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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-04-15
Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more tes...
Diva Canto
2
-25
/
+12
2011-04-15
refactor: separate out code that adds permissions
Justin Clark-Casey (justincc)
1
-42
/
+59
2011-04-15
minor: remove a small amount of code duplication
Justin Clark-Casey (justincc)
1
-4
/
+3
2011-04-15
refactor: split out some rez code into a separate CreateItemForObject() method
Justin Clark-Casey (justincc)
1
-143
/
+159
2011-04-14
Add ColladaMesh switch
BlueWall
2
-3
/
+21
2011-04-15
get rid of all traces of the now used mock service infrastructure
Justin Clark-Casey (justincc)
7
-15
/
+15
2011-04-15
remove mock asset service for tests in favour of always using the real one
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-04-15
extend TestLoadCoalesecedItem() to check loaded object ids and positions
Justin Clark-Casey (justincc)
1
-1
/
+7
2011-04-15
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
5
-32
/
+90
2011-04-14
implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.
Justin Clark-Casey (justincc)
2
-4
/
+48
2011-04-14
simplify InventoryArchiveTestCase setup
Justin Clark-Casey (justincc)
1
-18
/
+2
2011-04-14
simplify TestSaveItemToIarV0_1()
Justin Clark-Casey (justincc)
1
-18
/
+2
2011-04-14
simplify TestRezObject()
Justin Clark-Casey (justincc)
1
-17
/
+1
2011-04-14
Make scene object parts created by the test utils unit sized.
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-04-14
simplify coalesced object tests by using existing scene object set up utils
Justin Clark-Casey (justincc)
2
-41
/
+20
2011-04-13
Comment out the warning if the prioritizer runs without a fully
Mic Bowman
1
-1
/
+5
2011-04-13
Use common coalesced serialization code for both tests and the InventoryAcces...
Justin Clark-Casey (justincc)
1
-54
/
+13
2011-04-13
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
3
-5
/
+24
2011-04-13
refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
3
-16
/
+39
2011-04-13
Fix bug where rezzing coalesced objects would give all objects the same name ...
Justin Clark-Casey (justincc)
2
-7
/
+11
2011-04-13
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
7
-9
/
+374
2011-04-13
Add ColladaMesh switch
BlueWall
2
-3
/
+21
2011-04-13
factor out some test code into the SetUp()
Justin Clark-Casey (justincc)
1
-14
/
+15
2011-04-13
Add a regression test for rezzing a single object into a scene from user inve...
Justin Clark-Casey (justincc)
3
-1
/
+145
2011-04-12
force mesh proxy for simple box prims with path cut
dahlia
2
-0
/
+6
2011-04-12
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...
Diva Canto
11
-12
/
+2
2011-04-12
Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
7
-0
/
+132
2011-04-12
Bug fix in object serialization -- sculpt data was wrong.
Diva Canto
1
-1
/
+1
2011-04-12
refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
2
-26
/
+2
2011-04-12
If an object is rezzed directly from a prim inventory then give it the rotati...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-12
Allow a null rotation to be passed in to RezObject so that we can control whe...
Justin Clark-Casey (justincc)
1
-7
/
+13
2011-04-12
Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
2
-5
/
+58
2011-04-11
minor: remove now inaccurate comment
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-11
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-10
/
+4
2011-04-11
minor: adjust some spacing and indentation
Justin Clark-Casey (justincc)
1
-10
/
+10
2011-04-11
Implimented HTTP_VERIFY_CERT for llHttpRequest
E. Allen Soard
1
-3
/
+31
2011-04-11
create "config show" as a region console command synonym for "config get".
Justin Clark-Casey (justincc)
1
-5
/
+13
2011-04-11
Make it more obvious when it happens that DLL plugin loading fails. Improve ...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-04-11
Removed some priority queue debugging code
Mic Bowman
1
-80
/
+0
2011-04-10
Changed the "not in scene" check in the prioritizier to just
Mic Bowman
1
-2
/
+3
2011-04-10
Split the priority queue class into a seperate file. LLClientView
Mic Bowman
2
-205
/
+245
2011-04-10
Fix a bug in the computation of the RTO. Basically... the RTO (the
Mic Bowman
1
-2
/
+2
2011-04-10
Fixed the prioritizer functions for the new priority queues
Mic Bowman
1
-210
/
+82
2011-04-10
Implements adaptive queue management and fair queueing for
Mic Bowman
2
-120
/
+304
2011-04-08
Add support for the new display name related functions in LSL. This does not
Melanie
5
-4
/
+97
2011-04-08
trivial whitespace removal to trigger a panda rebuild
Justin Clark-Casey (justincc)
1
-11
/
+3
2011-04-06
Fix bug where on duplication, the root part local id was continually used in ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-06
Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
2
-4
/
+28
2011-04-06
Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
3
-49
/
+87
2011-04-06
Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2
-18
/
+48
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