Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2008-11-08 | Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵ | Tedd Hansen | 2 | -3/+0 | |
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. | |||||
2008-11-08 | * Added IClientIM to IClientCore interfaces | Adam Frisby | 7 | -44/+47 | |
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting. * Removed unused usings from Framework.* | |||||
2008-11-08 | Added necessary locking to LandManagementModule. As it is used by several | Homer Horwitz | 1 | -143/+239 | |
threads concurrently, you'll get bad Heisenbugs without correct locking. This might fix Mantis#2413 | |||||
2008-11-08 | Small bugfix for RemoveNeighbourRegion | Homer Horwitz | 1 | -1/+1 | |
2008-11-08 | * Made ClientLoop non-infinite, ClientLoop will now disengage when the ↵ | Adam Frisby | 1 | -30/+19 | |
client has logged out. * Cleaned up a section of LLClientView * Removed unused 'using' from HTTPServer * Please test this patch. | |||||
2008-11-08 | * Implementing first of the 0.6 IClientAPI Changes | Adam Frisby | 1 | -12/+39 | |
* Introducing IClientCore - this will be the key replacement for IClientAPI in the long run, it has a very minimal set of methods designed to allow you to access specialist API's. * See https://lists.berlios.de/pipermail/opensim-dev/2008-September/003049.html for the early discussion on this. | |||||
2008-11-08 | Fix llParseString* to create LSLStrings. This makes llListFindList work | Melanie Thielker | 1 | -19/+19 | |
on lists created by parsing | |||||
2008-11-08 | Add some discovery code, laying groundwork for region-crossing scripts | Melanie Thielker | 3 | -3/+29 | |
No user functionality yet | |||||
2008-11-08 | Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 2 | -2/+29 | |
2008-11-08 | Remove part of another patch that would cause DNE to nuke the sim in it's | Melanie Thielker | 1 | -2/+0 | |
current form | |||||
2008-11-08 | Refactor IEventReceiver back into IScriptEngine | Melanie Thielker | 15 | -105/+110 | |
2008-11-07 | * Correct catch changed on last commit, since I just realized I started ↵ | Justin Clarke Casey | 1 | -1/+1 | |
making it catch a little too much, in principle | |||||
2008-11-07 | * minor: Remove mono compiler warning | Justin Clarke Casey | 1 | -1/+1 | |
2008-11-07 | * Apply http://opensimulator.org/mantis/view.php?id=2582 | Justin Clarke Casey | 4 | -66/+40 | |
* Send prim flags as booleans from LLClientView rather than in the native LL array * Thanks idb | |||||
2008-11-07 | * Fix bug in r7162 where avatars could not move | Justin Clarke Casey | 4 | -28/+30 | |
* Was caused by the lack of a local id. Local ids are now given from the same sequence as prims, rather than a separate one * I don't believe this will cause any problems, but please revert to a separate sequence if it does | |||||
2008-11-07 | * refactor: cleanup AllocateLocalPrimId() a bit more | Justin Clarke Casey | 9 | -31/+19 | |
2008-11-07 | * Rename PrimIDAllocate() to more effectively convey what it does, and put ↵ | Justin Clarke Casey | 6 | -14/+15 | |
the verb at the front | |||||
2008-11-07 | * Remove next local id from SceneBase | Justin Clarke Casey | 2 | -12/+0 | |
* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy | |||||
2008-11-07 | * minor: Just some tidy up of log messages, etc. | Justin Clarke Casey | 1 | -13/+5 | |
2008-11-07 | * Stop requiring local ids in the SOG constructors. | Justin Clarke Casey | 8 | -35/+38 | |
* These are assigned when the object is attached to the scene | |||||
2008-11-07 | * refactor: stop unnecessary passing of scene to sog copy constructor | Justin Clarke Casey | 1 | -6/+2 | |
* this is now done in AttachToScene() | |||||
2008-11-07 | * Stop prim attach being signalled twice (it is already been done outside ↵ | Justin Clarke Casey | 1 | -5/+1 | |
AttachToScene()) | |||||
2008-11-07 | * Remove more UpdateParentIDs() calls that are now duplicates | Justin Clarke Casey | 3 | -9/+2 | |
2008-11-07 | * Apply http://opensimulator.org/mantis/view.php?id=1883 | Justin Clarke Casey | 1 | -22/+8 | |
* Fix llSetStatus() and llSetPrimitiveParams() * Thanks idb | |||||
