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2007-09-21* Yeah, I placed Close() in the wrong file. So sue me.lbsa712-9/+5
2007-09-21* Continued work on Region layerlbsa715-45/+59
2007-09-21* Removed unused RegenerateTerrain functionslbsa711-54/+0
2007-09-21* Removed unused LandRenegerated flaglbsa713-26/+2
2007-09-21* First example of moving stuff to a Region layerlbsa718-65/+77
2007-09-21* Continuing refactoring of presencelbsa7116-187/+151
2007-09-21physics-related fixes; should stabilize border crossingsdan miller3-5/+29
2007-09-21* Removed Unused 'Entity' superclasslbsa712-114/+71
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa7113-96/+95
2007-09-20* Some more presence refactoringlbsa716-470/+470
2007-09-20Rev 1971 : The Lbsa71 vintage commitlbsa7110-84/+79
2007-09-20* moved SceneManager to RegionApplicationBaselbsa716-25/+49
2007-09-20* Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa714-26/+19
2007-09-20* Added TryGetAvatar to SceneManagerlbsa714-458/+489
2007-09-19* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa716-75/+39
2007-09-19* Deleted unused RegionManager.cslbsa712-6/+0
2007-09-19* 'Use format string' ftwlbsa711-131/+132
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa7147-1461/+1456
2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa713-10/+20
2007-09-18* Now at least we're not creating physActors for child agents.lbsa712-10/+20
2007-09-18* Gave Connectivity some more (manly) love.lbsa711-11/+20
2007-09-18* Yet some more connectivity restructuringlbsa717-43/+78
2007-09-18* Handlerized ViewerEffectlbsa717-58/+53
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa717-64/+68
2007-09-18* Merged ClientViewBase into ClientView for great justicelbsa714-12/+5
2007-09-18* Made ClientViewBase abstractlbsa712-19/+4
2007-09-18RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...dan miller2-1/+8
2007-09-17fixing me some line endingsSean Dague72-7569/+7569
2007-09-17* Moved some commands from Scene into SceneManager so they could be used with...lbsa713-217/+163
2007-09-17*doh*lbsa711-1/+1
2007-09-17* CHANGED SOME CONSOLE COMMAND BEHAVIOURSlbsa713-144/+316
2007-09-16Fixed missing Axiom references.Brian McBee1-0/+1
2007-09-16Implemented: llSetText, llResetScript Tedd Hansen7-188/+330
2007-09-15Implemented: llStringToBase64, llBase64ToString, llXorBase64Strings, llXorBas...Tedd Hansen1-7/+57
2007-09-15Bugfixed: llListRandomizeTedd Hansen1-7/+69
2007-09-15llList2Key, llList2Rot, llList2ListTedd Hansen1-3/+9
2007-09-15Implemented llList2CSV, llCSV2List, llListRandomize, llList2Vector, llListFin...Tedd Hansen1-13/+118
2007-09-15Will display error in main chat if unsupported llFunction is used.Tedd Hansen1-814/+787
2007-09-15Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain a...Tedd Hansen2-7/+11
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa719-64/+74
2007-09-14* fixed script compilationlbsa712-113/+125
2007-09-14more fun with LSL implementationsSean Dague1-16/+11
2007-09-14added ability to update group positionSean Dague1-0/+7
2007-09-13ODE: no more slippin' & slidin'dan miller1-4/+24
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot5-10/+92
2007-09-13llSetPos(), llGetPos(), llGetLocalPos() now implementedSean Dague1-4/+39
2007-09-13If first 4 characters in script is "//C#" script will be treated as pure C# i...Tedd Hansen1-2/+9
2007-09-13add some locks around DataSet manipulation to ensure we are doing this Sean Dague1-117/+93
2007-09-13Fix the terrain heightmap load from images (tested PNG and GIF).Dalien Talbot1-1/+2
2007-09-13implement llGetScale and llSetScaleSean Dague2-5/+19