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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-10-05
Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...
Dan Lake
2
-5
/
+5
2012-10-05
Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger...
Dan Lake
1
-1
/
+8
2012-10-05
Fix bug in implementation of "show part pos" that would not filter probably.
Justin Clark-Casey (justincc)
1
-40
/
+25
2012-10-05
Add "show part pos" console command to match "show object pos"
Justin Clark-Casey (justincc)
1
-0
/
+72
2012-10-05
refactor: eliminate some now duplicate code in ObjectCommandsModule
Justin Clark-Casey (justincc)
1
-34
/
+25
2012-10-05
Add "show object pos <start-coord> to <end-coord>" command to simulator console.
Justin Clark-Casey (justincc)
1
-0
/
+67
2012-10-05
minor: Add missing license information from the top of IUserManagement
Justin Clark-Casey (justincc)
1
-1
/
+28
2012-10-05
Finally fix build break by allowing UserManagementModule (which constructs a ...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-10-05
Print number of objects found with "show object name" and "show part name" si...
Justin Clark-Casey (justincc)
1
-12
/
+4
2012-10-05
Forgot to actually remove the packetpool set code from scene.
Justin Clark-Casey (justincc)
1
-7
/
+0
2012-10-05
Read PacketPool config in LLUDPServer with other config params rather than in...
Justin Clark-Casey (justincc)
1
-0
/
+9
2012-10-05
refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...
Justin Clark-Casey (justincc)
1
-0
/
+249
2012-10-04
Allow default animation to be stopped to be replaced with another one.
Melanie
2
-16
/
+29
2012-10-04
Output monitor data in response to console command on MainConsole.Instance ra...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-10-04
Add generic PercentageStat.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-10-04
Add experimental "slow frames" stat, available in "show stats" and via the mo...
Justin Clark-Casey (justincc)
1
-0
/
+33
2012-10-03
Soliciting for comments on smoothness of physics objects for this build.
teravus
2
-8
/
+46
2012-10-03
Fix the use of the wrong index when locating the assets associated
Mic Bowman
1
-1
/
+2
2012-10-03
Fix a viewer crash issue
Melanie
1
-1
/
+12
2012-10-03
I propose that 0.5m/step change for linear velocity is too big of a change to...
teravus
1
-1
/
+15
2012-10-02
Minor Modification, switch /2 to 0.5f in ODEPrim.Velocity
teravus
1
-4
/
+4
2012-10-02
Attempt to fix Mantis #6311. Honor a destination folder if one is given
Melanie
1
-0
/
+39
2012-10-02
correcting typo
SignpostMarv
1
-3
/
+3
2012-10-02
taking into account the recent introduction of implicit operators
SignpostMarv
1
-3
/
+1
2012-10-02
added perms checking, duplicated functionality to methods that do not require...
SignpostMarv
3
-6
/
+86
2012-10-02
fixing copypasta
SignpostMarv
1
-1
/
+1
2012-10-02
implementing osDropAttachment & osDropAttachmentAt
SignpostMarv
5
-3
/
+72
2012-10-02
BulletSim: Make parameter value defaults match what should be the default and...
Robert Adams
2
-14
/
+14
2012-10-02
BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ...
Robert Adams
3
-5
/
+64
2012-10-02
BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...
Robert Adams
1
-4
/
+6
2012-10-02
BulletSim: Fix linkset problem where delayed manipulations of child objects w...
Robert Adams
1
-10
/
+8
2012-10-02
BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ...
Robert Adams
1
-39
/
+57
2012-10-02
Add Flush() method to LogWriter. Also correct line endings to Linux form.
Robert Adams
1
-161
/
+170
2012-10-02
BulletSim: fix the FloatOnWater code so avatars can normally go underwater.
Robert Adams
1
-1
/
+1
2012-10-02
BulletSim: impliment FloatOnWater OS function.
Robert Adams
3
-22
/
+104
2012-10-02
Correct my name in CONTRIBUTORS.txt
Robert Adams
1
-35
/
+16
2012-10-02
BulletSim: remove warnings for unused variables.
Robert Adams
3
-14
/
+7
2012-10-02
Add money event routing to the script engine.
Melanie
1
-0
/
+3
2012-10-02
Send money() events to the clicked prim. Reverting a change I made over a yea...
Melanie
1
-1
/
+1
2012-10-02
Prevent the ExtraSettings code from crashing SQLite driven sims.
Melanie
1
-0
/
+6
2012-09-30
Add using clause I missed
Melanie
1
-0
/
+1
2012-09-30
Allow up to 12 simultaneous connections to a given endpoint rather than 2
Melanie
1
-0
/
+1
2012-09-30
Revert "Added request.Proxy=null everywhere, as discussed in http://stackover...
Diva Canto
11
-17
/
+6
2012-09-30
Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com...
Diva Canto
11
-6
/
+17
2012-09-29
Fire EventManager.TriggerOnAttach (and hence LSL attach event) when an object...
Justin Clark-Casey (justincc)
2
-14
/
+18
2012-09-29
Extend attachment regression test to check for appropriate attach event firing.
Justin Clark-Casey (justincc)
1
-25
/
+49
2012-09-28
BulletSim: remember to release the physical body and shape when a prim is des...
Robert Adams
2
-16
/
+16
2012-09-27
BulletSim: add separate runtime and taint-time linkset children lists to keep...
Robert Adams
3
-80
/
+93
2012-09-27
BulletSim: rename some constraint variables to be consistant with other name ...
Robert Adams
7
-116
/
+231
2012-09-27
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
10
-276
/
+275
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