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2015-03-22Varregion: first cut at removing Border class checks for region crossings.Robert Adams8-1098/+500
2015-03-10Allow setting the size of the wearables array from config, for core compatibi...Melanie Thielker1-0/+1
2015-02-13fix axis locking AmotorUbitUmarov1-6/+6
2014-11-27change/fix rez position and rotation on llRezObject and llRezAtRootUbitUmarov1-2/+49
2014-11-21Remove braindead "fix" that messed up intersim scripted giving.Melanie Thielker3-12/+31
2014-11-19 fix stopMoveToTarget in attachments case ( similar to core fix)UbitUmarov1-4/+15
2014-11-19 fix rez position being for root or center for a single object caseUbitUmarov1-0/+22
2014-11-19 some steps to rez center or root of prim inventory object at requestedUbitUmarov3-8/+11
2014-11-19 return bbox and offsetHeight to RezObjectUbitUmarov3-8/+9
2014-11-18 dont do recoil on llRezObject called from attachments, as seem to happenUbitUmarov1-8/+13
2014-11-14n llPushObject if pushed object is a avatar use its rotation, not pusherUbitUmarov1-1/+2
2014-11-12Update libOMV and fix XBakes dependencies.Melanie Thielker2-3/+3
2014-11-12Revert "Bare minimum to get the new bake module to compile with this old code"Melanie Thielker1-2/+0
2014-11-11Remove the Invisible stuff and add more baked caching. Refactor selection of ...Melanie Thielker4-26/+7
2014-11-10Bare minimum to get the new bake module to compile with this old codeMelanie Thielker1-0/+2
2014-11-10Add a new baked texure module methid to support baked texturing mesh avatarsMelanie Thielker1-0/+1
2014-11-10Call the bake module each time we see a new attachment to see if the attachmentMelanie Thielker1-0/+4
2014-11-10Second part of invisible base avatar optionMelanie Thielker2-5/+15
2014-11-10Remove JustinCCs UDP patch - it is harmful to Avination's grid managementMelanie Thielker1-2/+4
2014-11-10Only send the actual bakes to the bakes moduleMelanie Thielker1-6/+8
2014-11-10Add a new baked texure module methid to support baked texturing mesh avatarsMelanie Thielker1-0/+1
2014-11-10Call the bake module each time we see a new attachment to see if the attachmentMelanie Thielker1-0/+4
2014-11-08try to preserve permitions on object returnsUbitUmarov1-1/+5
2014-11-08 remove duplicated linesUbitUmarov1-3/+0
2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov5-9/+47
2014-11-06 allow drawdistance to change between 32 and MaxDrawDistance, configurableUbitUmarov4-17/+34
2014-11-03BUG fix : fix a very silly bug uint in place of ulong :(UbitUmarov1-1/+1
2014-11-03 always write physicsShapeType on sop serialization since default valueUbitUmarov1-2/+1
2014-11-03 BUG FIX prevent references to null scene (as happens on mesh uploads)UbitUmarov1-12/+15
2014-11-01 only close child agents on sucess of V1 tp not at startUbitUmarov1-38/+10
2014-11-01 don't send updates for deleted agentsUbitUmarov1-3/+4
2014-10-31sadly revert to resend terseUpdates enqueuing them back into entityupdatesUbitUmarov2-4/+47
2014-10-30 set udp SocketOptionName.ReuseAddress to false, to not allow two regionsUbitUmarov1-0/+2
2014-10-30Fix a potential nullref in VivoxMelanie Thielker1-0/+4
2014-10-30Fix a script load issueMelanie Thielker1-1/+1
2014-10-29change last commit, need to send to Xbakes or changes will not be detectedUbitUmarov1-1/+2
2014-10-29bug fix and don't send to xbakes if requesting rebakesUbitUmarov1-12/+13
2014-10-29Fix baked textures for regions without external Xbakes adding rebakeUbitUmarov1-32/+35
2014-10-28 try to make a avatar usesable if its siting part didn't cross, or crossedUbitUmarov1-86/+12
2014-10-26 fix parcel proprieties update sendingUbitUmarov1-4/+7
2014-10-26 do consider skirt baked texture on validationUbitUmarov1-3/+9
2014-10-26 dont send baked textures assets, but send cache informationUbitUmarov1-5/+13
2014-10-26remove debug messageUbitUmarov1-7/+0
2014-10-26 delete keyframes on temporary backup groupUbitUmarov1-0/+8
2014-10-26bug fixUbitUmarov1-1/+6
2014-10-26Debug... ( restored TriggerOnSceneObjectPreSave)UbitUmarov1-12/+10
2014-10-26 remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSaveUbitUmarov1-4/+3
2014-10-26 another try to prevent double crossingUbitUmarov1-52/+46
2014-10-26 keep intransit flag even if deleted, dont set sog position if in transitUbitUmarov1-41/+38
2014-10-26some cleanup, localID coerence fix..UbitUmarov2-30/+10