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2012-12-13Return the last set targetVelocity rather than the current velocity as the de...Robert Adams1-5/+8
2012-12-13BulletSim: fix problem with continuious rebuilding of physical linksets. This...Robert Adams3-79/+88
2012-12-13BulletSim: correct line endings in new BulletSimData.cs file.Robert Adams1-282/+282
2012-12-13BulletSim: Add 'BulletSimData' which separates structures createdRobert Adams7-205/+308
2012-12-13BulletSim: remove extra linkset rebuilds.Robert Adams1-18/+36
2012-12-13minor: add some more detail to the logging if an LLClientView fails to proces...Justin Clark-Casey (justincc)1-2/+4
2012-12-13Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...Justin Clark-Casey (justincc)1-10/+24
2012-12-13Simplify sit code a bit by determining correct animation in HandleSit instead...Dan Lake1-30/+6
2012-12-13Fix sounds so that they play from inventory after teleport rather than only o...Justin Clark-Casey (justincc)1-2/+2
2012-12-12BulletSim: fix problem of avatar's floating off the ground after unsitting. R...Robert Adams4-24/+27
2012-12-12BulletSim: non-functional commenting and reorganization of material attribute...Robert Adams2-33/+49
2012-12-12BulletSim: updates and rearrangement of the TODO list.Robert Adams1-14/+33
2012-12-12Log situations where workitem event threads are aborted on stop request becau...Justin Clark-Casey (justincc)1-3/+3
2012-12-12Add "debug script log" command to allow setting a numeric debug level on indi...Justin Clark-Casey (justincc)3-13/+89
2012-12-12Add asset id to "show script" and "show scripts" command output to make it ea...Justin Clark-Casey (justincc)1-0/+1
2012-12-12BulletSim: do not return the current velocity for targetVelocity.Robert Adams1-0/+11
2012-12-11BulletSim: fix crash caused by the creation of a linkset child that is under ...Robert Adams1-4/+4
2012-12-11BulletSim: protect character property setting to remove crash from taints set...Robert Adams2-21/+42
2012-12-11BulletSim: protect prim property setting to remove crash from taints setting ...Robert Adams3-20/+45
2012-12-11BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th...Robert Adams1-2/+2
2012-12-11BulletSim: add ini file and command line parameters to controlRobert Adams4-8/+22
2012-12-11BulletSim: set mass for single prim linksets when going physical. This fixes ...Robert Adams1-1/+8
2012-12-10BulletSim: comment out some chatty debug logging. Rearrange some code in BSDy...Robert Adams2-5/+7
2012-12-10BulletSim: Fix crash on the destruction of physical linksets.Robert Adams12-38/+155
2012-12-09BulletSim: some comments about rebuilding linksets (having to recompute and r...Robert Adams1-3/+6
2012-12-09BulletSim: adjust friction and restitution based on material type.Robert Adams2-5/+17
2012-12-09HGAssetMapper: Get wasn't really working. It's true that some assets are copi...Diva Canto1-3/+35
2012-12-09Switched the order by which foreign inventory and foreign assets are brought ...Diva Canto1-6/+4
2012-12-09UserManagementModule: search the local cache for names too.Diva Canto2-1/+11
2012-12-08BulletSim: set material properties for static objects. Move Linkset.MakeStati...Robert Adams2-11/+24
2012-12-08BulletSim: fix small problem with setting size/scale of native shapes which c...Robert Adams1-6/+9
2012-12-08BulletSim: update comments and add more to TODO list.Robert Adams2-4/+10
2012-12-08Re-enable code disabled in f605a62 to allow a TaskInventoryAccepted message t...Justin Clark-Casey (justincc)1-70/+68
2012-12-07Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the ai...Justin Clark-Casey (justincc)1-1/+3
2012-12-06BulletSim: rewrite and improve vehicle angularDeflection, verticalAttraction,Robert Adams2-83/+130
2012-12-06BulletSim: update and add to the TODO list.Robert Adams1-31/+56
2012-12-06BulletSim: add detail logging detail flag so I don't have to comment and unco...Robert Adams1-27/+34
2012-12-06BulletSim: only check position sanity if the prim is physical -- the user can...Robert Adams1-3/+1
2012-12-06BulletSim: add values for material friction and restitution. Fix line endings...Robert Adams1-191/+185
2012-12-06BulletSim: Don't add gravity to down force -- let Bullet do that. Add Vehicle...Robert Adams1-14/+28
2012-12-06BulletSim: Vehicle angular vertical attraction works. Other vehicle angular f...Robert Adams2-20/+38
2012-12-06Instead of printing script errors out to console, put to debug log so that we...Justin Clark-Casey (justincc)1-1/+11
2012-12-05minor: Fix more compiler warnings in CoreModules tests by properly overriding...Justin Clark-Casey (justincc)5-5/+16
2012-12-05Add engine-wide events queued and events processed numbers to output of "xeng...Justin Clark-Casey (justincc)1-1/+14
2012-12-05Remove some mono warnings in script tests, chiefly where SetUp() wasn't prope...Justin Clark-Casey (justincc)5-7/+13
2012-12-05Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...Justin Clark-Casey (justincc)3-4/+15
2012-12-05For now, sort "show scripts" output in descending order sorted by events proc...Justin Clark-Casey (justincc)1-3/+21
2012-12-05Add IScriptInstance.EventsProcessed stat so that we can record this informati...Justin Clark-Casey (justincc)3-0/+10
2012-12-05In XEngine.DoOnRezScript() use Culture.SetCurrentCulture() instead of constru...Justin Clark-Casey (justincc)1-2/+1
2012-12-05On XEngine.ProcessEventHandler(), instead of creating a new CultureInfo on ev...Justin Clark-Casey (justincc)1-2/+1