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2008-01-20Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee4-26/+71
2008-01-20* Found and fixed a situation where a neighbor region would come up send a no...Teravus Ovares1-2/+6
2008-01-19* Announcing the alternative prim early adoption program.. Adding regular ...Teravus Ovares2-5/+90
2008-01-19Most is back in its original state :) Hope I didn't break anything... *looks ...Tedd Hansen1-7/+8
2008-01-19removed additional debugging, added temp mega-debugging to StoreLandObjectTedd Hansen3-27/+0
2008-01-19More debuggingTedd Hansen2-10/+8
2008-01-19Added exception handler to LandManager IncomingLandObjectFromStorageTedd Hansen1-2/+13
2008-01-19Getting closer to that crash .. :)Tedd Hansen1-1/+6
2008-01-19More debuggingTedd Hansen3-0/+16
2008-01-19checking return code may make failed teleports fail more gracefully.Brian McBee1-17/+19
2008-01-19More debugging in hunt for that random startup crashTedd Hansen1-0/+4
2008-01-19one more try before I leaveTedd Hansen1-6/+6
2008-01-19"compile before commit, AND check compile result" - forgot a ;Tedd Hansen1-1/+1
2008-01-19Still hunting, added debug outputTedd Hansen1-3/+10
2008-01-19* Potential fix to the 'can't run a script anymore bug'Teravus Ovares1-6/+7
2008-01-18Added block for scenario: global exception handler called in loop when except...Tedd Hansen2-5/+10
2008-01-18* Return of the avatar wobble.Teravus Ovares1-35/+43
2008-01-18Why don't you try compiling before you commit?Tedd Hansen1-2/+2
2008-01-18Nope, that didn't do it - trying lock on performParcelPrimCountUpdate insteadTedd Hansen1-8/+8
2008-01-18Added a mutex lock on loadAllLandObjectsFromStorage so maybe just MAYBE we ca...Tedd Hansen1-8/+12
2008-01-18* Physics update to perhaps help people who have capsules that have capsizedTeravus Ovares1-1/+1
2008-01-18On reflection, HasGroupChanged is more appropriateJustin Clarke Casey3-15/+15
2008-01-18Change SOP.HasChanged to HasPrimChanged in preparation for further changesJustin Clarke Casey3-13/+17
2008-01-18* Fixed bug where 'taskOwnerId' would always be null in PermissionManager, he...lbsa712-18/+21
2008-01-18* Friction reduction update. Teravus Ovares1-3/+3
2008-01-18* ODE Physics update. fixed weird rotation of the avatar surrogate.Teravus Ovares3-27/+44
2008-01-17Added data structure to be passed through event execution queue so that event...Tedd Hansen9-47/+85
2008-01-17* Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares4-1/+72
2008-01-17* added ForEachPart helperlbsa711-2/+16
2008-01-17* Added and implemented the LSL changed event.Teravus Ovares5-6/+81
2008-01-16* Fixed standing up so that you're at the new position of the prim if you mov...Teravus Ovares1-3/+6
2008-01-16Added (experimental) terrain elevate command to allow whole terrain to be ele...Tedd Hansen2-0/+33
2008-01-16* Fix mantis 345 - it is now possible to duplicate prims directly in the regi...Justin Clarke Casey4-97/+133
2008-01-16* Fixed a packet counting issue that I introducedTeravus Ovares3-30/+36
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey7-60/+98
2008-01-16First part of changing prim's permission flags to use the correct enum (libsl...MW3-59/+53
2008-01-16* Slowed down the sim stats update to once every 5 seconds because the networ...Teravus Ovares2-24/+29
2008-01-16* fixed a race condition where several UDP-generated threads would collide on...lbsa711-19/+18
2008-01-16* Reverted bugfx that really should go into separate commitlbsa711-18/+19
2008-01-16* More work on getting the database framework to actually worklbsa711-19/+18
2008-01-16* Fix for: http://opensimulator.org/mantis/view.php?id=358Teravus Ovares1-2/+13
2008-01-16* Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac...Teravus Ovares4-10/+93
2008-01-16* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...Teravus Ovares3-0/+39
2008-01-16* Refactored the SimStatsReporter to reuse the same packet and packet blocks ...Teravus Ovares3-25/+110
2008-01-15* Added some comments to the linkset positioning codeTeravus Ovares1-4/+20
2008-01-15* Delinking doesn't leave invisible physical objects behind anymoreTeravus Ovares1-0/+6
2008-01-15* Pass 2 of collidable (non physical) linksetsTeravus Ovares4-39/+33
2008-01-15* Mother of all commits:Adam Frisby50-139/+364
2008-01-14* First pass at collidable linksetsTeravus Ovares4-41/+154
2008-01-14Print out the exception as well as APPLICATION EXCEPTION DETECTED when the se...Justin Clarke Casey1-8/+11