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2011-10-06Refactor ScenePresence so gets and sets are through properties. Added private...Dan Lake1-287/+288
2011-10-06Instead of adding stat agentMS in all kinds of places, calculate it instead i...Justin Clark-Casey (justincc)4-36/+21
2011-10-05rename WebStatsModules.m_scene to m_scenes since it's a list of scenes, not a...Justin Clark-Casey (justincc)1-11/+11
2011-10-05Add user ID to new estate user prompt, to make it clearer and consistent with...Justin Clark-Casey (justincc)1-1/+1
2011-10-05Change WebStatsModule to check its config properly, instead of catching the i...Justin Clark-Casey (justincc)1-34/+7
2011-10-05Remove unused local variable i from OdeScene.Simulate()Justin Clark-Casey (justincc)1-3/+0
2011-10-05Make reported sim fps more accurate, in line with frame time msJustin Clark-Casey (justincc)3-24/+36
2011-10-05Removed redundant scene presence lookups in HGMessageTransferModuleDan Lake1-21/+4
2011-10-04Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree ob...Dan Lake1-14/+2
2011-10-04When creating a new user on the comand line, give the option of allowing a UU...Justin Clark-Casey (justincc)1-1/+10
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake4-384/+385
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake6-131/+83
2011-10-04trival tweak to trigger the continuous integration systemJustin Clark-Casey (justincc)1-1/+1
2011-10-04Animation-States Turning Left, Turning Right implemented/enabledPixel Tomsen1-2/+6
2011-10-04Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...Justin Clark-Casey (justincc)1-1/+1
2011-10-04For llGetTexture(), if the face texture asset is in the inventory, return the...Justin Clark-Casey (justincc)1-1/+16
2011-10-03Remove vestigal RegionStatus.SlaveScene.Justin Clark-Casey (justincc)2-60/+49
2011-10-03Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake3-10/+10
2011-10-01Remove unimplementated UpdateMovement() methods from SOG, SOP.Justin Clark-Casey (justincc)4-17/+1
2011-10-01Remove OpenSim.Region.Examples.SimpleModuleJustin Clark-Casey (justincc)7-1634/+0
2011-10-01llGetLinkKey, llGetLinkName Fix for sitting AvatarPixel Tomsen1-0/+41
2011-10-01minor: remove clutter null check from pass in config to AvatarFactoryModule.I...Justin Clark-Casey (justincc)2-8/+14
2011-09-30Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to all...Justin Clark-Casey (justincc)2-4/+53
2011-09-29llAvatarOnLinkSitTarget ImplementationPixel Tomsen3-0/+20
2011-09-26Add en_US culture setting to the async delete to inventory thread, to avoid a...Justin Clark-Casey (justincc)1-0/+5
2011-09-25Fix for rezzing and derezzing HUDs (see Mantis #5406). From now on updates ar...Snoopy Pfeffer2-2/+11
2011-09-24Remove the unimplented "clear assets" command.Justin Clark-Casey (justincc)1-9/+0
2011-09-24Added a setting to [Startup] section of config that will allow the simulator ...Kevin Houlihan & Michelle Argus1-3/+6
2011-09-24Don't try and resolve user account for authorization if the agent has come in...Justin Clark-Casey (justincc)1-1/+11
2011-09-24Improve locking when access queue in EventQueueGetModuleJustin Clark-Casey (justincc)1-14/+17
2011-09-23remove unused SOP.Create() methodJustin Clark-Casey (justincc)1-14/+0
2011-09-23Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)5-88/+258
2011-09-22Fix failure to teleport when an agent is lured on the same sim (and probably ...Justin Clark-Casey (justincc)2-9/+18
2011-09-21Commented out new debug statements in ScenePresenceDan Lake1-5/+5
2011-09-22Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)9-87/+25
2011-09-21Move code which handles NPC movement into Scene so that this can also be used...Justin Clark-Casey (justincc)3-1/+203
2011-09-21Remove unused and never set SP.PreviousRotationJustin Clark-Casey (justincc)1-8/+0
2011-09-21get rid of an incredibly noisy logging message from the last commitJustin Clark-Casey (justincc)1-1/+1
2011-09-21When calling osNpcMoveTo(), rotate the avatar in the direction of travel.Justin Clark-Casey (justincc)2-6/+33
2011-09-20Make debug statements in ScenePresence consistent and add a few moreDan Lake1-10/+14
2011-09-17adjust some whitespace to trigger another build, to check the last failure wa...Justin Clark-Casey (justincc)1-2/+2
2011-09-17Remove old bullet DotNET and X libraries in preparation for BulletSJustin Clark-Casey (justincc)9-7027/+0
2011-09-17On setting a new avatar appearance, if height hasn't changed then don't set t...Justin Clark-Casey (justincc)2-1/+7
2011-09-16Stop the avatar stalling on its first boarder cross when using the ODE pluginJustin Clark-Casey (justincc)2-6/+23
2011-09-16minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...Justin Clark-Casey (justincc)1-0/+4
2011-09-16Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...Justin Clark-Casey (justincc)2-5/+23
2011-09-16Fix build errors on Windows by adding missing OpenSim.Services.Base referencejustincc1-1/+2
2011-09-16Reattaching a region was failing if the estate name had not changed (issue 50...Kevin Houlihan2-1/+17
2011-09-16Pass any region scope through to the CreateUser() methodJustin Clark-Casey (justincc)1-2/+11
2011-09-16refactor: move estate owner setup code into separate methodJustin Clark-Casey (justincc)2-45/+52