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2007-12-15Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee5-4/+78
subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
2007-12-14* Tweaked the sim stats so that when a sim is catching up it reports on the ↵Teravus Ovares1-2/+26
slowdown and not the 'catching up'. * Used the words 'googly moogly' in code. (always wanted to do that)
2007-12-14make a change to make it possible to get access to the DefaultConfigSean Dague1-14/+16
from other places.
2007-12-14* Fixed a cause of an ODE 'invalid operation for locked space 'Teravus Ovares1-15/+15
2007-12-14Again, thanks to Alondria for: adding llGetTime, llResetTime, and ↵Charles Krinke2-8/+10
llGetAndResetTime. Also for fixing Rot/Vector Regex from being too greedy by removing bug in the LSL->C# converter that was causing the vector and rotation parser.
2007-12-14Another addition to Inventory debug output.MW1-1/+1
2007-12-14more inventory debugging output added to region server.MW1-1/+3
2007-12-14Added some extra debug console output to Inventory Server and region OGS1 ↵MW1-8/+10
inventory requests.
2007-12-14* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵Teravus Ovares1-3/+3
calls
2007-12-14Added copyright notice.Jeff Ames1-0/+28
Added script (add-copyright.sh) to make doing this relatively painless.
2007-12-14* Added Active(physical) object count to the SimStatsReporterTeravus Ovares4-8/+48
2007-12-13From Michael Osias (IBM)Sean Dague5-17/+51
This patch makes some enhancements to the llRemoteData functions. The module is now a shared module, and allows remote data channels to be created among multiple regions in the same sim. The port is controlled from the remoteDataPort property under the [Network] section in OpenSim.ini. If this setting is not present or = 0, the module is disabled and no port is opened. llRemoteData commands have not effect when module is disabled.
2007-12-13Enabled the sit_ground animation. The sit state is not properly set, but it ↵Jeff Ames2-8/+1
looks okay, and doesn't seem to break anything. Just move around to stand up.
2007-12-13Added placeholder for sitting on ground support. Doesn't work yet.Jeff Ames1-2/+9
2007-12-13Minor cleanupJeff Ames6-17/+3
2007-12-13* Debugging Shapelbsa713-6/+4
* Adding namesetting to Create
2007-12-13Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ↵Jeff Ames3-76/+27
to handle starting/stopping of the typing animation.
2007-12-12From Michael Osias (IBM)Sean Dague7-123/+384
This patch implements the llHttpRequest function via a region module, HttpScriptsRequest. There were bits and peices in LSLLong_cmd_handler, which I moved into the region module, and just check for completed requests and dispatch the http_response callback event instead. works for me as of r2674
2007-12-12Thanks to Alondria for:Charles Krinke2-14/+21
llResetScript() is now functional. With this patch, Kan-script 0000003 should run. Noted the llListen(0,"","","") errored due to "" != UUID - patched to set to NULL_KEY which then works to listen to everything.
2007-12-12remove another partial class, and map another class back to a real fileSean Dague2-27/+26
2007-12-12* In our quest for sim heartbeat stats, we're a touch closer to accurate ↵Teravus Ovares3-10/+15
object count on sim stats. * Fixed a rare, but possible NullReferenceException
2007-12-12Thanks to Alondria for: Adding vector->string and rotation->string,Charles Krinke2-77/+143
float * vector, vector * float, vector / float, vector + vector, vector - vector, vector * vector, vector % vector and changing x, y, z, (and r) parts of vector and rotation to be lower case (similar to LL's LSL vectors/rots). With these changes we should expect to run kan-ed#1, kan-ed#2 and most of kan-ed#3.
2007-12-12couple of small fixes.MW2-38/+38
2007-12-12* Fixed a catch error.Teravus Ovares1-1/+1
2007-12-12* Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares3-7/+24
2007-12-12* Fixed agent counts on the Simulator stats paneTeravus Ovares1-1/+1
2007-12-12* Killed hard coded heart after stats updateTeravus Ovares1-2/+9
* Did some voodoo math on the sim FPS to make the values 0-50
2007-12-12* Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares10-34/+335
* I stress, this is an initial implementation and the Agents(Child and Root) are definately obviously incorrect.
2007-12-12* Temporarily sisabled neighbour cache for regions in the ↵Teravus Ovares1-0/+5
SceneCommunicationService * This will fix the grid mode (not seeing regions) issue
2007-12-12* Start listening for client connections immediately after a region ↵Teravus Ovares4-15/+34
initializes during initial instance startup. (as opposed to waiting for 'all of the regions' to initialize first) * Removed hackish timer based client notification about regions up (no longer needed) * Added a comment about an inventory based login failure that causes me lots of greif testing and debugging. Comment includes *why* it's failing.
2007-12-11put in a try block to catch the ForEach loop dying.Sean Dague2-4/+11
2007-12-11debug to catch any users of the stop interfaceSean Dague1-1/+1
2007-12-11consolidate client view exit paths, this seems toSean Dague2-37/+33
cause a different synchronization issue in other shutdown routines, though I'm not sure why
2007-12-11* Added some locking to help race conditions in the neighbors listsTeravus Ovares1-30/+42
2007-12-11force a flush before client shutdown, so no important packets are lostSean Dague2-7/+48
2007-12-11minor restructure of ClientView.cs to get all the attributesSean Dague1-105/+93
and properties to the top of the class definition.
2007-12-11Couple of more small changesMW2-9/+20
2007-12-11Minor cleanup/refactoring of ScenePresence.Jeff Ames1-76/+47
Changes flying animation to hover when not moving (as per Teravus's suggestion).
2007-12-11A few minor changes/additions/fixes.MW4-3/+17
2007-12-11* The 'Create' functions should be called to factor up a new, otherwise ↵lbsa712-0/+14
empty, but with the Id and 1-to-1 child fields instantiated and randomized. * Added two shape constants that
2007-12-11Implementing updateinventoryfolder: Should now be able to rename folders in ↵Brian McBee3-0/+16
inventory
2007-12-11refactor SunModule a bit to make more sensibleSean Dague1-7/+12
2007-12-11added copyright noticesJeff Ames14-3/+395
2007-12-10default day's to a more sensible 24 hrs instead of 0.5. YouSean Dague1-1/+1
can still change this in the config file if you want something different.
2007-12-10Great Salutations to Alondria for providing implementations for:Charles Krinke2-27/+271
llFrand, llSetColor, llGetColor, llSetTexture, llGetTexture, llSetAlpha, llGetAlpha, llRotateTexture, llScaleTexture, llOffsetTexture, llGetTextureOffset, llGetTextureScale, llGetTextureRot. With these changes the "kan-ed" script #2 should be working.
2007-12-10* Added comments to many methods in the listed files.Teravus Ovares3-64/+184
2007-12-10* More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2-11/+28
2007-12-10Changed how TextureDownloadModule is initialised, due to some weird ↵MW1-4/+10
behaviour from the module loaded which was resulting in a lot of unused TextureDownloadModule objects being created (and each starting up a thread).
2007-12-10Refactored animation handling in ScenePresence. Now maintains a list of ↵Jeff Ames5-91/+124
current animations. * Fixes weirdness when typing and sitting at the same time * Should fix bug #32 (getting stuck in edit appearance pose) * Crouchwalk and possibly jump may need more looking into
2007-12-10more work on texture downloading.MW4-106/+180
Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes.