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2007-12-07* Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares5-152/+186
2007-12-07added one more command to the console help.Jeff Ames4-39/+17
2007-12-06added a lock to prevent multiple Timer popping racesSean Dague1-67/+67
2007-12-06reversing the r2599 patch, as this started causing CreateThread errors for Sean Dague2-302/+271
2007-12-06removed obsolete Verbose() functionJeff Ames8-38/+57
2007-12-06more minor cleanup. added some command descriptions to region server help.Jeff Ames3-21/+24
2007-12-06* now the throttle timer is stopped whilst processing Queue so that it won't ...lbsa712-271/+302
2007-12-06* Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet st...Adam Frisby2-20/+14
2007-12-06minor cleanup of Scene.cs (parameter naming, function documentation stubs, du...Jeff Ames1-95/+225
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames6-15/+14
2007-12-05From Justin Casey (IBM)Sean Dague1-16/+24
2007-12-05Do not create a new asset on item metadata changeSean Dague1-40/+12
2007-12-05From Gary Chernega (IBM)Sean Dague4-10/+22
2007-12-05* Applied MSSQL Patch from akokko, Thanks! akokkoTeravus Ovares2-0/+1039
2007-12-05made one or two more methods in Scene virtual to allow overriding in sub clas...MW1-1/+1
2007-12-05* Refactored Permissions into ScenePresence as requested by MWTeravus Ovares9-133/+318
2007-12-05fixed a few compiler warnings under mono (committed from a train, with adjohn...Jeff Ames2-12/+8
2007-12-04*disabled some confusing code regarding permissionsTeravus Ovares1-2/+3
2007-12-04keeping opensim safe for children -- made some namespace references less expl...Jeff Ames16-93/+51
2007-12-04made log messages for known unhandled packet types shorter and yellower. add...Jeff Ames2-36/+81
2007-12-04minor refactor so that I can now grok what happens for outgoing packetsSean Dague1-73/+85
2007-12-04* Some more ApplyPhysics voodoolbsa712-84/+88
2007-12-04* Avatar picker works in grid mode now.Teravus Ovares1-1/+47
2007-12-04* ApplyPhysics now creates the PhysActor as well.lbsa712-83/+104
2007-12-04* Added ApplyPhysics helper on group.lbsa711-0/+8
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby13-26/+26
2007-12-04fixed exception and login failure in SimpleApp. (still doesn't work like it ...Jeff Ames1-4/+5
2007-12-04* Removed 12 compiler warnings.Adam Frisby8-11/+3
2007-12-04* Added SSL Support to HttpListenerAdam Frisby1-9/+16
2007-12-04* Flying with ODE and got that sinking feeling? This should helpTeravus Ovares1-2/+2
2007-12-04set svn:eol-styleJeff Ames2-1163/+1163
2007-12-04* Split out the ODEPlugin Nested classes.Teravus Ovares3-1139/+1166
2007-12-03further encapsulation of function in PacketQueue and PacketThrottleSean Dague2-4/+172
2007-12-03From Justin Casey (IBM)Sean Dague4-47/+113
2007-12-03* Now using interpolation to expand the 256x256 heightfield data to 512x512 b...Teravus Ovares1-8/+102
2007-12-03This is a simple patch which just renames an IClientAPI method toSean Dague3-6/+7
2007-12-03Added a flag to load-xml console command, that will generate new uuids for th...MW4-7/+19
2007-12-03Fixed bug in Appearance update in AvatarFactoryModule.MW1-15/+18
2007-12-03* Resize terrain heightmap info going to ODE to double the resolution. Teravus Ovares1-8/+60
2007-12-03Some refactoringMW1-7/+9
2007-12-03Applied patch from mantis issue #110 (with one or two tiny changes) , thanks ...MW1-0/+9
2007-12-03minor meaningless changesJeff Ames3-49/+32
2007-12-03* Moved XMLRPC Controller to a Application Plugin. Requires testing.Adam Frisby2-126/+5
2007-12-03* Applied a few commits left on my laptop to OpenSimController.Adam Frisby1-9/+11
2007-12-02Just for Cfk!MW1-1/+1
2007-12-02Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...MW2-0/+3
2007-12-02Added some error handling (and console output) to BaseHttpServer.MW3-15/+11
2007-12-02Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...MW3-30/+97
2007-12-02Some refactoring , mainly on Inventory code. MW1-1/+1
2007-12-01Rezzing multiple copies of a inventory prim should now work.MW2-0/+12