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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-11-14
clean up most of my mess on terrain. Someone on .NET please test and make
Sean Dague
1
-21
/
+19
2007-11-14
managed to produce and kill the same exception on mono as on .net. Hopefully
Sean Dague
1
-0
/
+5
2007-11-14
bury connect creation deeper down in case this is what .NET hates
Sean Dague
1
-0
/
+1
2007-11-14
random shot in the dark
Sean Dague
1
-3
/
+4
2007-11-14
* ODE removes an unnecessary lock.
Teravus Ovares
1
-3
/
+2
2007-11-14
* Removes the console enumeration errors on sim start.
Teravus Ovares
1
-10
/
+20
2007-11-14
remove limit stanza, see if this helps.
Sean Dague
1
-1
/
+1
2007-11-14
get rid of parametrized query, in case this is the .NET issue (I hope not)
Sean Dague
1
-5
/
+5
2007-11-14
further adventures in .NET workarounds
Sean Dague
1
-1
/
+4
2007-11-14
no, this probably won't work either, but I'm going to at least make sure it w...
Sean Dague
1
-2
/
+2
2007-11-14
more attempted voodoo around .NET
Sean Dague
1
-3
/
+2
2007-11-14
attempt to resolve Sqlite not working on .NET for terrain
Sean Dague
1
-21
/
+24
2007-11-14
* Copied objects are now owned by the object copier (Next Owner) (however nex...
Teravus Ovares
5
-13
/
+48
2007-11-14
* Should help avatar climb steps better
Teravus Ovares
1
-22
/
+54
2007-11-14
* Possibly resolved the excess sim lag.
Teravus Ovares
1
-1
/
+2
2007-11-13
* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...
Teravus Ovares
8
-8
/
+83
2007-11-13
first pass on unlinking of objects. From Jay Clarke (IBM)
Sean Dague
7
-14
/
+191
2007-11-13
Added "remove-region <region name>" console command that "should" remove the ...
MW
2
-5
/
+16
2007-11-13
working now. Needs cleanup, but I'll have to do that after the next meeting
Sean Dague
1
-7
/
+16
2007-11-13
some changes to reduce memory significantly by not keeping all
Sean Dague
1
-24
/
+36
2007-11-13
replaced exception when sitting and typing with rather amusing getting up and...
Jeff Ames
1
-0
/
+12
2007-11-13
Some work on cleanly removing Regions.
MW
6
-30
/
+86
2007-11-13
Some work on being able to set/send a users Buddylist info. (added handling c...
MW
1
-0
/
+4
2007-11-13
* Fixed the walk vs fall animation.
Teravus Ovares
2
-7
/
+71
2007-11-13
* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence
Teravus Ovares
2
-24
/
+59
2007-11-13
added IDs for all built-in animations
Jeff Ames
1
-1
/
+1
2007-11-12
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
9
-5
/
+78
2007-11-12
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
6
-28
/
+294
2007-11-12
fix compile issue on mono
Sean Dague
1
-1
/
+1
2007-11-12
enable typing animation for chat, maybe
Jeff Ames
3
-60
/
+91
2007-11-12
added verbose output of unhandled packets from the viewer
Jeff Ames
1
-6
/
+8
2007-11-12
* Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...
Teravus Ovares
2
-4
/
+21
2007-11-12
set svn:eol-style, reset default config
Jeff Ames
1
-74
/
+74
2007-11-12
* Applied Gerhard's Meshing patch (Thanks! Gerhard)
Teravus Ovares
2
-0
/
+84
2007-11-11
Patch from Mathias Soeken (thanks Mathias!) to take care of the color
Dalien Talbot
4
-3
/
+39
2007-11-11
Fixing null pointer exception from Mathias Soeken:
Dalien Talbot
1
-2
/
+2
2007-11-11
set svn:eol-style
Jeff Ames
8
-1741
/
+1741
2007-11-11
fixed chatting while sitting
Jeff Ames
1
-5
/
+9
2007-11-11
* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini....
Teravus Ovares
7
-16
/
+23
2007-11-10
removed OdePlugin/Meshing directory
Jeff Ames
6
-1522
/
+0
2007-11-10
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
17
-64
/
+1963
2007-11-10
* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef...
Teravus Ovares
1
-1
/
+2
2007-11-09
* Added an internal throttle on ODE physics updates
Teravus Ovares
5
-5
/
+56
2007-11-09
add a few more verbose bits
Sean Dague
1
-0
/
+2
2007-11-09
turn back on verbose message for resending packets
Sean Dague
1
-2
/
+2
2007-11-09
don't break if they haven't defined the Sun section of their config
Sean Dague
1
-2
/
+10
2007-11-09
make Sun progression configurable for the Sim from OpenSim.ini
Sean Dague
1
-2
/
+3
2007-11-09
* Moved BulletX off of the 'constant terse update' method. It now only sends...
Teravus Ovares
3
-8
/
+44
2007-11-09
* Protip: Commit AFTER compiling.
Adam Frisby
1
-1
/
+1
2007-11-09
* Added some code to prevent a spinlock.
Adam Frisby
1
-3
/
+7
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