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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-11-09
* Tweaked how the throttle works.
Adam Frisby
1
-1
/
+9
2007-11-09
* Tweaked throttle sizes. Throttle is now 256kbps outbound per client.
Adam Frisby
1
-2
/
+3
2007-11-09
* Added some *VERY* experimental highly dodgy throttling of outbound packets ...
Adam Frisby
1
-4
/
+31
2007-11-09
* Fixed Resending Terse Updates Message on the console causing CPU usage to s...
Teravus Ovares
1
-2
/
+2
2007-11-08
* Stopped printing the prim's X cordinate difference from the last movement o...
Teravus Ovares
1
-1
/
+1
2007-11-08
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
4
-16
/
+111
2007-11-08
fixed non-ASCII chat and IM
Jeff Ames
3
-5
/
+6
2007-11-08
converted hard-coded chat type values to ChatTypeEnum
Jeff Ames
6
-21
/
+21
2007-11-08
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
9
-29
/
+129
2007-11-07
get rid of the debug line, that's just going to drive everyone nuts
Sean Dague
1
-1
/
+1
2007-11-07
move Sun into a Region Module, pass 1. Currently this works fine with
Sean Dague
3
-3
/
+182
2007-11-07
add SendSunPos function to IClientAPI to let us pull all the sun
Sean Dague
2
-2
/
+18
2007-11-07
disable profuse logging messages for not saving physical
Sean Dague
1
-1
/
+1
2007-11-07
refactored some duplicate SceneObjectGroup searching code in Scene
Jeff Ames
2
-236
/
+98
2007-11-06
* fix for Bug 563
Teravus Ovares
2
-2
/
+9
2007-11-06
* Added better logging to AssetCache
lbsa71
2
-2
/
+2
2007-11-05
physical prims AND other changes in ODE (Teravus) -- note this is experimental!
dan miller
1
-0
/
+1
2007-11-05
physical prims
dan miller
1
-75
/
+452
2007-11-05
adding missing ODE files for mesh
dan miller
4
-0
/
+841
2007-11-05
Fixed the MyNpcCharacter errors
MW
1
-4
/
+4
2007-11-05
* Substituted som 'GenericCall' with Action<>
lbsa71
3
-25
/
+29
2007-11-05
Started to cleanup/close down childagent connections when a user teleports. ...
MW
6
-63
/
+113
2007-11-05
prim cuts in ODE
dan miller
8
-508
/
+499
2007-11-05
Changed it so opensim.exe should scan for new application plugins every time ...
MW
1
-0
/
+1
2007-11-05
* UpdateWearable should SendOurAppearance
lbsa71
1
-0
/
+2
2007-11-05
Thank you, Teravus for: Solution for 'after using physical prim with MonoSql...
Charles Krinke
2
-4
/
+15
2007-11-05
removed duplicated BOMs
Jeff Ames
2
-2
/
+2
2007-11-04
Some more refactoring
MW
7
-195
/
+267
2007-11-04
Added forgotten ApplicationPlugins directory and moved the load region code o...
MW
1
-42
/
+21
2007-11-04
normalized line endings
Jeff Ames
1
-17
/
+17
2007-11-04
Added forgotten IApplicationPlugin file
MW
1
-0
/
+17
2007-11-04
normalized line endings
Jeff Ames
2
-867
/
+867
2007-11-04
Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...
MW
3
-14
/
+73
2007-11-04
Added support for OpenSim application plugins (as requested by Adam), which u...
MW
7
-56
/
+70
2007-11-03
Fixes a bug with a ZERO Quaternion when creating a prim.
darok
1
-4
/
+8
2007-11-03
Modifications for prim movement. For now only in Mod. BulletX, but i think it...
darok
3
-56
/
+114
2007-11-03
First part of Scene refactoring:
MW
9
-760
/
+1075
2007-11-03
tiny commit to prepare for the first proper part of Scene.cs refactoring.
MW
1
-17
/
+13
2007-11-03
*Master Avatar can be specified by a previous UUID in either grid mode or sta...
mingchen
3
-2
/
+31
2007-11-03
*Moved region loading into its own interface IRegionLoader
mingchen
1
-15
/
+16
2007-11-03
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
10
-63
/
+114
2007-11-02
Added temporary try catch to udpserver while testing something out (will remo...
MW
1
-1
/
+7
2007-11-01
ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-s...
Tedd Hansen
5
-52
/
+87
2007-11-01
* Diuerse beavtificatems
lbsa71
21
-99
/
+101
2007-11-01
Partialy fixed a bug with collisions in BulletXPlugin.
darok
1
-37
/
+19
2007-11-01
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
1
-289
/
+312
2007-11-01
Goodbye LSO to .Net translator. May your bits live on in our memories.
Tedd Hansen
11
-3251
/
+0
2007-11-01
Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat...
Charles Krinke
4
-9
/
+22
2007-11-01
Thank you Melanie for a patch to SceneObjectPart.cs so that on first transmis...
Charles Krinke
1
-2
/
+19
2007-10-31
redefault to sqlite for all services, especially now that
Sean Dague
1
-4
/
+4
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