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My fork of OpenSim for IG and MG, called SledjChisl.
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2008-02-25
Moved AsyncCommandManager into separate classes under "plugins".
Tedd Hansen
7
-519
/
+744
2008-02-25
eol
Tedd Hansen
6
-727
/
+727
2008-02-25
Step 1 in reorganizing AsyncCommandManager
Tedd Hansen
7
-679
/
+729
2008-02-25
Initial patch for llSensor*
Tedd Hansen
2
-22
/
+397
2008-02-25
* Resolve Mantis 667 by not passing on textures with no actual data onto Text...
Justin Clarke Casey
1
-1
/
+4
2008-02-25
* Caught HttpListenerException and swallowed if with output
lbsa71
5
-29
/
+28
2008-02-25
I'm the stupidest stupid in the whole world. :)
Tedd Hansen
2
-22
/
+23
2008-02-25
Update svn properties.
Jeff Ames
1
-2216
/
+2216
2008-02-24
Added limits to Prim.Position.X/Y/Z (0-255) so that your prims won't wander o...
Tedd Hansen
1
-0
/
+12
2008-02-24
Fixed startup logo size to match a Win CMD window.
Tedd Hansen
2
-21
/
+163
2008-02-24
Ok, so NOW scripts work. New patch to break them coming soon.
Tedd Hansen
3
-4
/
+6
2008-02-24
By now you all have learned that when I'm committing scripting usually doesn'...
Tedd Hansen
6
-2278
/
+2284
2008-02-24
Forgot to change what class compiled scripts must inherit from to get their c...
Tedd Hansen
1
-3
/
+3
2008-02-24
Implemented object oriented Prim.Position, Prim.Rotation and Prim.Text.
Tedd Hansen
1
-9
/
+20
2008-02-24
eol
Tedd Hansen
3
-165
/
+165
2008-02-24
Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ne...
Tedd Hansen
7
-7
/
+170
2008-02-24
* Adds unit test glue to the OdePlugin.
Teravus Ovares
1
-0
/
+99
2008-02-23
* Made Physics updates a teensy bit more responsive. A previous CPU optimiz...
Teravus Ovares
1
-1
/
+5
2008-02-23
* One more fix to the selected feature
Teravus Ovares
1
-1
/
+1
2008-02-23
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
10
-40
/
+310
2008-02-22
Fix for error message during startup (shared thread started processing region...
Tedd Hansen
2
-1
/
+4
2008-02-22
ScriptEngine works again (startup-nully-error gone)
Tedd Hansen
4
-19
/
+18
2008-02-22
One more: Async LSL command thread is also shared now.
Tedd Hansen
4
-248
/
+275
2008-02-22
* Converted the last of the events to the private delegate instance method to...
Teravus Ovares
4
-37
/
+69
2008-02-22
* Downgrade texture exception to a warning.
Justin Clarke Casey
1
-4
/
+5
2008-02-22
Bugfixes - Scripting works again
Tedd Hansen
2
-2
/
+17
2008-02-22
* Implement packet queue statistics
Justin Clarke Casey
2
-3
/
+36
2008-02-22
Some misplaced code made scripts never start :)
Tedd Hansen
1
-14
/
+13
2008-02-22
Better timing of MaintenanceThread's tasks (uses less CPU)
Tedd Hansen
1
-20
/
+39
2008-02-22
* Moved all events except gridcomms and regioncomms over to Event Delegate in...
Teravus Ovares
5
-9
/
+21
2008-02-22
* Moved the EventManager over to delegate instances to prevent race conditions.
Teravus Ovares
1
-49
/
+104
2008-02-22
fixed it so that the different types of trees now work (show up in the client...
MW
1
-1
/
+5
2008-02-22
Bugfixes - wasn't counting threads right++
Tedd Hansen
3
-17
/
+17
2008-02-22
Minor annoying Exception-bug fixed
Tedd Hansen
2
-2
/
+3
2008-02-22
Execution threads are now shared between regions too. Default thread count re...
Tedd Hansen
3
-242
/
+229
2008-02-22
Maintenance thread in charge of loading/unloading of scripts. 1 thread less p...
Tedd Hansen
2
-17
/
+28
2008-02-22
Now last commit will compile too... The features just keep on coming!
Tedd Hansen
3
-6
/
+12
2008-02-22
From this commit and a few hours into the future ScriptEngine will be unstable:
Tedd Hansen
5
-79
/
+87
2008-02-22
* Relative large ClientView refactoring of packet Events into .Net recommende...
Teravus Ovares
1
-256
/
+686
2008-02-21
Fixes to ScriptEngine thread cleanup on destructor
Tedd Hansen
4
-17
/
+14
2008-02-21
* Fixed an issue where the client thread was aborted before the UDP server se...
Teravus Ovares
1
-4
/
+11
2008-02-21
* A few additional null checks in the Physics Scene and PhysicsActor so we do...
Teravus Ovares
2
-11
/
+6
2008-02-21
ScriptEngine changes in locking. Another step in direction of shared threads.
Tedd Hansen
2
-24
/
+22
2008-02-21
"threads" command now works. I've added manual tracking of threads (only if c...
Tedd Hansen
10
-7
/
+38
2008-02-21
Remove a couple compiler warnings.
Jeff Ames
2
-5
/
+5
2008-02-20
* Properly guard against the possibility that CopyInventoryItem doesn't get a...
Justin Clarke Casey
1
-5
/
+16
2008-02-20
* Eliminate AssetCache.CopyAsset()
Justin Clarke Casey
1
-32
/
+26
2008-02-20
Treads command lists threads, but not thread name (yet)
Tedd Hansen
1
-7
/
+9
2008-02-20
* Only count download requests for assets which are not already waiting for d...
Justin Clarke Casey
4
-15
/
+16
2008-02-20
div+
Tedd Hansen
2
-1
/
+14
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