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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-07-16
*Hippos?
mingchen
1
-0
/
+1
2007-07-16
* Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp
lbsa71
7
-132
/
+106
2007-07-16
*Adding some more files
mingchen
2
-0
/
+1216
2007-07-16
*Renamed everything Parcels and ParcelData to Land and LandData
mingchen
13
-744
/
+145
2007-07-16
*Renamed ParcelManager to LandManager
mingchen
9
-1237
/
+634
2007-07-16
* Since we're discussing it, applying the m_ convention on some members...
lbsa71
2
-24
/
+24
2007-07-16
* Removed some superfluous assigns
lbsa71
3
-17
/
+14
2007-07-16
* working on RegionApplicationBase
lbsa71
4
-5
/
+5
2007-07-16
* Restructured the RegionApplicationBase.
lbsa71
2
-66
/
+22
2007-07-16
* Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ...
Adam Frisby
2
-0
/
+58
2007-07-16
* Updating internal LSL handler/compiler with Tedd's r1.
Adam Frisby
12
-387
/
+1950
2007-07-16
changed to native line ending encoding
Sean Dague
132
-22485
/
+22486
2007-07-16
*Trunk compiles now
mingchen
5
-7
/
+48
2007-07-16
* Some minor renamings
lbsa71
2
-18
/
+18
2007-07-16
*Fixed bug that incorrectly tabulated 'others' prims on a parcel
mingchen
8
-12
/
+113
2007-07-15
Couple of small changes to NPC test character.
MW
1
-9
/
+15
2007-07-15
* More scripting enhancemnents and properties.
Adam Frisby
4
-3
/
+62
2007-07-15
It wasn't me who messed up flying when adding a test NPC class. (honestly!)
MW
4
-10
/
+16
2007-07-15
* Added new scripting related events, in particular a new event which is trig...
Adam Frisby
6
-3
/
+59
2007-07-15
*Fixed master avatar requesting when in grid mode.
mingchen
1
-5
/
+1
2007-07-15
Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...
MW
6
-15
/
+225
2007-07-15
*Added support for the "show" button that highlights objects over the selecte...
mingchen
6
-16
/
+88
2007-07-15
* Primitives are now loaded from Datastore during scene initialisation.
Adam Frisby
1
-0
/
+9
2007-07-15
* Fixed an issue where world map blocks were not transmitted correctly.
Adam Frisby
1
-3
/
+1
2007-07-15
Removed the reference to ClientManager from scene, as scene really shouldn't ...
MW
6
-25
/
+30
2007-07-15
Removed reference to Scene EventManager from primitive. In its place, primiti...
MW
7
-79
/
+52
2007-07-15
* PROTIP: It helps to know what your doing when playing with reflection.
Adam Frisby
2
-12
/
+9
2007-07-15
* Marked old terrain methods as obsolete.
Adam Frisby
1
-2
/
+3
2007-07-15
* Terrain now uses the new StorageManager.
Adam Frisby
3
-6
/
+32
2007-07-15
* Storage Manager now initialises with a DB name equal to that of the region ...
Adam Frisby
2
-2
/
+2
2007-07-15
* Added loading methods for NullStorage.
Adam Frisby
7
-7
/
+82
2007-07-15
* Adding example "NullStorage" DataStore engine.
Adam Frisby
4
-1
/
+102
2007-07-15
* Fixed bug where UserServer SendKey would not be saved in configuration.
Adam Frisby
1
-3
/
+3
2007-07-14
* Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.
Adam Frisby
1
-1
/
+10
2007-07-14
* Fixed an issue which caused regions to crash when duplicating primitives.
Adam Frisby
1
-0
/
+2
2007-07-14
* Excelsior!
Adam Frisby
2
-0
/
+9
2007-07-14
* libterrain now builds again
lbsa71
1
-1
/
+1
2007-07-14
*Updated getParcel to accept floats as well. This helps in finding the parcel...
mingchen
1
-7
/
+14
2007-07-14
* Added "quit" alias for the "shutdown" console command in RegionServer
Adam Frisby
1
-0
/
+1
2007-07-14
*Removed ParcelManager from SceneObject and Primitive and replaced with event...
mingchen
7
-22
/
+50
2007-07-14
* SimpleApp finally doing something fun. :)
lbsa71
1
-12
/
+12
2007-07-14
*Added support for simwide area and simwide prim count for parcels
mingchen
2
-3
/
+50
2007-07-14
* Worked some more on SimpleApp
lbsa71
6
-158
/
+108
2007-07-14
*Added support for prim counting on parcels
mingchen
5
-20
/
+217
2007-07-14
Set up parcel manager and the master avatar in SimpleApp.
MW
3
-78
/
+67
2007-07-14
* encapsulated some public fields
lbsa71
4
-16
/
+29
2007-07-14
* Apparently, we need to tell ParcelManager that there is no parcels.
lbsa71
4
-10
/
+19
2007-07-14
Added AddPreCompiledScript method to ScriptManager.
MW
7
-11
/
+123
2007-07-13
*Moved the OnSignificantClientMovement event to ScenePresence.
mingchen
4
-26
/
+16
2007-07-13
*Reworked parcel joining to work the same way as LL's method.
mingchen
4
-25
/
+43
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