| Commit message (Expand) | Author | Files | Lines |
2011-08-02 | Change GridService.GetRegionByName() to only return info if there is an exact... | Justin Clark-Casey (justincc) | 1 | -2/+5 |
2011-08-02 | Get rid of AvatarAppearance.Owner to simplify the code. | Justin Clark-Casey (justincc) | 4 | -6/+5 |
2011-08-01 | Get osNpcCreate appearance working with avatars that are currently in the scene. | Justin Clark-Casey (justincc) | 4 | -9/+52 |
2011-08-01 | Move common gemo/agent map name code into CreateGeom() | Justin Clark-Casey (justincc) | 1 | -11/+5 |
2011-08-01 | Instead of preserving old name in geom_name_map in change size or shape, use ... | Justin Clark-Casey (justincc) | 1 | -7/+3 |
2011-08-01 | comment out unused code in OdeScene.TriCallback() | Justin Clark-Casey (justincc) | 1 | -12/+12 |
2011-08-01 | On geom removal, remove the name from the OdeScene.geom_name_map too | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2011-08-01 | remove the unused ODEPrim.prev_geom field | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-08-01 | When an ODE geom is removed (as when a non-phantom prim is deleted, resized o... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-08-01 | refactor: centralize prim geom removal code from four places to one | Justin Clark-Casey (justincc) | 3 | -43/+48 |
2011-08-01 | minor: add note to RemovePrimThreadLocked() to the effect that it contrary to... | Justin Clark-Casey (justincc) | 2 | -1/+4 |
2011-08-01 | If a prim changes size or shape, add actor to _parent_scene.actor_name_map wi... | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2011-08-01 | minor: indentation correction | Justin Clark-Casey (justincc) | 1 | -17/+13 |
2011-07-31 | Comment out SOP logging message I accidentally left in | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-07-31 | refactor: split out ninja joint part of SOP.DoPhysicsPropertyUpdate() so that... | Justin Clark-Casey (justincc) | 1 | -71/+86 |
2011-07-31 | Remove _mesh field since the mesh data no longer needs to be stored after it'... | Justin Clark-Casey (justincc) | 1 | -49/+16 |
2011-07-31 | refactor: Remove argument to pass in an initial mesh to OdePrim since this is... | Justin Clark-Casey (justincc) | 2 | -27/+5 |
2011-07-31 | minor: correct method doc for last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-07-31 | refactor: rename CreateGeom _mesh argument to mesh, so as to not confuse this... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-07-31 | minor: method doc | Justin Clark-Casey (justincc) | 2 | -4/+20 |
2011-07-30 | Refactor: Replace instances of m_isphysical with IsPhysical rather than have ... | Justin Clark-Casey (justincc) | 1 | -33/+40 |
2011-07-30 | refactor: Rename ODEPrim.ParentPrim() to AddChildPrim() for code readability | Justin Clark-Casey (justincc) | 1 | -11/+14 |
2011-07-30 | minor: remove mono compiler warnings, some code spacing adjustments | Justin Clark-Casey (justincc) | 3 | -7/+8 |
2011-07-30 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -3/+4 |
2011-07-30 | minor: Add method doc to collision subscription methods. Change method case ... | Justin Clark-Casey (justincc) | 4 | -8/+26 |
2011-07-30 | refactor: extract method that generates a physics mesh from prim shape data | Justin Clark-Casey (justincc) | 1 | -117/+141 |
2011-07-30 | refactor: extract code which generate points and faces from sculpt data into ... | Justin Clark-Casey (justincc) | 1 | -220/+240 |
2011-07-30 | fix bug in previous commit | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-07-30 | refactor: move the code that generates physics meshs from prim mesh data into... | Justin Clark-Casey (justincc) | 1 | -99/+123 |
2011-07-30 | Replace the generic exception logging in flotsam asset cache with more specif... | Justin Clark-Casey (justincc) | 1 | -26/+24 |
2011-07-30 | correct misleading "fcache status" text - deep scans are not performed when t... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-07-29 | Temporarily put in a log line which shows which locale the user is running in. | Justin Clark-Casey (justincc) | 2 | -0/+6 |
2011-07-29 | When we start the appearance saving thread, make sure we set the culture to E... | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2011-07-29 | Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ... | Justin Clark-Casey (justincc) | 1 | -1/+11 |
2011-07-29 | fix extremely minor Ode bug where the _taintedPrimL list would always be clea... | Justin Clark-Casey (justincc) | 1 | -3/+14 |
2011-07-29 | refactor: Move another chunk of ninja code out of the OdeScene.Simulate() loo... | Justin Clark-Casey (justincc) | 1 | -28/+36 |
2011-07-29 | refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA... | Justin Clark-Casey (justincc) | 1 | -182/+191 |
2011-07-29 | refactor: unindent the OdeScene.Simulate() loop to ignore the long commented ... | Justin Clark-Casey (justincc) | 1 | -270/+274 |
2011-07-29 | When using osTeleportAgent() and osTeleportAvatar(), only teleport if the reg... | Justin Clark-Casey (justincc) | 1 | -4/+8 |
2011-07-27 | Ensure that packet headers get parsed correctly | Melanie | 1 | -0/+29 |
2011-07-23 | Fix LLTextBox to work with the updated libOMV | Melanie | 5 | -5/+12 |
2011-07-23 | Pass the first name and last name from the agent circuit data to the authoriz... | Justin Clark-Casey (justincc) | 3 | -19/+27 |
2011-07-23 | Fixed serverside_object_permission default value confliction | Makopoppo | 1 | -1/+1 |
2011-07-23 | For default everyone permissions on library items, make notecards and scripts... | Justin Clark-Casey (justincc) | 1 | -8/+4 |
2011-07-23 | Remove manually permissions settings on all current library items so that the... | Justin Clark-Casey (justincc) | 3 | -2/+15 |
2011-07-23 | Revert "Don't load current/next/everyone/base permissions from the library it... | Justin Clark-Casey (justincc) | 3 | -15/+2 |
2011-07-23 | Don't load current/next/everyone/base permissions from the library item xml f... | Justin Clark-Casey (justincc) | 3 | -2/+15 |
2011-07-22 | Fix problem where sculpts were not getting physical proxies | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-07-22 | Generate the initial maptile asynchronously | Oren Hurvitz | 2 | -15/+17 |
2011-07-21 | When handling SetAppearance packet, always save the appearance; not only if t... | Oren Hurvitz | 1 | -5/+5 |