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2010-12-29Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors ↵Diva Canto2-3/+3
were not getting notified.
2010-12-27WARNING: simulator config var change! This affects only system-facing ↵Diva Canto1-2/+12
configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini. Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
2010-12-25Fixes mantis #5279Diva Canto1-1/+1
2010-12-24This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ↵Diva Canto1-0/+5
100% sure of what all the consequences of this change are. Pushing up, so others can take a look.
2010-12-24One more pass at object inventory. This time, fix SceneObjectPartInventory ↵Diva Canto2-148/+82
so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
2010-12-23Hopefully this fixes all prim inventory issues. No more abort, no more ↵Diva Canto1-35/+49
keeping track of time. Simply handle the issues, which are: (1) rapid double requests from the viewer for the same file; (2) sometimes the file generation takes too long and the Xfer request arrives at the XferModule before the file name is added. This still has debug messages commented out, in case this needs more debugging. Pushing it so others can test.
2010-12-23* Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)1-4/+10
2010-12-23Removed unused code -- this was the previous version of UDP texture sending, ↵Diva Canto6-948/+16
which now lives entirely in LindenUDP space.
2010-12-23Put back a commented section of code. With some viewers, object inventoryMelanie1-6/+5
transfers just don't start without it. Observed my Nebadon and yours truly.
2010-12-23* Re-Adding Scene TimeDilation to Object Update Packets.Teravus Ovares (Dan Olivares)2-6/+31
* Added Calculating Time Dilation in the OdePlubin * When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise. * Time Dilation on the update is calculated when the EntityUpdate object is created. The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire. Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent.
2010-12-22Added a counter to NewFiles in Xfers to account for simultaneous object ↵Diva Canto1-16/+42
inventory requests, which apparently are happening and may cause race conditions if the file name is removed after the first transfer.
2010-12-22Fixed wrong argument cardinality in debug message.Diva Canto1-1/+1
2010-12-22Fix a broken format on an error message. Also replace yet another e.MessageMelanie1-2/+1
with e.ToString(). e.Message is USELESS, it doesn't tell us what happened where, we should use e.ToSTring() everywhere
2010-12-21* Adds AbortXfer to the ClientAPI mixTeravus Ovares (Dan Olivares)5-4/+88
* Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one. This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time. * Some interesting locking... Using NewFiles to lock the rest of them. We'll see how that goes. * The goal of this is to ensure that Xfers are restartable when they fail. The client will not do that on it's own.
2010-12-21What is the point of using different types to express the same damn thing?Melanie1-1/+1
2010-12-21Another good catch. Update file name serial.Melanie1-0/+1
2010-12-21Added a missed return. Thanks diva!Melanie1-0/+1
2010-12-21Fix up merge artifactsMelanie1-10/+1
2010-12-21Make prim inventories a bit more saneMelanie4-108/+39
2010-12-19Put the coarse location updates back to 50 frames, otherwise the dots on the ↵Diva Canto2-3/+3
mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9.
2010-12-20Fix osTeleportAgent and osTeleportOwner for the case that GridService is ↵Marck1-11/+5
used with a storage provider other than NullRegionData.
2010-12-18uncomment "load iar" help lines which added the --merge optionJustin Clark-Casey (justincc)1-5/+3
2010-12-18minor: add [-p|--profile=<url>] to usage line that pops up if save iar ↵Justin Clark-Casey (justincc)1-3/+3
console command isn't valid
2010-12-18Raise maximum iar version that master can load to 1.x, so that it can load ↵Justin Clark-Casey (justincc)1-1/+1
its own iars (oops)
2010-12-17remove broken and unmaintained subversion serialization module and it's ↵Justin Clark-Casey (justincc)2-461/+0
associated libraries and licenses
2010-12-17remove mono compiler warning: if (sop.Color != null) always returns true as ↵Justin Clark-Casey (justincc)1-9/+7
sop.Color is a value type.
2010-12-17remove mono compiler warningsJustin Clark-Casey (justincc)3-7/+8
2010-12-17minor: 'debug packet' console command level <= 50 then don't log ↵Justin Clark-Casey (justincc)2-6/+10
ImprovedTerseObjectUpdate messages
2010-12-15Put in locks on m_killRecord to replace changed locks on ↵Justin Clark-Casey (justincc)1-193/+200
m_entityUpdates.SyncRoot These locks are necessary to avoid a delete/update race condition for scene objects. However, since we're now locking on m_killRecord this shouldn't cause delays to m_entityUpdates reprioritization
2010-12-14Yet more things out of the main Update thread loop and into threadlets. This ↵Diva Canto2-9/+11
time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.
2010-12-14Another attempt at moving heavy computation away from the Update loop. #LoginLagDiva Canto1-2/+6
2010-12-14Commented out the UpdateLand call from the Update thread loop, because this ↵Diva Canto2-6/+7
may be causing the #LoginLag. Attachments taint the prim count. Twice. Each.
2010-12-15fix mistake in last change of local.includeJustin Clark-Casey (justincc)1-4/+6
2010-12-14Another stab at #LoginLag. Looking forward to hear the feedback! This makes ↵Diva Canto1-2/+23
updates for self movement as absolute top priority, going in to the unthrottled category. Self only, not other avies.
2010-12-14Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its ↵Justin Clark-Casey (justincc)1-0/+0
contents
2010-12-14minor: disable debug logging for previous testJustin Clark-Casey (justincc)1-1/+1
2010-12-14Start implementing a test for 'share with group' object functionality. Not ↵Justin Clark-Casey (justincc)2-4/+89
yet complete. While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete. Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14Add mock group services connector and use this in testsJustin Clark-Casey (justincc)2-3/+12
2010-12-14add infrastructure for groups module testsJustin Clark-Casey (justincc)1-0/+54
2010-12-14Relax a highly constraining lock on m_entityUpdates that may be preventing ↵Diva Canto1-126/+127
reprioritizations from actually happening. #LoginLag
2010-12-14Made the map thread request the map items asynchronously, as the name ↵Diva Canto1-9/+71
suggested -- but with a cap of 20 async requests max at any given time.
2010-12-14Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for ↵Diva Canto3-25/+90
grided sims.
2010-12-14Null checking ParentGroup is not needed. It can't be null.Melanie1-4/+2
2010-12-13This seems to get rid of the stuck PREJUMP animation, as reported by Justin ↵Diva Canto2-3/+13
in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
2010-12-14reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being ↵Justin Clark-Casey (justincc)3-13/+27
used by a 3rd party region module and contains non-obvious attachment specific code There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
2010-12-13Fix a small bug in ban list handlingMelanie1-0/+2
2010-12-13Revamp the viewer -> banlist packet processing so fix a number of bugs.Melanie10-175/+237
Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work.
2010-12-13Change some lookups in he Land Management module to make group permissionsMelanie1-1/+18
work better. Add a generic group permissions hoot to the scene permissions system.
2010-12-13It turns out that the 1/2 sec burst for prims download is not a bug, but a ↵Diva Canto1-11/+2
feature of the client. The client sets the throttles in such a way that makes the server behave like that. The same happens in the Linden Grid. Revert "This may have been the biggest, baddest bug in OpenSim ever... confusion between bytes per second and bytes per millisecond." This reverts commit 870bbcfc6c264c515ac660837d16ccad4e59ac64.
2010-12-13This may have been the biggest, baddest bug in OpenSim ever... confusion ↵Diva Canto1-2/+11
between bytes per second and bytes per millisecond.