Commit message (Collapse) | Author | Files | Lines | ||
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2012-09-26 | Add basic undo/redo regression tests. | Justin Clark-Casey (justincc) | 3 | -8/+137 | |
2012-09-25 | TOS module. WARNING: migration in GridUser table. | Diva Canto | 2 | -5/+54 | |
2012-09-25 | Oops, that should be inside the curly bracket. | Diva Canto | 1 | -3/+3 | |
2012-09-25 | Fix very recently introduced race condition where a CreateNewItem outracing ↵ | Justin Clark-Casey (justincc) | 1 | -19/+18 | |
an UploadAsset request could throw an exception because m_asset did not yet exist. This was accidentally introduced in 4fc0cfb This commit also consistently removes the AssetXferUploader when the transaction completes, no matter if it completed on asset upload or item operation. The amount of data being retained was small, since this was clothing/bodypart metadata in the asset rather than textures themselves. | |||||
2012-09-25 | Comment out old m_storeLocal from AssetXferUploader. | Justin Clark-Casey (justincc) | 1 | -6/+6 | |
This was only used if none of new item, update item or update task item had been set. But since all transactions go through these paths this old code is redundant. | |||||
2012-09-25 | Insert transaction ID into AssetXferUploader constructor rather than at ↵ | Justin Clark-Casey (justincc) | 2 | -36/+49 | |
UploadAsset() to prevent item creation failure when NewInventoryItem thread reachs the object first. This was preventing the previous race condition fix in 4fc0cfb from actually working. This commit also removes some of the pointless transaction id checks - these conditions are already being enforced in AgentAssetsTransactions. | |||||
2012-09-25 | Move UDP update task item code to AssetXferUploader to match existing create ↵ | Justin Clark-Casey (justincc) | 3 | -64/+52 | |
user item and update user item mechanisms This is done for consistency and to allow removal or some access methods that increase code complexity. However, this path has not been used for a long time, not even by LL 1.23 - viewers use caps http upload for this instead | |||||
2012-09-25 | Fix occasional race condition failure when creating new clothing/body parts ↵ | Justin Clark-Casey (justincc) | 3 | -110/+94 | |
in the viewer or updating existing assets. On creating these items, the viewer sends a UDP AssetUploadRequest followed by a CreateInventoryItem. It was possible for the CreateInventoryItem/UpdateInventoryItem to occasionally outrace the AssetUploadRequest and fail to find an initialized Xfer object, at which point the item create would fail. So instead we always set up a Xfer object on either the asset or inventory item update request. This does not introduce a new race because code already exists to delay the item operation until the asset is uploaded if necessary (but this only worked if the xfer object already existed) | |||||
2012-09-25 | Deleted extraneous debug message | Diva Canto | 1 | -2/+0 | |
2012-09-24 | Documenting object-related events | SignpostMarv | 1 | -0/+43 | |
2012-09-24 | Documenting LSL script-related events | SignpostMarv | 1 | -2/+147 | |
2012-09-22 | HG Rez object: warn the user if the item or asset cannot be found. | Diva Canto | 1 | -2/+7 | |
2012-09-22 | Guard against inventory get failures. | Diva Canto | 1 | -0/+3 | |
2012-09-21 | This fixes HG attachments' missing assets (textures, etc). | Diva Canto | 2 | -10/+45 | |
Also, further improvements on HGUuidGatherer: if the assets are already in this grid don't fetch them again. | |||||
2012-09-22 | Documenting non-LSL script-related events | SignpostMarv | 1 | -0/+52 | |
2012-09-21 | Moved the small HGUuidGatherer class to the file where its parent class is. ↵ | Diva Canto | 3 | -74/+38 | |
No need to keep 2 separate files. | |||||
2012-09-22 | Fix llListFindList() returning no match when there is a match with a script ↵ | Justin Clark-Casey (justincc) | 2 | -8/+150 | |
constant component in the source list. Adds regression test for this case. Based on http://opensimulator.org/mantis/view.php?id=6156 Thanks SignpostMarv. | |||||
2012-09-21 | Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already ↵ | Diva Canto | 1 | -18/+24 | |
downloads the assets, so we don't need to do it again... | |||||
2012-09-21 | Minor: may avoid crashes of sims that still don't have this configuration ↵ | Diva Canto | 1 | -1/+1 | |
section. | |||||
2012-09-21 | HG 2.0: added asset import/export policies at the sim too. | Diva Canto | 1 | -8/+15 | |
2012-09-21 | Minor: change the return value of unsuccessful posts to string.Empty. | Diva Canto | 1 | -1/+1 | |
2012-09-21 | Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't ↵ | Justin Clark-Casey (justincc) | 2 | -9/+6 | |
