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2008-01-31* Add asset/texture cache statistics to region server consoleJustin Clarke Casey1-2/+19
2008-01-30Updating ODE.NET as the version I used possibly caused the slowness.Teravus Ovares1-0/+2
2008-01-30* See if this helps Nebadon. Teravus Ovares1-8/+3
2008-01-30* This update restores *nix supportTeravus Ovares1-1/+8
2008-01-30* Experimental ODE Update to make ODE more stableTeravus Ovares3-4/+50
2008-01-29* Fixed a crash if the server is unable to connect to the UserServer when a u...Teravus Ovares1-1/+9
2008-01-29* Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares8-6/+138
2008-01-29* Patch from Ansi (IBM)Justin Clarke Casey1-0/+5
2008-01-29* No more massive spires and massive pits when editing land using Select + to...Teravus Ovares1-1/+11
2008-01-29Thanks kinoc for your improved IRC Gateway patch as referenced in mantis issu...Teravus Ovares1-23/+80
2008-01-29* Commenting out the 'collision notifications' on BulletX, as there hasn't be...Teravus Ovares1-2/+2
2008-01-29* This fixes the stair issue that Sdague reported on *nix. Be aware that if ...Teravus Ovares1-2/+11
2008-01-28* Add total logouts (and total logins) to server side user statsJustin Clarke Casey3-3/+13
2008-01-28* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps Teravus Ovares1-1/+1
2008-01-28* Mostly ODE update. Things are a bit more behaved then the last experiment...Teravus Ovares3-11/+47
2008-01-27* Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps...Teravus Ovares2-12/+13
2008-01-26* Shifted strategy of detecting specific *nix distributions to detecting *nix. Teravus Ovares1-2/+2
2008-01-26* Added a try/catch handler around childdataupdates because the enumeration i...Teravus Ovares2-10/+18
2008-01-25* Add very basic initial login stats to the user serverJustin Clarke Casey3-6/+10
2008-01-25Implemented a suggestion from Mic Bowman regarding border crossing and Signif...Teravus Ovares1-1/+4
2008-01-25* Changing && to || as suggested by dirk and ChrisD, also looks sensible to meJustin Clarke Casey1-2/+2
2008-01-24* Added Ubuntu to the OS detection routine. This seems to have helped on D...Teravus Ovares1-1/+1
2008-01-24Another try at fixing the Animations problem on region crossing.Brian McBee1-1/+4
2008-01-23* This update updates ODE to again use the AMotor to keep the avatar upright ...Teravus Ovares2-34/+38
2008-01-23* Added ReadEtcIssue to Util Teravus Ovares1-6/+4
2008-01-23* One more try at specifically identifying Debian from the code. Teravus Ovares1-0/+8
2008-01-23* When Scene loads, added a platform string print out for testing purposes. ...Teravus Ovares2-1/+3
2008-01-23* Library scripts can now be dragged into primsJustin Clarke Casey1-9/+28
2008-01-23* Persistent prim inventory script storage is now turned on by defaultJustin Clarke Casey1-2/+2
2008-01-22* I just love doing these substantial contributions.lbsa711-3/+3
2008-01-22* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...lbsa714-102/+44
2008-01-22Giving Mantis 393 a shot (not enough info to really know for sure though).Teravus Ovares1-2/+18
2008-01-22Giving Mantis #388 a shotTedd Hansen1-2/+3
2008-01-22* Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares9-112/+270
2008-01-22* Renamed a number of TerrainEngine functions to conform naming standards bet...Adam Frisby2-16/+17
2008-01-21* Added an army of exception handlers to the InterRegion logoff messageTeravus Ovares1-1/+44
2008-01-21* Shutting down child agents properly in neighbor regions.Teravus Ovares5-23/+164
2008-01-21Another attempt to squash the animation bug. Wish I could get this to fail at...Brian McBee1-1/+1
2008-01-21Change misleading placeholder error messages for attempts to persist non-scri...Justin Clarke Casey1-2/+2
2008-01-21Attempt to catch animation fubar on region crossing that causes client hang. ...Brian McBee1-1/+11
2008-01-21* Scripts edited within a prim will now be persisted correctlyJustin Clarke Casey4-4/+7
2008-01-21Method renameJustin Clarke Casey1-3/+5
2008-01-21* Make object persistence more granular by separating prim and prim inventory...Justin Clarke Casey6-27/+64
2008-01-21Small bug in ResetScriptTedd Hansen2-11/+1
2008-01-21* And, so did the UDPServer VerbosenessTeravus Ovares1-16/+7
2008-01-21Surround the "non implemented" in an else clause if face is inappropriate for:Charles Krinke1-16/+34
2008-01-21* Stopped Physical Object saving on SQLite got commented out in my last commi...Teravus Ovares1-4/+16
2008-01-20* Added hooks for logout to all IUserService and all that implement it.Teravus Ovares3-1/+31
2008-01-20Graceful failure of teleport to unavailable regions might actually work now.Brian McBee3-10/+32
2008-01-20Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee4-26/+71