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2008-11-08Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵Tedd Hansen2-3/+0
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-11-08* Added IClientIM to IClientCore interfacesAdam Frisby7-44/+47
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting. * Removed unused usings from Framework.*
2008-11-08Added necessary locking to LandManagementModule. As it is used by severalHomer Horwitz1-143/+239
threads concurrently, you'll get bad Heisenbugs without correct locking. This might fix Mantis#2413
2008-11-08Small bugfix for RemoveNeighbourRegionHomer Horwitz1-1/+1
2008-11-08* Made ClientLoop non-infinite, ClientLoop will now disengage when the ↵Adam Frisby1-30/+19
client has logged out. * Cleaned up a section of LLClientView * Removed unused 'using' from HTTPServer * Please test this patch.
2008-11-08* Implementing first of the 0.6 IClientAPI ChangesAdam Frisby1-12/+39
* Introducing IClientCore - this will be the key replacement for IClientAPI in the long run, it has a very minimal set of methods designed to allow you to access specialist API's. * See https://lists.berlios.de/pipermail/opensim-dev/2008-September/003049.html for the early discussion on this.
2008-11-08Fix llParseString* to create LSLStrings. This makes llListFindList workMelanie Thielker1-19/+19
on lists created by parsing
2008-11-08Add some discovery code, laying groundwork for region-crossing scriptsMelanie Thielker3-3/+29
No user functionality yet
2008-11-08Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames2-2/+29
2008-11-08Remove part of another patch that would cause DNE to nuke the sim in it'sMelanie Thielker1-2/+0
current form
2008-11-08Refactor IEventReceiver back into IScriptEngineMelanie Thielker15-105/+110
2008-11-07* Correct catch changed on last commit, since I just realized I started ↵Justin Clarke Casey1-1/+1
making it catch a little too much, in principle
2008-11-07* minor: Remove mono compiler warningJustin Clarke Casey1-1/+1
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=2582Justin Clarke Casey4-66/+40
* Send prim flags as booleans from LLClientView rather than in the native LL array * Thanks idb
2008-11-07* Fix bug in r7162 where avatars could not moveJustin Clarke Casey4-28/+30
* Was caused by the lack of a local id. Local ids are now given from the same sequence as prims, rather than a separate one * I don't believe this will cause any problems, but please revert to a separate sequence if it does
2008-11-07* refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey9-31/+19
2008-11-07* Rename PrimIDAllocate() to more effectively convey what it does, and put ↵Justin Clarke Casey6-14/+15
the verb at the front
2008-11-07* Remove next local id from SceneBaseJustin Clarke Casey2-12/+0
* This was only reference by ScenePresence and not used anyway - Scene itself had it's own copy
2008-11-07* minor: Just some tidy up of log messages, etc.Justin Clarke Casey1-13/+5
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey8-35/+38
* These are assigned when the object is attached to the scene
2008-11-07* refactor: stop unnecessary passing of scene to sog copy constructorJustin Clarke Casey1-6/+2
* this is now done in AttachToScene()
2008-11-07* Stop prim attach being signalled twice (it is already been done outside ↵Justin Clarke Casey1-5/+1
AttachToScene())
2008-11-07* Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey3-9/+2
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=1883Justin Clarke Casey1-22/+8
* Fix llSetStatus() and llSetPrimitiveParams() * Thanks idb
2008-11-07* Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey2-9/+2
* remove a debug line I accidentally left in there
2008-11-07* refactor: allocate local ids to prims only when an object is attached to a ↵Justin Clarke Casey5-19/+37
scene
2008-11-07* Apply patch in http://opensimulator.org/mantis/view.php?id=2397Justin Clarke Casey1-0/+5
* Fix from 7139 also needed in the Estate Menu teleport home functions * Thanks idb
2008-11-07Change teleport timingsMelanie Thielker1-2/+2
2008-11-07Fixing up some remaining attachment issuesMelanie Thielker1-6/+4
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker16-136/+177
Too many fixes to list.
2008-11-07* Fix half of the issue behind the long standing 'UseCircuitCode' packet ↵Teravus Ovares1-0/+2
spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it. * There's another patch over at http://jira.openmv.org/browse/LIBOMV-415 to fix the 'resend forever' issue.
2008-11-06* Remove SceneObjectPart.AttachToScene() since the remaining instruction can ↵Justin Clarke Casey2-16/+2
be done by other means
2008-11-06* Fix test failure in CSCodeGeneratorTest.TestJumps()Justin Clarke Casey1-1/+1
* Need new NoOp(); generated part * Not Homer's fault - this test ain't running under Windows! (needs fixing!)
2008-11-06* eliminate unnecessary ScheduleFullUpdate()Justin Clarke Casey1-2/+0
2008-11-06Mantis #2571Melanie Thielker2-2/+9
Thank you, idb, for a patch that fixes the jump function in LSL.
2008-11-06Update svn properties, minor formatting cleanup.Jeff Ames2-2/+2
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey9-85/+84
2008-11-06* minor: remove some mono compiler warningsJustin Clarke Casey3-2/+4
2008-11-06Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.Homer Horwitz2-0/+4
As those aren't viewer-initiated TPs, the viewer has to be informed. This should fix Mantis #2351 and #2397.
2008-11-06* minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey4-8/+26
2008-11-06a little bit more refactoring of startupMW2-6/+10
2008-11-06* refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()Justin Clarke Casey2-11/+19
2008-11-06* Stop passing along epSender explicitly where we are really using the ↵Justin Clarke Casey1-5/+5
constantly reused ep sender field
2008-11-06* test: Add assert checking that the circuit which trigger the socket ↵Justin Clarke Casey2-1/+4
exception has been closed
2008-11-06* Test to ensure that the udp server stays active after receiving a ↵Justin Clarke Casey3-16/+50
SocketException on BeginReceive
2008-11-06Thank you kindly, Diva for a patch that:Charles Krinke1-5/+10
Makies OpenSimBase even more friendly to subclassing
2008-11-06Mantis#2423. Thank you kindly, Godfrey for a patch that:Charles Krinke1-2/+2
Included patch fixes error: Z and W terms in the quaternion were swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>). There is an issue with older prims: it seems their default sit target was not always set to ZERO_ROTATION;
2008-11-06Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:Charles Krinke1-1/+1
Improves ScenePresence.cs for attachments when crossing boundaries between regions.
2008-11-06* refactor: factor out test packet send method in client stack unit testsJustin Clarke Casey2-10/+66
2008-11-06Disable distance sorting for child agents. It makes no sense there, as theMelanie Thielker1-4/+7
base point for the sort is 128,128,128, causing funny visuals