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2008-05-14* Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares4-27/+62
2008-05-14* Added the same catch on the 2nd place that objects fail to lock.Teravus Ovares1-0/+7
2008-05-14* Applying Melanie's FriendList related crash patch. She discovered that .N...Teravus Ovares1-1/+8
2008-05-13* Tweaked a regex that was returning invalid results in some cases.Teravus Ovares1-1/+1
2008-05-13*Locked objects can now be unlockedmingchen1-1/+1
2008-05-13*Locked objects now delete after accepting warning as expectedmingchen1-9/+9
2008-05-13* Refactor: Remove locking from InnerScene.GetScenePresence()Justin Clarke Casey1-8/+3
2008-05-13* Refactor: Stop exposing the inner scene's ScenePresence dictionary directly...Justin Clarke Casey3-21/+29
2008-05-13*Fixed compile error on last commitmingchen1-1/+2
2008-05-13*Objects now delete correctlymingchen1-4/+5
2008-05-13* Applying Mantis #970 - Revert brush does stupid things. Thanks tglion for f...Adam Frisby1-2/+2
2008-05-13* Some more bulletx physics fixes from Jed (DeepThink)Adam Frisby1-14/+14
2008-05-13*Complete redo of the permissions modulemingchen14-612/+855
2008-05-13* Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate...Teravus Ovares3-3/+62
2008-05-13* Fixed directory not found when saving Mesh previews (my bad, I was testing)Teravus Ovares1-1/+1
2008-05-13* Committing meshmerizer patch from Dahlia. Thanks Dahlia!Teravus Ovares1-185/+269
2008-05-12my last patch didn't actually get the sun to possition correctly, butSean Dague1-3/+5
2008-05-12move the sun based on localtime instead of utc. Now it won't set for me atSean Dague1-4/+10
2008-05-12Move animation handling from ScenePresence into its own class.Jeff Ames3-152/+259
2008-05-12* If a region running in grid mode fails to login to the grid service, startu...Justin Clarke Casey5-18/+38
2008-05-12* Minor: Initial cleaning up of some of the grid sim login messagesJustin Clarke Casey1-0/+5
2008-05-12From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey1-22/+53
2008-05-12Thanks Melanie for a patch to stop sending unnecessary animation updates (bug...Jeff Ames1-1/+3
2008-05-12Refactoring animation handling in ScenePresence.Jeff Ames1-143/+101
2008-05-12Formatting cleanup.Jeff Ames5-90/+65
2008-05-11Update svn properties.Jeff Ames2-763/+763
2008-05-11* Un-break the NPC avatar.. you know.. the one that sits in your sim and ...Teravus Ovares1-0/+5
2008-05-110001199: [PATCH] Add support for default animations Teravus Ovares4-8/+89
2008-05-11* Fixed null reference exception when rezzing an object from inventory with a...Teravus Ovares1-1/+14
2008-05-11* Changed implicit string conversion to LSL_Types.LSLString in money event of...Teravus Ovares3-3/+6
2008-05-11* Mantis #1127 - Patch to implement depreciated patches. Thanks middlelink!Adam Frisby1-4/+36
2008-05-11* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby6-6/+781
2008-05-10* Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert...Teravus Ovares3-58/+99
2008-05-10* More OutPacket refactors.Teravus Ovares4-157/+26
2008-05-10* Two more OutPacket refactors. TextureSender.Teravus Ovares3-21/+33
2008-05-10Refactored out a few warnings related to Adam's bane OutPacketTeravus Ovares3-19/+45
2008-05-10* Experiment in Zerocoding.Teravus Ovares4-12/+35
2008-05-09* Resolve mantis 1182. Doesn't actually implement llGiveInventoryList - mere...Justin Clarke Casey3-4/+5
2008-05-09m_logs always need to be private static readonly otherwise weSean Dague4-4/+4
2008-05-09*Land/Parcel upates are now correct with a significant movement by the Clientmingchen4-21/+19
2008-05-09* Removing console notifications of missing texture request sending (which ir...Justin Clarke Casey1-4/+4
2008-05-09From: Michael Osias <mosias@us.ibm.com>Justin Clarke Casey1-0/+12
2008-05-09* Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trime...Adam Frisby1-20/+29
2008-05-09Update svn properties.Jeff Ames4-710/+710
2008-05-09* Fix opensim region server shutdown.Justin Clarke Casey2-43/+7
2008-05-09* Valid Sculpted prim now collide properly.Teravus Ovares5-68/+209
2008-05-09Thank you, Melanie for a patch that helps conversionCharles Krinke1-0/+15
2008-05-09Thank you, Melanie for a patch that:Charles Krinke3-129/+129
2008-05-09* Minor tweak to TerrainChannelAdam Frisby2-7/+8
2008-05-09* Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow or...Teravus Ovares1-3/+21