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2011-09-23Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)5-88/+258
2011-09-22Fix failure to teleport when an agent is lured on the same sim (and probably ...Justin Clark-Casey (justincc)2-9/+18
2011-09-21Commented out new debug statements in ScenePresenceDan Lake1-5/+5
2011-09-22Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)9-87/+25
2011-09-21Move code which handles NPC movement into Scene so that this can also be used...Justin Clark-Casey (justincc)3-1/+203
2011-09-21Remove unused and never set SP.PreviousRotationJustin Clark-Casey (justincc)1-8/+0
2011-09-21get rid of an incredibly noisy logging message from the last commitJustin Clark-Casey (justincc)1-1/+1
2011-09-21When calling osNpcMoveTo(), rotate the avatar in the direction of travel.Justin Clark-Casey (justincc)2-6/+33
2011-09-20Make debug statements in ScenePresence consistent and add a few moreDan Lake1-10/+14
2011-09-17adjust some whitespace to trigger another build, to check the last failure wa...Justin Clark-Casey (justincc)1-2/+2
2011-09-17Remove old bullet DotNET and X libraries in preparation for BulletSJustin Clark-Casey (justincc)9-7027/+0
2011-09-17On setting a new avatar appearance, if height hasn't changed then don't set t...Justin Clark-Casey (justincc)2-1/+7
2011-09-16Stop the avatar stalling on its first boarder cross when using the ODE pluginJustin Clark-Casey (justincc)2-6/+23
2011-09-16minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...Justin Clark-Casey (justincc)1-0/+4
2011-09-16Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...Justin Clark-Casey (justincc)2-5/+23
2011-09-16Fix build errors on Windows by adding missing OpenSim.Services.Base referencejustincc1-1/+2
2011-09-16Reattaching a region was failing if the estate name had not changed (issue 50...Kevin Houlihan2-1/+17
2011-09-16Pass any region scope through to the CreateUser() methodJustin Clark-Casey (justincc)1-2/+11
2011-09-16refactor: move estate owner setup code into separate methodJustin Clark-Casey (justincc)2-45/+52
2011-09-16Correctly create a freshly created estate owner's default items and avatar en...Justin Clark-Casey (justincc)3-93/+65
2011-09-15Write code to create minimum necessary body parts/clothing and avatar entries...Justin Clark-Casey (justincc)2-1/+2
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)8-43/+43
2011-09-15Only bother to create an inventory xfer file if there are any items in a prim...Justin Clark-Casey (justincc)1-2/+2
2011-09-15Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...Justin Clark-Casey (justincc)3-13/+19
2011-09-15If a prim inventory becomes empty through deletion, send an empty xfer file n...Justin Clark-Casey (justincc)1-20/+43
2011-09-13Don't try and delete attachments for child agent closeJustin Clark-Casey (justincc)2-1/+34
2011-09-13Remove code from DetachSingleAttachmentToInv() that sets group changed on all...Justin Clark-Casey (justincc)1-11/+0
2011-09-13remove redunant itemID and agentID arguments from UpdateKnownItem().Justin Clark-Casey (justincc)1-6/+4
2011-09-13Remove UpdateKnownItem() from IAttachmentsModule.Justin Clark-Casey (justincc)2-10/+1
2011-09-13minor: remove redundant grp != null check from AM.UpdateKnownItem()Justin Clark-Casey (justincc)1-36/+33
2011-09-13Stop attempts to rewear already worn items from removing and reattaching.Justin Clark-Casey (justincc)4-44/+97
2011-09-13Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...Justin Clark-Casey (justincc)3-13/+47
2011-09-13stop the duplicate remove of the root part ids from the full part and local p...Justin Clark-Casey (justincc)2-3/+1
2011-09-13extend TestGetSceneObjectByPartLocalId() to test state after scene object del...Justin Clark-Casey (justincc)1-0/+6
2011-09-13In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind...Justin Clark-Casey (justincc)1-7/+5
2011-09-13Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...Justin Clark-Casey (justincc)1-0/+27
2011-09-13improve TestAddSceneObject() to test a multi-part object rather than a single...Justin Clark-Casey (justincc)1-11/+14
2011-09-13In an object return message, send a null-terminated empty string in binary bu...Justin Clark-Casey (justincc)1-1/+3
2011-09-12eliminate redundant SP.m_regionInfo since it always has the scene.Justin Clark-Casey (justincc)1-8/+6
2011-09-12remove the unused SP.initializeScenePresence()Justin Clark-Casey (justincc)1-23/+2
2011-09-12stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...Justin Clark-Casey (justincc)3-10/+7
2011-09-12minor: if the script engine fails to find a prim for a script, also print out...Justin Clark-Casey (justincc)2-1/+5
2011-09-12comment out some recent terrain texture loggingJustin Clark-Casey (justincc)2-5/+5
2011-09-12Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...Justin Clark-Casey (justincc)4-175/+228
2011-09-12When creating an OAR, optionally exclude objects according to their permissionsOren Hurvitz5-44/+216
2011-09-12minor: put <remarks> tags around some method docJustin Clark-Casey (justincc)1-5/+6
2011-09-10lock attachments when enumerating through them in ScenePresence.CopyTo().Justin Clark-Casey (justincc)1-20/+24
2011-09-10Add extra log information when attachments fail validationJustin Clark-Casey (justincc)2-6/+20
2011-09-10reinstate the validation logging on teleport. A 'fail' of validation still d...Justin Clark-Casey (justincc)1-0/+2
2011-09-10Stop the UserManagementModule logging every user it adds for nowJustin Clark-Casey (justincc)1-3/+3