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requests. Those may also be trigger if for same reason one is missing even
with Xbakes. Later we can let this regions send the assets on teleports,
changing how those are serialized
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back. This situation points to that sitted avatars should be sent in same
http connection that crosses the object
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Please enter the commit message for your changes. Lines starting
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this also ), so it doesn't stop heartbeat
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sending regions close out of view connections.
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makechild
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possibly result in a privilege escalation
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This reverts commit 8c41271b3312f2a02608ffc41b220f7fb018d6ad.
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
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on mono
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Testing this may require several people.
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maximum and increase the idle time before release to OS
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checked, specially on portals
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later this parsing needs to validate the model cost also.
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viewers
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let a model have more than one mesh with skeleton, for testing create a
mesh inventory item, for this meshs. Add also option to read a avatar
collider replacement. This information still needs to be saved somewhere
so it can be checked on attachment, etc, without parsing the mesh asset again.
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but packethandlers
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onsurface, etc
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