.
2007-12-21*Removed some exceptions that were thrown in Land that is no longer needed.mingchen4-84/+126
2007-12-21*on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStoreTeravus Ovares1-1/+1
2007-12-20Fix up other sqlite db interactions to use non-hyphenated uuidJustin Clarke Casey1-34/+34
Inventory contents retrieval and persistent region storage standalone now appear to work as well as they did before :) This patch will not fix grid problems. May be bugs present due to conversions I didn't spot. I personally probably don't have any more time for this today. I'm also not entirely convinced this is the right way forward so this might be a handy pause for thought. I'll also be delighted if I wake up tommorrow and everything is fine again.
2007-12-20*Ban lines now work if they are enabled grid wide.mingchen3-9/+69
*Restricted lines just give you a friendly warning for now
2007-12-20* Cleaned up some code from an earlier commitTeravus Ovares1-13/+1
2007-12-20* Fixed a null NewPack error in ClientView.InPacket (object pool returning ↵Teravus Ovares2-28/+37
null objects?)
2007-12-20* Added a configuration parameter on the Grid Server to disallow forceful ↵Teravus Ovares4-3/+80
banlists. * Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames14-77/+130
Works with LibSL rev>1532
2007-12-20*Added event called after any movement is handled (OnClientMovement) - will ↵mingchen3-1/+20
be used for parcel banning goodness
2007-12-20*Made a much more network friendly method of ban and pass line sendingmingchen5-44/+144
*Added an event that is triggered when an agent enters a new parcel
2007-12-20Added null check back into ModuleLoader.csJeff Ames1-1/+2
2007-12-19* Re-did the mass calculations in ODE for Prim Teravus Ovares7-17/+303
* Exposed the mass as a PhysicsActor read only property (so scripts can get at it - hint hint -) * Hollow and Path Cuts affect the prim mass (all Hollow Types are supported in this calculation (sphere,square,triangle)) * Prim no longer sink into the ground.
2007-12-19Thank you very much, CharlieO for:Charles Krinke1-4/+114
Added: llSetLinkAlpha() and finished off llSetLinkColor() by adding the ability to use LINK_SET.
2007-12-19Stopped module loader from re-loading .dll once for every plugin found ↵Jeff Ames1-12/+16
within it.
2007-12-19Misc. cleanup:Jeff Ames7-98/+101
* added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
2007-12-19*Added Ban Lines around parcels for banned avatars, but there is no actual ↵mingchen3-1/+31
blocking done yet. *Made the OnSignificantClientMovement distance from .02 to .45 to make it easier on the server.
2007-12-19Thanks to CharlieO for:Charles Krinke1-2/+47
llSetLinkColor() and a temp place holder for llOwnerSay() since many example scripts that are copy/pasted from outside sources have llOwnerSay() and its obnoxious to change in scripts each time.
2007-12-18*Fixed MySQLDataStore bug causing errors on startupmingchen1-0/+1
2007-12-18Fix typo. AutionID -> AuctionIDSean Dague1-3/+3
2007-12-18*Removed Unneeded Debug I added in my last revisonmingchen2-5/+2
*Fixed typo causing access lists not to be stored correctly in sqlite
2007-12-18*Parcels and their access lists now store over multiple sessions when the ↵mingchen6-12/+334
datastore is sqlite
2007-12-18* Sakai appears to be having some sort of socket error that we've not ↵Teravus Ovares1-0/+18
accounted for. We're going to assume that our endpoint is okay and continue reading.
2007-12-18* Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares5-13/+85
* Added Incomplete Handling of the EstateCovenantRequest packet * Added Incomplete Handling of the EstateOwnerMessageRequest.ChangeEstateCovenantid method * Fixed a race condition with avatar animations
2007-12-18* Removed redundant code in RestService.csAdam Frisby4-8/+3
* Removed unchecked TryParse, replaced with Parse as we were not checking for success and could lead to weirdness if an exception is ignored. * Removed unused variable m_newAvatar * Removed several unused try{}catch(Exception e){}'s. * Added null assignment in simpleapp to prevent warning.
2007-12-18* Renamed AgentWearable to AvatarWearablelbsa711-1/+1
* Made Terrain texture temp (it's re-created on every run)
2007-12-18textures that fit in one packet expect the packet number to be 1. You clear ↵Brian McBee1-1/+1
texture should now work.
2007-12-18Many Thanks to Alondria for adding:Charles Krinke5-244/+464
The list type and a bunch of support functions to LSL Added/ReImplmented: llGetListLength(), llList2Integer(), osList2Double() (note rename), llList2Float(), llList2String(), llList2Key(), llList2Vector(), llList2Rot(), llList2List(), llDeleteSubList(), llGetListEntryType(), llList2CSV(), llCSV2List(), llListInsertList(), llDumpList2String(), Borked Still: llListSort(), llListRandomize(), llList2ListStrided(), llListFindList(), Changed: llHTTPRequest() (Made wrapper of LSL_Types.list->List<string>)
2007-12-18* Fixed a potential race condition with adding Caps handlersTeravus Ovares1-1/+9
2007-12-18* Added a Verbose and Debug error to border crossing so that this can be ↵Teravus Ovares1-1/+9
diagnosed further.
2007-12-18* Removed the ObjectDisposed error.Teravus Ovares1-4/+12
2007-12-18* Fix for mantis 0000040 After client logout remote host closed connection ↵Teravus Ovares5-8/+65
on Simulator makes sim unuseable->'Closed Connection Called' * I've fundamentally changed a few things, so this is experimental * The routine that I used needs to be tested on Linux. I don't expect it to cause a problem, but hey, it might. * Child agents are still not logged off properly, so when the first set time out, the second set get logged off also, on the second log in if the second login is initiated before the first one fully times out.
2007-12-17Make region storage Sqlite by default rather than NullStorageJustin Clarke Casey1-4/+8
2007-12-17* Turned all instances of ForEach loops in ClientManager into Local Arrays. Teravus Ovares2-2/+3
* Added Locking while the Copy is taking place. * Added an error message to describe what's actually happening.
2007-12-17make it so prims don't relay into IRCSean Dague1-4/+2
2007-12-17ignore Primitive for the IRC relaySean Dague1-1/+3
2007-12-17Thank you to Kiryu for a patch to fix an out of SyncCharles Krinke6-30/+112
error in Scene. Affects 6 files and is Mantis#201
2007-12-17Thank you, Kiryu for a patch to fix out of sync error in UDP serverCharles Krinke1-15/+7
in the file UDPServer.cs. Submitted by Jeff Ames via Mantis#200
2007-12-17* Hack to make sim saving terrain more friendly to larger parcel selection ↵Teravus Ovares1-0/+5
modifications
2007-12-17*Land has now been linked to the StorageManager. Next step is to fill in the ↵mingchen8-58/+136
functions for the different datastore interfaces for Land Objects.
2007-12-17Again, thanks to Alondria for:Charles Krinke5-20/+71
Added: LinkNum to SceneObjectPart Added: Bunch-o settings of LinkNum in SceneObjectGroup Added: llGetNumberOfPrims() Added: llGetLinkNumber() Added: llGetLinkKey() Added: llGetLinkName() (and change to string return type)
2007-12-17The "Got a packet from an invalid client" has served its purposeCharles Krinke1-1/+2
and is commented out, but is still there to help us if Mr.Murphy decides to teach us (me) a lesson.