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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-12-03
Split up test SceneHelpers to provide an AddChildScenePresence() call
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-12-03
Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...
Justin Clark-Casey (justincc)
1
-70
/
+5
2011-12-03
Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
1
-0
/
+16
2011-12-03
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
3
-16
/
+51
2011-12-03
Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2
-5
/
+3
2011-12-03
Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-12-03
Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
1
-7
/
+5
2011-12-03
Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
1
-1
/
+9
2011-12-03
Update SP.PhysicsCollisionUpdate() doc.
Justin Clark-Casey (justincc)
1
-2
/
+5
2011-12-03
Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-12-03
Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2
-2
/
+75
2011-12-03
Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-12-03
For now, disable mechanism to limit avatar animation updates since this cause...
Justin Clark-Casey (justincc)
2
-23
/
+28
2011-12-03
refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...
Justin Clark-Casey (justincc)
1
-14
/
+12
2011-12-03
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-03
Do a cagent.Anims != null check in SP.CopyFrom()
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-12-03
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
2
-4
/
+9
2011-12-03
Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...
Justin Clark-Casey (justincc)
2
-12
/
+13
2011-12-02
Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
4
-116
/
+133
2011-12-02
Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-12-01
refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2
-122
/
+113
2011-11-29
Provide more user feedback when "debug http" is set
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-11-29
On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
2
-2
/
+3
2011-11-29
Improve some of the debug help messages
Justin Clark-Casey (justincc)
3
-6
/
+6
2011-11-29
minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
1
-9
/
+6
2011-11-29
tabulate "show caps" output for easier readability
Justin Clark-Casey (justincc)
1
-5
/
+10
2011-11-29
Correct mistake in "debug eq" help
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-29
Add "debug http" command for currently simple extra debug logging of non-even...
Justin Clark-Casey (justincc)
1
-2
/
+24
2011-11-26
Add missing property to llGetLinkPrimitiveParams
BlueWall
2
-0
/
+4
2011-11-26
When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
minor: formatting changes in Scene.PacketHandlers.cs
Justin Clark-Casey (justincc)
1
-5
/
+5
2011-11-26
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2
-59
/
+0
2011-11-26
Use the same web fetch handler for every request from every avatar, since it ...
Justin Clark-Casey (justincc)
1
-3
/
+11
2011-11-25
Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-11-25
Resolve error where an unknown asset type would cause the fetch inventory des...
Justin Clark-Casey (justincc)
1
-4
/
+1
2011-11-25
Implement the FetchInventoryDescendents2 capability using the same code as We...
Justin Clark-Casey (justincc)
1
-17
/
+38
2011-11-25
remove some mono compiler warnings
Justin Clark-Casey (justincc)
3
-8
/
+8
2011-11-25
Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-11-25
Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-11-24
Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...
Justin Clark-Casey (justincc)
1
-4
/
+2
2011-11-24
When setting packet level logging via "debug packet", apply to all clients, n...
Justin Clark-Casey (justincc)
2
-21
/
+21
2011-11-24
comment out a noisy log line I accidentally left in from the last commit
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-24
Stop passing a request handler to the initial caps.RegisterHandler in EventQu...
Justin Clark-Casey (justincc)
1
-157
/
+162
2011-11-24
Add a "debug eq" console command for debugging.
Justin Clark-Casey (justincc)
1
-6
/
+79
2011-11-24
Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-23
Line endings
Dan Lake
1
-101
/
+101
2011-11-23
Shell Environment Variables in config
BlueWall
2
-2
/
+27
2011-11-22
Log error if we attempt to add/remove an OdeCharacter from the _characters li...
Justin Clark-Casey (justincc)
1
-23
/
+33
2011-11-22
Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th...
Justin Clark-Casey (justincc)
1
-6
/
+1
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