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2013-12-06use System.IO.Compression.DeflateStream for mesh decompression in an attempt ...dahlia1-9/+5
2013-12-06Add support for user preferences (im via email)BlueWall2-0/+69
2013-12-06minor: Use enums for setting inv/asset types on data upload rather than magic...Justin Clark-Casey (justincc)1-7/+7
2013-12-06Properly set InventoryType.Snapshot when a snapshot is uploadedJustin Clark-Casey (justincc)1-0/+4
2013-12-05Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)2-14/+26
2013-12-03Ignore X and Y body rotations when sent by mouse look.Justin Clark-Casey (justincc)1-3/+15
2013-11-30Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...Justin Clark-Casey (justincc)1-1/+1
2013-11-30Remove unused SP.Updated flag, which appears unused for many years and was on...Justin Clark-Casey (justincc)1-10/+0
2013-11-30Implement most effects of AGENT_CONTROL_STOPJustin Clark-Casey (justincc)2-44/+104
2013-11-30Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...Justin Clark-Casey (justincc)1-19/+6
2013-11-29Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)1-5/+2
2013-11-29Remove unused sp.ParentPosition, which has not been used for some timeJustin Clark-Casey (justincc)2-21/+2
2013-11-29Comment out debug sit message accidently left activeJustin Clark-Casey (justincc)1-3/+3
2013-11-29Fix regression where sitting on ground stopped working.Justin Clark-Casey (justincc)1-8/+11
2013-11-29Restore SP.AbsolutePosition to properly return actual absolute position when ...Justin Clark-Casey (justincc)1-1/+1
2013-11-29Add parameter checking for land_collision, land_collision_start and land_coll...Justin Clark-Casey (justincc)2-7784/+8165
2013-11-27Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages isMic Bowman1-2/+4
2013-11-26"rotate scene" command now uses Constants.RegionSize / 2 to pick the center o...dahlia1-4/+15
2013-11-27Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)2-7/+59
2013-11-26add a "rotate scene" console command. Seems to work for prims/sculpts/mesh bu...dahlia1-0/+33
2013-11-26Only translate linked prim specified offset pos by the link prim rotation, no...Justin Clark-Casey (justincc)1-13/+15
2013-11-26fix position changes when sitting on a prim with position and/or orientation ...Justin Clark-Casey (justincc)1-3/+28
2013-11-23Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)2-14/+3
2013-11-23Revert "Add line accidentally left out of recent non-root prim sit fix"Justin Clark-Casey (justincc)1-2/+0
2013-11-23Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...Justin Clark-Casey (justincc)1-2/+5
2013-11-23Revert "Fix non-root prim sit positions for prims where a sit target has been...Justin Clark-Casey (justincc)1-1/+1
2013-11-23Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...Justin Clark-Casey (justincc)1-1/+1
2013-11-23Revert "fix avatar rotation when sitting on a linked part"Justin Clark-Casey (justincc)1-1/+1
2013-11-23fix avatar rotation when sitting on a linked partJustin Clark-Casey (justincc)1-1/+1
2013-11-23Refix fix for sitting on non-root linked prims with explicit sit targets.Justin Clark-Casey (justincc)1-1/+1
2013-11-23Fix non-root prim sit positions for prims where a sit target has been specifi...Justin Clark-Casey (justincc)1-1/+1
2013-11-23Add line accidentally left out of recent non-root prim sit fixJustin Clark-Casey (justincc)1-0/+2
2013-11-23Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...Justin Clark-Casey (justincc)1-5/+2
2013-11-23Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTe...Justin Clark-Casey (justincc)1-2/+2
2013-11-23Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)2-3/+14
2013-11-19Fix bug where "show modules" would accidentally list all the shared modules a...Justin Clark-Casey (justincc)1-1/+1
2013-11-16Add regression test to check that specifying a non-existent event raise a syn...Justin Clark-Casey (justincc)1-0/+9
2013-11-16Add syntax checking for no_sensor() no-arg eventJustin Clark-Casey (justincc)2-4970/+4981
2013-11-16refactor common code out of no argument LSL event regression testsJustin Clark-Casey (justincc)1-14/+13
2013-11-16If anything other than a single integer is specified for events that only tak...Justin Clark-Casey (justincc)2-8245/+8691
2013-11-16Make state_exit, moving_end, moving_start, not_at_rot_target, not_at_target a...Justin Clark-Casey (justincc)2-7447/+7520
2013-11-16refactor LSL_EventTests.TestStateEntryEvent into single method to test compileJustin Clark-Casey (justincc)1-14/+17
2013-11-15minor: Use default(UUID) in rez attachment failure error logging rather than ...Justin Clark-Casey (justincc)1-1/+1
2013-11-15refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)18-33/+31
2013-11-15If a local land ID is given to the "land show" command, then output to consol...Justin Clark-Casey (justincc)1-54/+126
2013-11-13Fix bug where removing a physical linkset would only decrement the Active Obj...Justin Clark-Casey (justincc)2-2/+73
2013-11-09Add initial test for checking that specifying a parameter in LSL state_entry(...Justin Clark-Casey (justincc)1-0/+64
2013-11-05add support for particle glow LSL functionsdahlia1-0/+12
2013-11-05add support for particle blending LSL functionsdahlia1-1/+15
2013-11-06Added sending (for now hard-coded) sim isze in SendMapBlockSplit()Latif Khalifa1-0/+6