2008-11-07 | * Stop now unnecessary separate local id allocation for restored objects | Justin Clarke Casey | 2 | -9/+2 | |
* remove a debug line I accidentally left in there | |||||
2008-11-07 | * refactor: allocate local ids to prims only when an object is attached to a ↵ | Justin Clarke Casey | 5 | -19/+37 | |
scene | |||||
2008-11-07 | * Apply patch in http://opensimulator.org/mantis/view.php?id=2397 | Justin Clarke Casey | 1 | -0/+5 | |
* Fix from 7139 also needed in the Estate Menu teleport home functions * Thanks idb | |||||
2008-11-07 | Change teleport timings | Melanie Thielker | 1 | -2/+2 | |
2008-11-07 | Fixing up some remaining attachment issues | Melanie Thielker | 1 | -6/+4 | |
2008-11-07 | Attachments, attachments, and, did I say attachments? | Melanie Thielker | 16 | -136/+177 | |
Too many fixes to list. | |||||
2008-11-07 | * Fix half of the issue behind the long standing 'UseCircuitCode' packet ↵ | Teravus Ovares | 1 | -0/+2 | |
spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it. * There's another patch over at http://jira.openmv.org/browse/LIBOMV-415 to fix the 'resend forever' issue. | |||||
2008-11-06 | * Remove SceneObjectPart.AttachToScene() since the remaining instruction can ↵ | Justin Clarke Casey | 2 | -16/+2 | |
be done by other means | |||||
2008-11-06 | * Fix test failure in CSCodeGeneratorTest.TestJumps() | Justin Clarke Casey | 1 | -1/+1 | |
* Need new NoOp(); generated part * Not Homer's fault - this test ain't running under Windows! (needs fixing!) | |||||
2008-11-06 | * eliminate unnecessary ScheduleFullUpdate() | Justin Clarke Casey | 1 | -2/+0 | |
2008-11-06 | Mantis #2571 | Melanie Thielker | 2 | -2/+9 | |
Thank you, idb, for a patch that fixes the jump function in LSL. | |||||
2008-11-06 | Update svn properties, minor formatting cleanup. | Jeff Ames | 2 | -2/+2 | |
2008-11-06 | * refactor: Attach a scene object to a scene separately from its construction | Justin Clarke Casey | 9 | -85/+84 | |
2008-11-06 | * minor: remove some mono compiler warnings | Justin Clarke Casey | 3 | -2/+4 | |
2008-11-06 | Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent. | Homer Horwitz | 2 | -0/+4 | |
As those aren't viewer-initiated TPs, the viewer has to be informed. This should fix Mantis #2351 and #2397. | |||||
2008-11-06 | * minor: Make some 'startup config failed to load' log messages more consistent | Justin Clarke Casey | 4 | -8/+26 | |
2008-11-06 | a little bit more refactoring of startup | MW | 2 | -6/+10 | |
2008-11-06 | * refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive() | Justin Clarke Casey | 2 | -11/+19 | |
2008-11-06 | * Stop passing along epSender explicitly where we are really using the ↵ | Justin Clarke Casey | 1 | -5/+5 | |
constantly reused ep sender field | |||||
2008-11-06 | * test: Add assert checking that the circuit which trigger the socket ↵ | Justin Clarke Casey | 2 | -1/+4 | |
exception has been closed | |||||
2008-11-06 | * Test to ensure that the udp server stays active after receiving a ↵ | Justin Clarke Casey | 3 | -16/+50 | |
SocketException on BeginReceive | |||||
2008-11-06 | Thank you kindly, Diva for a patch that: | Charles Krinke | 1 | -5/+10 | |
Makies OpenSimBase even more friendly to subclassing | |||||
2008-11-06 | Mantis#2423. Thank you kindly, Godfrey for a patch that: | Charles Krinke | 1 | -2/+2 | |
Included patch fixes error: Z and W terms in the quaternion were swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>). There is an issue with older prims: it seems their default sit target was not always set to ZERO_ROTATION; | |||||
2008-11-06 | Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that: | Charles Krinke | 1 | -1/+1 | |
Improves ScenePresence.cs for attachments when crossing boundaries between regions. | |||||
2008-11-06 | * refactor: factor out test packet send method in client stack unit tests | Justin Clarke Casey | 2 | -10/+66 | |
2008-11-06 | Disable distance sorting for child agents. It makes no sense there, as the | Melanie Thielker | 1 | -4/+7 | |
base point for the sort is 128,128,128, causing funny visuals |