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2010-03-16Fixed several unhandled exceptions and performance issues with ↵John Hurliman4-52/+60
PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
2010-03-15Fixing line endingsJohn Hurliman2-2846/+2846
2010-03-15Get the local inner simulation service object to the handler so that there ↵Diva Canto2-0/+10
is no possibility of cascading requests when failures happen.
2010-03-15Restoring LoadPlugin as it was before. Justin's last change made it throw.Diva Canto2-2846/+2846
2010-03-15* UuidGatherer now tracks asset types for assets it discovers. The asset ↵John Hurliman7-33/+47
types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-13flip UVs for profile facesdahlia1-1/+1
2010-03-13add a null check in ScenePresence constructordahlia1-1/+2
2010-03-12correct some references which could produce erroneous prim face numbersdahlia1-2202/+2201
2010-03-12some improvements to sculptmap alpha handling and LODdahlia1-627/+645
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵Justin Clark-Casey (justincc)5-37/+57
AttachmentsModule
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵Justin Clark-Casey (justincc)5-58/+60
AttachmentsModule
2010-03-12refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)4-44/+53
2010-03-12* Added a better check to the SimianGrid connectors to test if they are ↵John Hurliman5-47/+192
enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12start laoding griduser local connector, though it isn't invoked by anything yetJustin Clark-Casey (justincc)1-0/+3
2010-03-12Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12Justin Clark-Casey (justincc)2-18/+13
Adds MockUserAccountService and connects it up Stops services being carried over between tests since this leads to hard to find bugs Improves information and error reporting when loading plugins
2010-03-10* Cleaned up and commented the messy SendInventoryUpdate, fixed a broken ↵John Hurliman1-9/+9
debug line, and commented the debug line out since it can quickly become noisy
2010-03-10Reintroduce a check that was dropped from permissionsMelanie1-1/+1
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames14-37/+64
2010-03-09Changed a cryptic debug message and a wrong commentDiva Canto1-1/+1
2010-03-09Fixed caching of user accounts.Diva Canto3-32/+42
2010-03-09Cache UserLevel in ScenePresence on SP creation. Change IsAdministratorMelanie2-9/+27
to use that stored value.
2010-03-09- parcel blocking, region crossing blocking, teleport blockingunknown7-11/+328
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09* Typo fixesJohn Hurliman6-9/+10
* Performance improvement in the expensive GenerateClientFlags()
2010-03-08Add config option for switching between CSJ2K and BuggyJPEG.Melanie1-3/+9
2010-03-07* Added code to support either CSJ2K or OpenJPEG texture decoding. Currently ↵John Hurliman1-20/+33
hardcoded to CSJ2K (so no functional change) but this could easily be switched to a config option
2010-03-07Small consistency changeMelanie1-2/+2
2010-03-06- supporting llTextBoxunknown7-3/+89
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06Bug fix: store correct position information upon logout. Fixes mantis #4608Diva Canto4-13/+38
2010-03-06- implementing server 1.38 functionsunknown5-10/+119
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-05Justin, I must have been dyslexic when I wrote UserGridService as the name ↵Diva Canto1-16/+16
for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere.
2010-03-05* Cache packed throttle data to avoid repeated allocations in ↵John Hurliman2-15/+25
CheckForSignificantMovement() * Removed a lock on "return m_neighbours.Count" in GetInaccurateNeighborCount(). Dictionary<>.Count by itself does not benefit from locking
2010-03-05* Fixed an order of operations bug in CheckForSignificantMovement() that was ↵John Hurliman1-5/+3
causing a flood of child updates to neighbors on login * Removed an unnecessary call to the presence service
2010-03-06refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)6-78/+82
need to rationalize method names later
2010-03-05refactor: move another AttachObject methodJustin Clark-Casey (justincc)2-45/+46
2010-03-05refactor: move user inventory side of RezSingleAttachment to moduleJustin Clark-Casey (justincc)3-29/+43
2010-03-05refactor: begin to move attachments code into a region moduleJustin Clark-Casey (justincc)6-102/+205
2010-03-05add initial UserGrid service classes as per diva's directionJustin Clark-Casey (justincc)1-0/+139
this will initially store home location data instead of the presence service compiles but not enough to actually test yet
2010-03-05Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)4-14/+20
been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-04move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)4-108/+25
modules can use it
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-03-03compiler warnings revealed that public PlaySoundSlavePrims properties were ↵Justin Clark-Casey (justincc)2-4/+4
changing the wrong protected fields. correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
2010-03-03minor: remove some compiler warningsJustin Clark-Casey (justincc)1-7/+7
2010-03-03refactor: push sog.SendPartFullUpdate() down into sop where it better belongsJustin Clark-Casey (justincc)2-45/+43
no functional changes
2010-03-03Fix bug where approximately half the time, attachments would rez only their ↵Justin Clark-Casey (justincc)5-38/+140
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03* Adjusted the significant movement magic value from 0.5m to 2.0m and added ↵John Hurliman1-1/+6
an explanation of what it does
2010-03-03Removing the sLLVector3 dinosaurJohn Hurliman1-3/+3
2010-03-03* Fixed bad start position clamping in MakeRootAgent()John Hurliman1-33/+7
2010-03-03Actually make EventManager.OnAttach() fire when an object is attached. ↵Justin Clark-Casey (justincc)1-0/+3
Previously, only detach was firing!
2010-03-03remove references to OpenSim.Framework.Commuications.Tests.dll since all ↵Justin Clark-Casey (justincc)2-4/+14
relevant test code has been obsoleted this allows the tests to pass on my local system
2010-03-02Fixes Region.Framework tests. Although these tests don't fail, they need to ↵Diva Canto2-16/+17
be rewritten, because they are doing agent manipulations in the wrong way, so they're fairly meaningless.