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2008-11-07* refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey9-31/+19
2008-11-07* Rename PrimIDAllocate() to more effectively convey what it does, and put ↵Justin Clarke Casey6-14/+15
the verb at the front
2008-11-07* Remove next local id from SceneBaseJustin Clarke Casey2-12/+0
* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy
2008-11-07* minor: Just some tidy up of log messages, etc.Justin Clarke Casey1-13/+5
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey8-35/+38
* These are assigned when the object is attached to the scene
2008-11-07* refactor: stop unnecessary passing of scene to sog copy constructorJustin Clarke Casey1-6/+2
* this is now done in AttachToScene()
2008-11-07* Stop prim attach being signalled twice (it is already been done outside ↵Justin Clarke Casey1-5/+1
AttachToScene())
2008-11-07* Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey3-9/+2
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=1883Justin Clarke Casey1-22/+8
* Fix llSetStatus() and llSetPrimitiveParams() * Thanks idb
2008-11-07* Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey2-9/+2
* remove a debug line I accidentally left in there
2008-11-07* refactor: allocate local ids to prims only when an object is attached to a ↵Justin Clarke Casey5-19/+37
scene
2008-11-07* Apply patch in http://opensimulator.org/mantis/view.php?id=2397Justin Clarke Casey1-0/+5
* Fix from 7139 also needed in the Estate Menu teleport home functions * Thanks idb
2008-11-07Change teleport timingsMelanie Thielker1-2/+2
2008-11-07Fixing up some remaining attachment issuesMelanie Thielker1-6/+4
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker16-136/+177
Too many fixes to list.
2008-11-07* Fix half of the issue behind the long standing 'UseCircuitCode' packet ↵Teravus Ovares1-0/+2
spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it. * There's another patch over at http://jira.openmv.org/browse/LIBOMV-415 to fix the 'resend forever' issue.
2008-11-06* Remove SceneObjectPart.AttachToScene() since the remaining instruction can ↵Justin Clarke Casey2-16/+2
be done by other means
2008-11-06* Fix test failure in CSCodeGeneratorTest.TestJumps()Justin Clarke Casey1-1/+1
* Need new NoOp(); generated part * Not Homer's fault - this test ain't running under Windows! (needs fixing!)
2008-11-06* eliminate unnecessary ScheduleFullUpdate()Justin Clarke Casey1-2/+0
2008-11-06Mantis #2571Melanie Thielker2-2/+9
Thank you, idb, for a patch that fixes the jump function in LSL.
2008-11-06Update svn properties, minor formatting cleanup.Jeff Ames2-2/+2
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey9-85/+84
2008-11-06* minor: remove some mono compiler warningsJustin Clarke Casey3-2/+4
2008-11-06Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.Homer Horwitz2-0/+4
As those aren't viewer-initiated TPs, the viewer has to be informed. This should fix Mantis #2351 and #2397.
2008-11-06* minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey4-8/+26
2008-11-06a little bit more refactoring of startupMW2-6/+10
2008-11-06* refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()Justin Clarke Casey2-11/+19
2008-11-06* Stop passing along epSender explicitly where we are really using the ↵Justin Clarke Casey1-5/+5
constantly reused ep sender field
2008-11-06* test: Add assert checking that the circuit which trigger the socket ↵Justin Clarke Casey2-1/+4
exception has been closed
2008-11-06* Test to ensure that the udp server stays active after receiving a ↵Justin Clarke Casey3-16/+50
SocketException on BeginReceive
2008-11-06Thank you kindly, Diva for a patch that:Charles Krinke1-5/+10
Makies OpenSimBase even more friendly to subclassing
2008-11-06Mantis#2423. Thank you kindly, Godfrey for a patch that:Charles Krinke1-2/+2
Included patch fixes error: Z and W terms in the quaternion were swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>). There is an issue with older prims: it seems their default sit target was not always set to ZERO_ROTATION;
2008-11-06Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:Charles Krinke1-1/+1
Improves ScenePresence.cs for attachments when crossing boundaries between regions.
2008-11-06* refactor: factor out test packet send method in client stack unit testsJustin Clarke Casey2-10/+66
2008-11-06Disable distance sorting for child agents. It makes no sense there, as theMelanie Thielker1-4/+7
base point for the sort is 128,128,128, causing funny visuals
2008-11-06Change threat level of osMakeNotecard to High because of it's griefingMelanie Thielker1-50/+53
potential (asset bloat, asset server DOS due to no enforced delay) Formatting cleanup. Change default permissions on the notecard to not include "anyone can copy" and "anyone can move", as they are meaningless on non-prim items.
2008-11-06- fixes comparison of struct against null (no no no)Dr Scofield5-40/+40
- fixes IRCBridgeModule's XmlRpc method really paying attention to region parameter - cleans up indentation in IRCBridge code - fixes ConciergeModule exception on client logout
2008-11-06From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield3-1/+60
The following patch implements osMakeNotecard as specified on the OpenSim website
2008-11-06- create entries in avatarattachments table when first attaching an object; ↵Mike Mazur2-2/+46
fix issue 2512 - correct attachment offset; fix issue 2513 - thanks Thomas for the patches
2008-11-06Thanks Diva for a patch that makes WorldMapModule friendly to subclassing.Jeff Ames1-43/+32
2008-11-06Update svn properties.Jeff Ames1-196/+196
2008-11-05* Fix capitalization typoes in packet throttle that happened to be the name ↵Justin Clarke Casey1-2/+2
of existing fields * This should (hopefully) allow TestClient and stuff built on top of it to work again * Will probably come back later and change variable names to stop this happening again
2008-11-05* Properly use the default value if the LindenUDP.ClientStack section exists ↵Justin Clarke Casey2-6/+5
by the client throttle setting does not * Old behaviour was to throw an exception on startup * Print out client stack setting temporarly for debug purposes
2008-11-05moved the initial loading/setting of the config settings to its own class, ↵MW3-175/+207
ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin.
2008-11-05* Zap the letters that accidentally crept in to the license in ↵Justin Clarke Casey1-1/+1
EventQueueThreadClass * (damn, Teravus spotted my plan to slowly change all the licenses in OpenSim letter by letter)
2008-11-05fixed/refactored the Get/Set Config console commands.MW1-10/+15
2008-11-05* Set default client throttle multiplier to 2 (old value was effectively 8). ↵Justin Clarke Casey3-6/+8
See OpenSim.ini.example for details as to what this means * Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality * This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change * Value may be further tuned * Removed temporary decals since the multipler setting will stick around now
2008-11-05Moved a couple of more configuration fields to ConfigSettingsMW2-10/+13
2008-11-05more startup/initialisation refactoringMW3-43/+60
2008-11-05Moved most of the configuration fields from Opensimbase to their own ↵MW3-68/+57
Class... Framework/ConfigSettings.