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2009-08-07Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParamsMelanie4-21/+53
Fixes Mantis #3979 Applied with changes. Changed ThreatLevel to High since all discovery functions are a high threat. Overriding that is the responsibility of the grid owner.
2009-08-07Experimental! Implement ISponsor in ScriptInstanceMelanie1-12/+7
2009-08-07Remove GetFullPath call from config includes, because it barfs in WindozeMelanie1-2/+1
2009-08-07Another stab at cmickeyb's patch for script GC.Melanie11-68/+69
Moved the Close() for the appdomain-hosted parts into a new destructor on ScriptInstance.
2009-08-07Temporailiy add some info output in config loadMelanie1-0/+1
2009-08-07Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL ApiMelanie1-1/+9
2009-08-07From: Snowcrash <Snowcrash.short@gmail.com>Melanie3-4/+13
Date: Wed, 5 Aug 2009 12:45:56 +0200 Subject: [PATCH] A few minor tweaks to the MRM API's in order to make it possible for MRM's to run in a separate AppDomain without poluting the primary appdomain of OpenSim Specifically: Added an explicit method for getting the "globals" of the MRM, removing the need to have the MRM script code loaded into the primary domain, in order to set up proxies Added a [Serializable] attribute to TouchEventArgs, again in order to remove the need to have MRM script code loaded into the primary domain. --------- Applied with whitespace changes
2009-08-07Make the opensim.ini logfile option really work (port of a fix from ROBUST)Melanie1-0/+3
2009-08-07* Implements MRM's Stop() interface member.Adam Frisby2-0/+10
* MRM Scripts should do appropriate cleanup within this event, to allow for clean shutdowns and script updates. This means unbinding from events you are listening to, and releasing any resources.
2009-08-07Revert the XEngine memleak patch, it causes premature GC.Melanie11-73/+68
This matches behavior seen with an earlier attempt to do this, apparently the sponsor mechanism does't work in Mono
2009-08-06HGAuthenticationService must be a singleton, because it has in-memory state. ↵Diva Canto1-1/+1
This makes this singleton register with IScene, so that other parts can retrieve its reference.
2009-08-06Added ToXml2() to ISceneObject, so that components other than regions can ↵Diva Canto1-0/+6
use this abstraction.
2009-08-06|From: James J Greensky <jame.j.greensky@intel.com>Melanie11-68/+73
|Date: Wed, 5 Aug 2009 09:51:52 -0700 |Subject: [PATCH] Closed two major memory leaks for scripted objects | |Two major memory leaks for the scripted objects were fixed |- One leak had to do with remoting acrossing app domains. When a script and | its controlling agent communicate across an application boundary, it calls | functions on a stub proxy object that then invokes the remote method on | the object in the other app domain. These stub objects (two for each script) | were setup to have infinate lifetimes and were never being garbage collected. |- The second leak was the result of adding a scene object part instance method | to a scene event and never removing it. This cause the event's delegate list | to maintain a link to that object which is then never freed as the scene event | object is never destroyed. Patch applied, please direct feedback to me. Possible issue: Longtime idle scripts like vendors may fail.
2009-08-06goose pandaJustin Clark-Casey (justincc)1-3/+1
2009-08-06Disable all IAR tests for now due to possible failure-causing race conditionJustin Clark-Casey (justincc)1-3/+3
2009-08-06Fixing comments re: INI file.Michael Cortez1-3/+3
2009-08-06Allow arbitrary wildcards in config includes. Things likeMelanie1-3/+4
Include-Modules = "addin-modules/*/config/*.ini" will now work. Adds Util.Glob, which will resolve a globbed path into a string list.
2009-08-05Continue with renaming of Groups module componentsMichael Cortez3-27/+29
2009-08-05Fixes mono Add-In references for the OptionalModules add-in so that groups ↵Michael Cortez5-5/+6
doesn't throw errors, and so that the add-in is correctly reported as "OptionalModules" rather then as "SampleMoney"
2009-08-05Remove bad assembly identification tagMelanie1-3/+0
2009-08-05Disable TestReplicateArchivePathToUserInventory() pending more investigationJustin Clark-Casey (justincc)1-1/+1
2009-08-05Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary waitJustin Clark-Casey (justincc)1-11/+12
2009-08-05Begin refactoring XmlRpcGroups to a more generic Groups module that allows ↵Michael Cortez4-106/+201
for replaceable Groups Service Connectors.
2009-08-05insert a little more debug info for TestReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)1-1/+6
2009-08-05Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵Justin Clark-Casey (justincc)2-3/+5
inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs
2009-08-05Recomment TestReplicateArchivePathToUserInventory() for now due to ↵Justin Clark-Casey (justincc)1-6/+11
occasional test fail
2009-08-05reinstate TestSaveIarV0_1()Justin Clark-Casey (justincc)1-1/+1
2009-08-05remove some more mono compiler warningsJustin Clark-Casey2-7/+7
2009-08-05* Remove some mono compiler warningsJustin Clark-Casey5-22/+22
2009-08-05reinstate TestReplicateArchivePathToUserInventory()Justin Clark-Casey1-1/+1
2009-08-04* Small commented out debug message for module loading, partly to test my ↵Justin Clark-Casey1-0/+2
ability to commit with git
2009-08-04trying to fix rare timer related exception.dr scofield (aka dirk husemann)1-12/+12
2009-08-04 Slight change to state management for attach scheduling.Alan Webb3-13/+11
Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 This change adds support for the attach event in scripts.Alan Webb5-0/+41
[1] Added a new OnAttach event to Scene/EventManager [2] Hooked up existing attach event handler in XEngine. [3] Modified SceneGraph and Scene.Inventory to trigger attach events at the appropriate places. I was forced to distribut the changes across two files because of the way attach processing is distributed across the two files. [4] In the case of RezSingleAttachmentFromInventory it is necessary to handle event scheduling in a special way. There is no synchronous path available, so the fact that this object is attached, and who it is attached to, is cached when the ScriptInstance is created. When the script is started, the attached handler is driven after on_rez (but before changed, this should be reviewed). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-03starting to refactor path generation out of prim extrusiondahlia1-2/+18
2009-08-04Revert the #3899 patch and it's two follow upsMelanie3-49/+32
2009-08-04Update a misspelled nameMelanie1-1/+1
2009-08-04Change the freeswitch out connector (which is pointless) to an in connectorMelanie1-59/+44
2009-08-04Add the region module shell for the new freeswitch serviceMelanie1-0/+128
2009-08-04Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie10-3/+72
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
2009-08-04If the FreeSwitch context is unset or "public", then accept any context.Melanie1-1/+1
This restores the "out of the box" functionality.
2009-08-04Output the Freeswitch context received and the context set up in theMelanie1-1/+1
debugging message so a mismatch can be corrected more easily
2009-08-01* Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares5-13/+52
2009-08-01Add copyright header. Formatting cleanup.Jeff Ames1-1/+1
2009-07-31* Fix a locking issue in the EventQueueTeravus Ovares1-10/+22
2009-07-30* Fixed another potential httpserver leak.Teravus Ovares1-2/+4
2009-07-30Thank you, dmiles, for a patch that allows more differentiated scriptMelanie Thielker1-7/+26
permissions for YP scripts.
2009-07-30Flag certain meshes to avoid vertex list compaction. This should help speed ↵Dahlia Trimble1-0/+2
up meshing time at startup.
2009-07-30* Remove and comment out old and unneeded parts of the old TextureDownload ↵Teravus Ovares2-48/+39
and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
2009-07-29* An attempt to fix mantis #3953Teravus Ovares2-3/+7