| Commit message (Expand) | Author | Files | Lines |
2011-10-15 | fetch physical_prim switch from [Startup] config from inside scene, as is don... | Justin Clark-Casey (justincc) | 4 | -40/+18 |
2011-10-15 | remove now redundant m_physical_prim flag from SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 3 | -7/+7 |
2011-10-15 | Restore [Startup] physical_prim flag which can stop any prims being subject t... | Justin Clark-Casey (justincc) | 1 | -1/+6 |
2011-10-15 | remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ... | Justin Clark-Casey (justincc) | 1 | -4/+0 |
2011-10-15 | refactor: Remove redundant code in SOP.UpdatePrimFlags() | Justin Clark-Casey (justincc) | 1 | -27/+21 |
2011-10-15 | factor common code out into SOP.RemoveFromPhysics() | Justin Clark-Casey (justincc) | 3 | -11/+19 |
2011-10-15 | reduce access to ODECharacter methods to make code analysis easier. Eliminat... | Justin Clark-Casey (justincc) | 2 | -54/+36 |
2011-10-15 | restrict unnecessary access levels on ODEPrim fields/properties | Justin Clark-Casey (justincc) | 1 | -19/+17 |
2011-10-15 | refactor: make methods that do not need to be public in ODE private or intern... | Justin Clark-Casey (justincc) | 3 | -129/+195 |
2011-10-14 | Change hardcoded ODE total frame time to match the default total frame time (... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 5 | -6/+6 |
2011-10-14 | Extract NullPhysicsScene from PhysicsScene to improve code readability | Justin Clark-Casey (justincc) | 2 | -88/+125 |
2011-10-14 | Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2011-10-13 | Expose minimum frame time and update periods for experimentation. | Justin Clark-Casey (justincc) | 1 | -19/+33 |
2011-10-13 | refactor: Put the frame update period when temporary objects are cleaned up i... | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2011-10-13 | refactor: chain the two scene constructors together to eliminate more copypasta | Justin Clark-Casey (justincc) | 1 | -29/+1 |
2011-10-13 | Tie reported FPS correction factor into the minimum frame time rather than se... | Justin Clark-Casey (justincc) | 2 | -6/+13 |
2011-10-13 | Move fps stat adjustment factor into field rather than hard-coded. | Justin Clark-Casey (justincc) | 1 | -1/+12 |
2011-10-13 | More method doc and formatting changes. Makes DestroyOdeStructures() private | Justin Clark-Casey (justincc) | 3 | -8/+39 |
2011-10-13 | refactor: move 3x copy/pasted ode structure removal code in ODECharacter into... | Justin Clark-Casey (justincc) | 2 | -91/+79 |
2011-10-12 | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 3 | -44/+1 |
2011-10-12 | Get rid of some traces of the old pre-ROBUST grid architecture config | Justin Clark-Casey (justincc) | 2 | -3/+1 |
2011-10-12 | Bring LindenUDP.Tests back from the dead. No tests are running. | Justin Clark-Casey (justincc) | 5 | -343/+282 |
2011-10-12 | When shutting down XEngine, log how many scripts are being shutdown so the us... | Justin Clark-Casey (justincc) | 2 | -2/+5 |
2011-10-12 | minor: insert some commented out log lines which are a blunt but useful instr... | Justin Clark-Casey (justincc) | 3 | -3/+12 |
2011-10-12 | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection | Justin Clark-Casey (justincc) | 3 | -17/+39 |
2011-10-12 | Change default groups messaging module in hardcode to the empty string. | Melanie | 1 | -1/+1 |
2011-10-11 | Start recording object updates per second statistic (analogue of agent update... | Justin Clark-Casey (justincc) | 3 | -1/+43 |
2011-10-11 | meaningless change to goose panda | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2011-10-11 | osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE | Pixel Tomsen | 2 | -21/+32 |
2011-10-10 | Allow monitoring of stats by region name | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2011-10-10 | Add other region stats (total frame time, physics fps, etc.) currently missin... | Justin Clark-Casey (justincc) | 16 | -21/+326 |
2011-10-10 | Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom... | Justin Clark-Casey (justincc) | 3 | -15/+15 |
2011-10-10 | Provide a way to turn the MonitorModule on and off | Justin Clark-Casey (justincc) | 1 | -15/+35 |
2011-10-10 | refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t... | Justin Clark-Casey (justincc) | 3 | -15/+2 |
2011-10-10 | remove unused LastAssetID from DynamicTextureUpdaer | Justin Clark-Casey (justincc) | 1 | -6/+4 |
2011-10-08 | Go back to lying that sim fps is 55 when it's actually locked at a maximum of... | Justin Clark-Casey (justincc) | 1 | -2/+6 |
2011-10-07 | Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-06 | Fixed line endings from previous commit | Dan Lake | 3 | -51/+51 |
2011-10-06 | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 5 | -89/+79 |
2011-10-07 | remove the pointless slashes on the end of the (5!) different server stat ret... | Justin Clark-Casey (justincc) | 3 | -13/+6 |
2011-10-06 | WebStats - Home Link Fix | Pixel Tomsen | 1 | -2/+3 |
2011-10-06 | Simplified IsInTransit property on ScenePresence and removed InTransit() whic... | Dan Lake | 2 | -17/+16 |
2011-10-06 | Refactor ScenePresence so gets and sets are through properties. Added private... | Dan Lake | 1 | -287/+288 |
2011-10-06 | Instead of adding stat agentMS in all kinds of places, calculate it instead i... | Justin Clark-Casey (justincc) | 4 | -36/+21 |
2011-10-05 | rename WebStatsModules.m_scene to m_scenes since it's a list of scenes, not a... | Justin Clark-Casey (justincc) | 1 | -11/+11 |
2011-10-05 | Add user ID to new estate user prompt, to make it clearer and consistent with... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-05 | Change WebStatsModule to check its config properly, instead of catching the i... | Justin Clark-Casey (justincc) | 1 | -34/+7 |
2011-10-05 | Remove unused local variable i from OdeScene.Simulate() | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-10-05 | Make reported sim fps more accurate, in line with frame time ms | Justin Clark-Casey (justincc) | 3 | -24/+36 |