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2010-03-01Fix -1 checks for login caseMelanie1-1/+1
2010-03-01Small tweakMelanie1-1/+1
2010-03-01Should have things the right way around, better that wayMelanie1-1/+1
2010-03-01Change friends to handle offers as it was originally designed. This mayMelanie2-19/+2
need to be changed in SQLite & MSSQL as well
2010-02-28Implement rights changes locall (UNTESTED)Melanie1-10/+38
2010-02-28Change the signature of SendChangeUserRights, because we have to sendMelanie4-5/+5
this to both parties
2010-02-28Add missing ChangeUserRights packet senderMelanie4-0/+27
2010-02-28Initial Online friends notification seems to be working reliably now. All ↵Diva Canto9-28/+84
this needs more testing, but everything is there.
2010-02-28Friends connectors finished. Status notification working across the board. ↵Diva Canto2-58/+282
One last bug: friends online upon login are not being sent to the user.
2010-02-27Status notification (online/offline) working for same sim.Diva Canto1-18/+66
2010-02-27Update the local cache upon friendship acceptance. Logout notifications working.Diva Canto1-0/+4
2010-02-27* Finished implementation of FriendsService.DeleteDiva Canto1-1/+4
* Deny now working
2010-02-27Friends online notifications upon friendship now working (same sim only).Diva Canto2-2/+17
2010-02-27Implement the requestonlinenotification methodMelanie1-0/+23
2010-02-27Move requestonlinenotification generic message to presence moduleMelanie2-6/+30
2010-02-27Implement a handler for requestonlinenotification generic messageMelanie1-0/+6
2010-02-27Friendships established.Diva Canto1-0/+7
2010-02-26* Friendship offers starting to work in the same sim. Not quite right yet.Diva Canto2-102/+243
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file
2010-02-26More flesh to FriendsModule. Still incomplete.Diva Canto1-0/+67
2010-02-26Add the client message handlers. The calling card handlers that are part ofMelanie1-0/+27
the old friends module are omitted intentionally, as I believe those should be in a calling card module, not bundled with friends.
2010-02-26Now showing friends online upon grid login.Diva Canto1-0/+6
2010-02-26fix bug where region settings loaded via an oar (water height, terrain ↵Justin Clark-Casey (justincc)1-0/+2
textures, etc.) were not being persisted to the database this meant that the loaded settings would disappear after a restart
2010-02-25Implement local online/offline notificationsMelanie1-0/+37
2010-02-25Check flags on initial loginMelanie1-1/+4
2010-02-25Implement initial online notificationsMelanie1-0/+64
2010-02-25Implement friend permsMelanie1-1/+11
2010-02-25Begin tracking users and friendsMelanie1-0/+81
2010-02-25Grab the presence module and load the friends connector into the friends moduleMelanie1-0/+33
2010-02-25Add the stream handler/listener and requisite methods to the friends moduleMelanie1-3/+103
for the friends interregion comms.
2010-02-24Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto3-4/+4
2010-02-24Remove the overlooked remnants of core profile supportMelanie1-169/+0
2010-02-23Streamlined error logging for malformed packets and fixed a bug when ↵John Hurliman1-4/+3
printing the hex dump
2010-02-23* Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman2-3/+5
InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
2010-02-22Changed asset CreatorID to a stringJohn Hurliman14-17/+17
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman17-32/+36
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-22Separate PhysX classes into separate files.Jeff Ames4-770/+882
2010-02-22Formatting cleanup.Jeff Ames2-5/+5
2010-02-21One more test running.Diva Canto1-1/+1
2010-02-21Small bug fixes for making tests work.Diva Canto2-4/+4
2010-02-21* Added SQlite connector for AvatarData. Tested -- works.Diva Canto1-1/+1
* Small bug fix in debug message * Set default standalone configs to use SQLite across the board
2010-02-20* Added a sanity check for missing asset data in LLClientViewJohn Hurliman1-0/+10
* Moved the SL asset type to content type conversion methods from ServerUtils to OpenSim.Framework.SLUtil * Linked content type to asset type in AssetMetadata
2010-02-20Formatting cleanup.Jeff Ames2-74/+59
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2-0/+8
Adds IsChildAgent property to IAvatar in MRM. Thanks ziah
2010-02-19minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-02-19forestall bug reports about the Command error: ↵Justin Clark-Casey (justincc)3-8/+86
System.EntryPointNotFoundException: CreateZStream save/load oar/iar issue by telling the user what the likely problem is
2010-02-19minor: Make FlotsamAssetCache default loglevel 0 to match that given in ↵Justin Clark-Casey (justincc)2-4/+4
bin/config-include/FlotsamCache.ini.example
2010-02-18Change handling of the SYSTEMIP constant to be more sane.Melanie1-0/+2
This will now choose the first network interface IP address, or the loopback interface if no external interfaces are found. It will log the IP address used as [NETWORK]: Using x.x.x.x for SYSTEMIP.
2010-02-17remove old commented out switch statement in LLClientView since this has ↵Justin Clark-Casey (justincc)1-4845/+2
successfully been split into separate methods for quite some time now
2010-02-17minor: fix error inserting field in log messageJustin Clark-Casey (justincc)1-1/+1
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵Justin Clark-Casey (justincc)2-11/+26
instead of void