been instantiated with an assetServerURL then call down to overriden UuidGatherer.GetAsset() instead of calling m_assetService.GetAsset() itself - these two codepaths are now identical. | |||||
2012-09-21 | Simplify UuidGatherer by performing asset fetch synchronously rather than ↵ | Justin Clark-Casey (justincc) | 1 | -40/+44 | |
using the async call but waiting for completion anyway! | |||||
2012-09-20 | More HG2.0: Added permission policies in HGAsset Service based on asset ↵ | Diva Canto | 1 | -15/+19 | |
types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next. | |||||
2012-09-20 | Don't fail to create an IRC nick if nick randomization is disabled in the ↵ | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower. | |||||
2012-09-20 | Documentation of teleport-related events | SignpostMarv | 1 | -0/+19 | |
2012-09-20 | minor tweaks to existing comments for IDE goodness | SignpostMarv | 1 | -4/+7 | |
2012-09-20 | Documentation of agent-related events | SignpostMarv | 1 | -1/+34 | |
2012-09-20 | Documentation of object-related events | SignpostMarv | 1 | -1/+38 | |
2012-09-20 | Documentation of OnPluginConsole | SignpostMarv | 1 | -0/+16 | |
2012-09-20 | Make ResendAppearanceUpdates = true by default in [Appearance] in ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
OpenSimDefaults.ini. This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000 | |||||
2012-09-19 | Correctly override and call base OpenSimTestCase.SetUp() method in ↵ | Justin Clark-Casey (justincc) | 3 | -6/+11 | |
GridConnectorsTests and ArchiverTests. Remove unrelated compile warning from AttachmentsModuleTests. | |||||
2012-09-18 | Cleanup from prev. commit | BlueWall | 1 | -2/+2 | |
Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit | |||||
2012-09-18 | Fix some inconsistencies in configurartion: NonPhys prims | BlueWall | 1 | -3/+3 | |
Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*. Please update your OpenSim.ini and Regions.ini to reflect these changes. | |||||
2012-09-17 | Moving ScriptModuleComms into the CoreModules tree. | Mic Bowman | 1 | -0/+0 | |
2012-09-17 | Documentation of IScriptModuleComms.RegisterConstant and ↵ | SignpostMarv | 1 | -1/+18 | |
IScriptModuleComms.LookupModConstant Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-09-17 | Implementing ability to register script constants and invocations on a ↵ | SignpostMarv | 2 | -0/+54 | |
region module automatically | |||||
2012-09-17 | preventing a null reference exception from being thrown | SignpostMarv | 1 | -0/+3 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-09-17 | script invocations cannot have void return type | SignpostMarv | 1 | -9/+9 | |
2012-09-16 | HG2.0: Generalized the allowed HG appearances to be more than 1. | Diva Canto | 1 | -31/+59 | |
2012-09-15 | More on HG2.0: added the possibility of controlling the appearance that ↵ | Diva Canto | 2 | -2/+171 | |
avies use to visit other grids. Not as good as I wanted, but good enough. Unfortunately we can't switch the appearance from under the avie without getting into a lot of weirdnesses because appearance is viewer-controlled. So instead, when this control is on, I'm disallowing HG-TP unless the user is wearing an allowed HG appearance -- the user gets a warning and needs to switch appearance. WARNING: I'm still not committing the config vars because this is still not ready for ppl to test. | |||||
2012-09-15 | BulletSim: update DLLs and SOs and remove some debugging code. | Robert Adams | 1 | -1/+1 | |
2012-09-15 | BulletSim: some debugging prints in BSPrim for tracking changes in linkset ↵ | Robert Adams | 1 | -1/+3 | |
children. | |||||
2012-09-15 | BulletSim: add the debugging routine DumpRigidBody2() to API2. | Robert Adams | 1 | -3/+6 | |
2012-09-15 | BulletSim: another attempt at computing physics FPS correctly. | Robert Adams | 1 | -23/+6 | |
2012-09-15 | BulletSim: remove timeStep parameter from calls for vehicle parameter ↵ | Robert Adams | 2 | -9/+6 | |
setting. There is no reason these should be using the simulation time interval for parameter calculation. | |||||
2012-09-15 | BulletSim: Remove calculation and passing of unused collied object type. | Robert Adams | 4 | -28/+36 | |
Fix collision code to properly sense mega-region children regions as terrain. When setting an object physical, reset all the physical properties (friction, ...). | |||||
2012-09-15 | BulletSim: set all linkset objects center of mass to the whole linkset's ↵ | Robert Adams | 1 | -2/+15 | |
center of mass | |||||
2012-09-15 | BulletSim: Add calls to linkset class when object going static or dynamic. | Robert Adams | 2 | -8/+32 | |
Reset center of mass on an object when going dynamic. | |||||
2012-09-15 | BulletSim: remove unused NeedsMeshing() code from BSScene. | Robert Adams | 1 | -116/+0 | |