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2017-05-01buysell: make sure we dont buy child parts, dont mess with absolute position ↵UbitUmarov1-12/+7
its useless with variable size regions, and its a rezing job
2017-05-01rename sog.GetEffectivePermissions() since its use is now limited to more ↵UbitUmarov3-25/+13
specific task, and no longer on current effective(full) path. Note that change ownermask start to be current ownermask, and filter it to all parts basemask
2017-04-30Permissions compatibility hack 1: anyone copy - new permissions require that ↵UbitUmarov1-3/+8
all items in all object parts contents have anyone copy set. Old code only required it on object. This hack tries to allow objects older than today to still work as before on this. (this is a test, we may need to change it)
2017-04-30Add a missing viewer-relevant message to the perms moduleMelanie Thielker1-0/+3
2017-04-30exclude lms from permissions checks. They are full rights, and broken on all dbsUbitUmarov1-31/+5
2017-04-30fix new landmarks default permissionsUbitUmarov1-3/+8
2017-04-30don't break groups permission maskUbitUmarov1-3/+2
2017-04-29nore permissions masks hierachyUbitUmarov3-22/+18
2017-04-29buysell: fix permissions masks hierachyUbitUmarov1-8/+10
2017-04-29 update folded permitions if taking from world, or after unfoldUbitUmarov3-17/+8
2017-04-29 recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ↵UbitUmarov3-27/+20
easys code readability
2017-04-29add check for valid folded permsUbitUmarov1-6/+2
2017-04-29fix chain of contents sellsUbitUmarov1-3/+8
2017-04-28BuySell: bug fix, use all object permitions for sold item, and not the ↵UbitUmarov1-9/+14
operation rights one
2017-04-28forgot a change...UbitUmarov1-2/+2
2017-04-28a few changes to permissions folding... we are testing. at this point only ↵UbitUmarov5-58/+65
use master for TESTING also
2017-04-27add a usefull taint and updateUbitUmarov2-27/+69
2017-04-26ubMeshmerizer: fix the orientation of last triangle on top/bottom faces ofUbitUmarov1-2/+2
hollow cylinders plz delete contents of bin/MeshCache to remove defective entries"
2017-04-26 mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore ↵UbitUmarov2-11/+14
entries in excess of 8 on the request
2017-04-25move mesh pbs creation code out of mesh upload code into to ↵UbitUmarov1-71/+14
PrimitiveBaseShape.cs
2017-04-25cosmetics on mesh upload encoding of number of faces on pbs shape. Use ↵UbitUmarov1-23/+36
opensim shape enums in place of libovm for coerence, add a few coments.
2017-04-25 finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵UbitUmarov3-33/+41
*HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
2017-04-24 some fixes on the materials paramenters of llGetPrimitiveParams()UbitUmarov2-16/+56
2017-04-24 add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and ↵UbitUmarov2-0/+170
PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong
2017-04-24 fix (or actually break) llList2float() since LSL_Key is same as ↵UbitUmarov1-2/+3
LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string
2017-04-21 mantis 8154 dont let self lResetOtherScript mean harakiriUbitUmarov1-89/+77
2017-04-20 update ode binaries for windows; add a minimal velocity for bounceUbitUmarov1-0/+1
2017-04-18 deleted a bit 2 much on last commitUbitUmarov2-2/+5
2017-04-18 update ODE binaries for windows. Other platforms need to compile from ↵UbitUmarov1-122/+77
opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that
2017-04-16 fix active objects count down, a path at leastUbitUmarov1-2/+7
2017-04-15missing file and remove warningsUbitUmarov3-2/+4
2017-04-15several changes for osTeleportObjectUbitUmarov9-199/+409
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov2-2/+8
2017-04-15still issues with volume detectors and sleeping bodiesUbitUmarov2-23/+41
2017-04-14increase the updates priority of linkset where avatar is sittingUbitUmarov1-2/+21
2017-04-14add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov4-14/+108
they should be use to bypass normal delayed updates, for debug
2017-04-14some reduction on large colision repulsive force on non physical placement ↵UbitUmarov3-124/+255
of physical prims
2017-04-06 mantis 8740: fix osTeleportObject set rotationUbitUmarov1-4/+5
2017-04-05add missing invalidation of osGetLinkNumber cacheUbitUmarov1-0/+2
2017-04-05OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. ↵UbitUmarov1-4/+28
Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template.
2017-04-05 give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov1-2/+2
2017-04-04add a little speedup on repeated requests for same name on osGetLinkNumber.UbitUmarov2-7/+29
2017-04-04 add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵UbitUmarov4-0/+77
string to linknumber map, cache invalidations may still be missing :(
2017-04-04 mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ↵UbitUmarov5-18/+37
parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT
2017-04-04mantis 8130: improve keyframes motionUbitUmarov1-70/+63
2017-04-04mantis 8140: fix objectTeleport rotation if stop TRUEUbitUmarov1-1/+9
2017-04-03oopsUbitUmarov1-4/+4
2017-04-03fix typoUbitUmarov1-1/+2
2017-04-03add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, ↵UbitUmarov5-7/+161
LSL_Rotation rotation, LSL_Integer stop)
2017-04-03add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) ↵UbitUmarov3-0/+91
permissions check